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Samapico

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Everything posted by Samapico

  1. We'd need some tutorial videos to put on youtube, with narration and stuff Like, 2 or 3 videos, the first 'beginner' tutorial would cover that, and the basic usage of most tools Then, another would show walltiles, switch/replace, and other stuff like that And another one for LVZ That would be great
  2. By the way, if you get the beta from the website, this problem will be fixed
  3. Is this serious? lol
  4. Just watched it Loved it That is all
  5. Which tiles are fly over, fly under, doors, safety, goals or flags is not something we can change in the map editor. That is something built in Continuum. If you don't need any fly under tiles, just don't use them :/ And the layout of the tileset shouldn't be changed anyway. Because when you make a tileset, the image you need to do must look the same
  6. Not really And since wormholes are big 5x5 squares, it would be a pain to do... So just do it manually
  7. I never experienced the problem; I have secdrv.sys, and tdi.sys (not tdimsys.sys) But is it really about "having" the file? Perhaps I don't have anything that uses secdrv.sys for example (I have no idea what the file is, maybe that's impossible )
  8. There ya go source included very basic, but it seems to work Just call it like .\MapPreview.exe igotamap.lvl anotherone.lvl it should convert both these files in .bmp, under igotamap.lvl.bmp and anotherone.lvl.bmp EDIT: Forgot to add source... added source to the zip file MapPreview.zip
  9. There's no way it's Sandboxie. It's continuum that's the problem. The problem OCCURS even without running in Sandboxie! I'm not saying the sandbox is the problem, I was saying that since one fixes it and one does not, knowing what's different in both of them could help pinpoint the problem Edit: ok, just read that last post
  10. Hmmm, I don't know. Have you tried checking the features of each of these programs? There has to be something they handle differently. If these are open-source type things, you can probably find forums with people who could answer that question
  11. it's possible to do it (file -> save minimap), but with a command line... hmm... I guess this could be done as a separate utility, pretty simple too
  12. Clone thread here for reference and avoiding asking already answered questions It seems resolved, by the way Solution was:
  13. Great idea paypal me some money, I'll make sure to distribute it
  14. Saku >= Mikko
  15. hmmm And what's special about DX10? And I'm guessing only latest graphic cards support it anyway?
  16. I got your IP buddy, the feds are coming for you!
  17. Started with Audry's version, with changes and editor's notes: At the time I'm writing this, it's 1am, so it's not impossible I wrote some nonsense in there. Don't be scared to correct me. I won't ban you. Yet. And you can leave the !@#$%^&*le there if you like it I know I would
  18. I was without internet for 2 days... just got it back. Meanwhile I did some more work on DCME, a stable release should be available soon. LVZ's still being worked on a lot
  19. And the broken wing makes it look like a fat fighter jet
  20. The first one who said something, atleast
  21. You were lured back before the email
  22. The only thing that sucks about no privates, in my opinion, is that when the population is low, and half the other team is afk in safety zone, you have no enemies to fight and you just want to switch team to fight your current teammates, but you can't.
  23. Hover your mouse over the tiles, it will tell you what it is and its properties CLT had a good picture showing everything too... there: Though ALL fly under tiles are now Transparent, opaque transparent tiles don't exist anymore since .38 I think. By 'transparent', it means any pixel that is pure black (0,0,0) will be transparent.
  24. Supertramp - The Logical Song
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