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Everything posted by Blocks
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And a doctorate in Subspace Studies.
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Hmm, I'm at a loss over the LVZ I posted not working. Seems like it could be a hardware-specific thing, but why? I never had any problems with it. I think there are better things to spend your efforts on than crunching down the filesize of a 1x1 image. In this case, I think it's appropriate to say "Good enough" and move on. It's important to note that GIF and PNG employ lossless compression methods, while JPEG is typically lossy. You should never save anything in the JPG format if you're going to convert it to a PNG.
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That would be a prime use of it! Google sends these out to small business owners.
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If you use Ubuntu, use Server Edition 8.04 LTS. LTS = Long Time Support or something like that -- the repositories are maintained longer. I was able to compile ASSS on Ubuntu 8.04 with only minimal changes from "out-of-box."
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http://i105.photobucket.com/albums/m222/legoblocks/misc/SVS.png
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And prepare for high amounts of fps lag for some people. Though if the image is pretty large it shouldn't be that much of a problem... might want to find the optimal image size for that. Too small and continuum has to draw a LOT of objects, too large and it might lag because of the amount of memory needed MG's grainy background was a 350x350 .bmp (350 kb) and it worked fine. I separately used a 1000x1000 all-black .png (4.33 kb) which also worked fine and the .lvz of which is attached! background.lvz
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If you haven't contacted Steam already, please DON'T. I realize this is your idea to pitch the Continuum client now to different distribution platforms, but I think you're going about it in a counterproductive manner. Contact with Steam should be done in an exacting and professional style, which you haven't shown anyone you're capable of. We are a charity case more than we are a legitimate business proposition. Steam isn't going host us for any amount that's worth paying them.
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The two paragraphs you have are too lengthy, assuming, and unprofessional to be attractive. The "pitch" needs to be succinct -- with an elevator pitch you have the benefit of a captive audience for 20-30 seconds, with a "cold-call" email you need something to grab their attention to hold it (and hold it in high esteem) for more than ten. Not saying that that's the right message for the job, but I think it's the length/style that it's gonna have to be in an email. Explaining SubSpace versus Continuum is too complicated for such a message, so I just stuck with Continuum. It would be good to stick some of TurboSlug's selling points in there though. I didn't mention how distribution could be beneficial to Valve because it could be seen as pandering, insulting, or requiring of more information than is provided at the time. The first paragraph could do with being a bit longer. I didn't include the sympathetic element explicitly because it didn't seem to fit. This is the sort of thing that might actually go over better in a paper letter(?). You could get away with a longer message that way, and then continue communication over email. A paper letter is probably less likely to be handled and ignored by some low-level lackey. Edit: BTW, someone should update getcontinuum.com to say it runs on Windows 7. Edit2: And more importantly, remove the line referencing the "glorious 10th year anniversary in 2007-2008." -_-
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Dude, I don't mean to bash on you, but hell no. I don't want advertisements in my free game. On websites is another issue, but that's up to the website admins. I can't imagine that Steam would bite on this either. My understanding is that the people at Valve are pretty cool folks -- our best bet would be to appeal to that. We're looking to revive one of the first online multiplayer games. It's player-run. The installer is tiny compared to the other games there. We don't pose any competition to existing games they produce or distribute. If you play it like they'd be crushing a cute kitten by not hosting us, we might have a 10% chance at getting hosted. What you want to do with your $1000 is your own business, but historically, spaceships and money do not mix well (except in HS).
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Subspace (the game): BDE Subspace (the client): BDE Continuum: Priitk or nobody We can play Subspace and can play it for free because nobody cares enough to cause us any trouble. Even with ASSS and Continuum as replacements to Subgame and Subspace (the client), we are still playing Subspace (the game). It would be a dick move by BDE to go after server owners for infringing on and enabling infringement on their intellectual property, but they conceivably could. Since nobody's making money off this and there's no money to be made, nobody cares. That's one reason why anybody trying to monetize the client is bad.
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The developers of the game as we play it don't ask for any support -- if you read the Continuum license agreement, it strictly forbids any commercialization of the client. It is improper for you to be attempting to enter into an agreement with a company that does involve commercializing the client, regardless of bringing in new users.
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Priitk is purposefully nearly unreachable. I hear the best way to contact him is to contact Ghost Ship, who is also purposefully difficult to reach. Nobody should be paying for this game, full stop. In my book, anyone who sells the game is in the same scummy level as the HDMI cable scammers (Best Buy and Monster). Making the client available for a price is essentially commercializing the game. Even if the rights holders to Subspace are on board with that, they don't own the rights to the main client (Continuum).
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I think the rights to Continuum were purposely left vague, but if it's anyone, it's Priitk. Spaceships and money do not mix.
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Thanks. I wish I had reasons to build more computers, because the whole process is pretty fun.
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It was an update for the updater, curiously enough, so it only had to run once. Everything else works great now. Well, not everything. I tried running Continuum on the XP virtual machine, so that I could run Continuum fullscreen on one monitor and use another application on the other monitor. That did not go so well. It wouldn't get past the loading screen.
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How much was that? What does it include beyond Professional? All the deals I've seen to get Win7 have been for Home Premium or Pro only. I have run into one problem -- Adobe Acrobat 9 Pro kept crashing when it tried to update. After a bit of frustration, I found the responsible executable and set it to run for XP compatibility, and then it worked fine. What does running for XP compatibility even mean?
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I've had Windows 7 for a week or two now, with the only bad experience being Continuum not saving my default resolution (none of the suggestions in the tech support forums work). I didn't have any trouble with Vista either, aside from finding 64-bit drivers at the beginning. I haven't done much yet besides play games and surf the internet, so I don't know how it holds up to doing useful things on it. I installed an XP virtual machine yesterday, which runs swimmingly. Don't know if it will actually be useful to me though. Every now and then I run into a program that won't work on 64-bit Windows, so it will be good to have XP for that.
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One is the correct answer. That's a very intuitive way to think about it. I think I remember that now from when I originally heard this. The way I did it was less elegant, by writing out an equation of motion and integrating velocity to get the path length. Interestingly, the beetles spiral an infinite number of times around the origin, but with finite path length one. Brain's too good. Need to find harder problems. I heard a bunch of these (one a week) a few years ago, but I have a hard time remembering most of them in full.
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On the right track -- but since their direction is continuously adjusted, it ends up being a spiral. Go for it, I'd like to hear new ones. I'm kind of anal about spelling, grammar, punctuation, and sentence structure, so don't be offended if I edit it for the main post.
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This is the last one I have written up, but it should be around for longer than the others. It's not for the faint of heart, and only fun if you're into this sort of thing. Feel free to brute force it as that would be a fun exercise (post your code if you do).
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It's an information problem. You have less information than the son and daughter, but you can successively eliminate possible sets of numbers based on the responses of the people who do have more information, as in Dr Brain's script. Here's a new one, similar to the first.