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Everything posted by Samapico
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What is the new public map? The new gameplay has multiple objectives... however, all the objectives can be !@#$%^&*ociated to one main goal: Controlling the arena, in particular the central base. Depending on the number of people playing, the bot will use different settings. Settings include: Target (Number of points needed to win) Green points (Number of points given per green collected) Kill points (Number of points given per kill, multiplied by the bounty of the killed player) Flag points (X pts per flag every Y seconds) Ball points (X pts for ball possession every Y seconds) Some bonus points can be given for killing sprees. The ball also gives weapon upgrades... Maybe we'll make it only give upgrades, or only give points... We'll see. Most greens spawn inside the central base... so controlling the base is controlling the greens. "He who controls spice, controls the universe" An example of a game score settings could be: 5 points per green [1x bty] points per kill 1 point per flag per 2 seconds 1 point every second for holding the ball First team to 1000 points wins. So basically, if you hold the base, you'll get points for the greens scattered in there, for killing people trying to get in, and for the flags inside it. So it really is a Control Point type game. ---------------- That's pretty much what I have so far... it's far from done though. We had a couple of good pub games going today... had a 5v5 game, and a couple of 4v4's and such. This allowed me to test what was done of the bot plugin and improve it a lot already. The feedback was surprisingly good, people were having a lot of fun... could be due to the fact the zone was down for a while and they just missed playing it But still... and the point settings were not even half-done yet. What can we expect from the pub map in the future? Also, you probably noticed the rumble map in pub... it's there for a reason Eventually, it will be possible for players to switch to rumble without changing arena! Most of the code to consider someone in an event or in pub is done already; I just need to code the events themselves now. What this means is, someone in a rumble game will not see pub's scoreboard; someone in pub will not get specced after 10 deaths; etc. Some limitations of this: People in events will be free to change ship or freqs in the middle of an event... The bot will have to catch this and warn them/kick them of the event. The score of people in events will need to be displayed differently. I don't want to scorereset everyone playing a rumble in pub. The W-L will have to be displayed with lvz's at the top-left of the player's screen. Some features in mind Winning pub games or events could get you "tokens". Similar to the credits system in some zones, tokens would allow you to win/gamble items to put in your inventory. Inventory would consist of... think about Super Mario Bros. 3; how you had items you could use before starting a level... That kind of inventory. There could be tokens hidden in some greens too (like multiprize) Discuss, comment, suggest, approve, complain, refrigerate... If I forgot anything, or if anything changes in the plan, I'll try to keep the first post updated.
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You both were posting from the same IP, you could just have yelled the same thing to each other.
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You were both posting from the same IP... and obviously used that to byp!@#$%^&* the minimum delay between posts Posting stupid pics with stupid captions in unrelated threads is not an opinion... I have no problem with crap being posted in the trash talk, but don't rape every thread around.
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Well apparently you know more about flooding connections than us, so we can't help you more than that. But to flood someone's connection, I can presume you need to know the guy's IP or something... unless he was a sysop, or that you gave your IP away, he can't know that. And I get "spikes" of 4000ms during very sustained amount of times (several minutes)... so you don't have much of an argument there. The fact that he said he stopped it is either luck, or he just saw your ping start to drop and said that
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Yeah, Cancer+ edited that post... it probably was a name, and he just X'd it out...
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You missed when it was spread in 10 different topics...
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IF YOU WANT TO SPAM !@#$%^&*, DO IT IN YOUR OWN TOPICS, DON'T RAPE OTHER PEOPLE'S TOPICS And byp!@#$%^&*ing the delay by using 2 usernames is pretty lame... see bannable. Your warn is at % 007, if you didn't notice... I'm waiting for the "HEY BUT THIS IS TRASH TALK" reply... Trash talk doesn't mean you can destroy the whole forum, moron
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Awesome... I can't comment cause I have no knowledge in networking stuff... but it's good to see the project is still going By the way, I didn't give up either... DCME, 17th Parallel and school kept me pretty busy
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The monkey vs the mech animation? ... no that's what I posted
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Stop with the 'it's natural' bull!@#$%^&*... Rabbit !@#$%^&* is natural right? Would you eat it because it's natural? There are a lot of poisons that are natural as well. So please stop using 'it's natural' as an argument for anything, it leads nowhere.
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That is what every guy loves to hear. You're not a material girl and that is a great quality. No, she's just not the kind of girl that guys buy diamonds for. What guy buys diamonds for a one night stand? lol!
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Yeah... what a nice world we live in.
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What happens? The download simply stops? Do you get a 'disconnected from server' message after a while? Anyway... I just downloaded it, here's the whole thing attached; Just dump it in your \zones\SSCU Extreme Games folder
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rofl... this lists pretty much EVERY bad feeling you can ever have... kind of a paranoid list imo. If you have nausea, could be aspartame, if you have diarrhea, could be aspartame, if you feel tired, could be aspartame, if you feel anything, could be aspartame...
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'fine' being the keyword... it's not 'good' in any way. But it's not 'dangerous' in small quan!@#$%^&*y.
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Closed I guess np
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errr umm wtf [curveball/castle defend]
Samapico replied to freakmonger's topic in General Discussion
heh... might have to delete that game for that :/ It's just dumb... If you let the timer go out, you lose a life but keep your points. So you can just get 10000 more points, 2 times, then complete it normally, for 50k points total. Time should give you bonus when you're fast, not when you're too slow to complete the !@#$%^&* thing lol -
Thanks to Confess+, we now have a temporary server to play 17th Parallel until the SSCU one is fixed. Update your zone list and add SSCT 17th Parallel. Not all the sub-arenas are there... if you have requests, just tell me I can put them up. Note that I don't have the settings for any of them, so arenas with particular settings won't work as planned SSCT 17th Parallel IP: 66.186.45.66 Port: 15200
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You got vista right? known issue... and fixed already. http://dcme.sscentral.com/download/DCME_3.1.16.zip Try this. There might be 'some' features that are bugged in this version, if you find anything, please report it... This version isn't available through auto-update simply because there are unfinished features. But the bug you stated is fixed in it (and many others)
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errr umm wtf [curveball/castle defend]
Samapico replied to freakmonger's topic in General Discussion
LMAO, that game is so stupid... there ya go... 49k