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Maverick

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Everything posted by Maverick

  1. Another and hopefully the last update. This time another necessary bugfix as the script malfunctioned now and then. Sometimes the directory server doesn't respond/receive the acknowledgement packet it is send, resulting in the directory server resending a Huge Chunk packet. The PHP Directory client script didn't handle this properly and just concatenate the (duplicate) huge chunk data to the buffer, resulting in a corrupted server list. I've modified the script to properly handle huge chunk packets that are received more then once by putting all the huge chunk packets in an array using the ACK id of the reliable packet as key. From now on the script will be released as a command-line script and a web-script (one that can be executed in the browser). If you compare the two, you'll notice that the only difference is how the scripts receive the arguments from either the command-line or a GET parameter. Have fun. directoryclient-cmd.php directoryclient-web.php
  2. Look at http://directoryservers.sshq.net to get the list of directory servers that are available.
  3. I'm working on population statistics but it won't be able to show the population of like a year ago, so there are no real means to compare or see the trend(s).
  4. DSB owner is closing his zone because he is tired of it.
  5. Another update due to a major bug I discovered. If the Directory Server sends the response in a 0x0E cluster, the containing 0x0A Huge Chunk (encapsulated in a 0x03 Reliable message) is the tail of the resulting zone list. The packet protocol does mention this but I didn't take notion of it while making the directory client because I didn't fully understand the note. I modified the directory client to handle this tail correctly. directoryclient.php
  6. Note; I've recommenced polling the directory servers every 5 minutes for the Population statistics. Currently only sscentral.com, ds1.krslynx.com and ssdir.playsubspace.com are online and responding (nanavati.net is online but isn't working like it should). I'm using the PHP Directory client this time. If you notice any problems with the directory servers that may be related to the 5-minute interval polling done by the population statistics (servername: panamacity.dreamhost.com), let me know.
  7. Yea I guess some socket_close() statements should be surrounded with an if(!$this->socket) for checking if it's a valid resource to be closed and thus preventing those warnings. Thanks for the appreciation
  8. More information about donating to the Memorial Fund:
  9. Final update; few bugfixes in the function received_serverlistresponse() stores the zones in the multi-dimensional array in the DirectoryClient class directoryclient.php
  10. I hope you're wrong on that assumption According to CatId, this method of disabling encryption should work on original subspace-based software. We'll see as soon as it's back online (if it ever will).
  11. haha Half-Life 1 looks really whack in comparison to the newest version, Half-Life 2:Source . http://cdn.steampowered.com/v/gfx/apps/70/0000002342.600x338.jpg?t=1270602383
  12. That's pretty much what I've been working on
  13. With a small modification (making the script identify itself as a Continuum client instead of a Subspace one) Doc Flabby's directory server works These are the test results : Offline testing [Windows Vista x64] Catid's server : success Snrrrubs directory server : success Doc Flabby's Central : success Online testing sscentral.sscuservers.net : [offline] sscentral.com : success ssdir.playsubspace.com : success nanavati.net : fail (Continuum client and Snrrrubs directory server are also having trouble dowloading from it so I guess it's not working as it should or contains no zones) ds1.krslynx.com : success You can view the current online directory servers at http://directoryservers.sshq.net Update 29-june-2010: SSCentral has come back online and has successfully been tested. directoryclient.php
  14. Mind restoring the feature? It can be really useful to quickly (and easy) ask a moderator to change for example a topic title.
  15. I've completed the script. Attached is the script for anyone to use. These are the test results : Offline testing [Windows Vista x64] Catid's server : success Snrrrubs directory server : success Doc Flabby's Central : fail (no response after sending 0x01 encryption request, although directory server does receive it) Online testing sscentral.sscuservers.net : [offline] sscentral.com : success ssdir.playsubspace.com : fail nanavati.net : fail (does connect but only receives one reliable message then receives 0x07 disconnection) ds1.krslynx.com : success It's weird that the directory server at nanavati.net doesn't work, offline testing on Snrrrub's server works fine. Unfortunately sscentral.sscuservers.net was offline when testing so the most important directory server couldn't be tested. Note the script doesn't use any encryption. Sending a client key on the encryption request of 0 accomplishes this. Requirements: php_sockets module enabled directoryclient.php
  16. Just noticed it's back up. If Testtube ever reads this, thanks
  17. The problem is that the host simply won't do that (it's Priit K.) Samapico, you should ask MikeTheNose to ask Priitk (or GS to ask him) for a list of files. It would save you a whole lot of trouble.
  18. I highly doubt the host is the source of the problem here, Lynx. Priit K. hosts 17th Parallel on the same server as SSCU Trench Wars. There is no better, more reliable, selfless* and cheap (free) subgame hosting then his. * Priit K. doesn't expect anything in return for all the years he has been hosting all of the zones.
  19. http://s3.amazonaws.com/theoatmeal-img/posters/design_hell_sell.jpg And this one as a friendly gesture to the author for shamelessly copying his comics here
  20. hahaha I found this one hilarious aswell: http://theoatmeal.com/img/comics/design_hell/header.jpg http://theoatmeal.com/img/comics/design_hell/1.png http://theoatmeal.com/img/comics/design_hell/2.jpg http://theoatmeal.com/img/comics/design_hell/3.jpg http://theoatmeal.com/img/comics/design_hell/4.png http://theoatmeal.com/img/comics/design_hell/5.png http://theoatmeal.com/img/comics/design_hell/6.png http://theoatmeal.com/img/comics/design_hell/7.png http://theoatmeal.com/img/comics/design_hell/8.png http://theoatmeal.com/img/comics/design_hell/9.jpg Sorry for the topic hijack
  21. http://i45.tinypic.com/2954ady.png @Hoch, the owner of SSCU Death Star Battle, has recently posted a message to his zone, the Death Star Battle forums and to SSGN Forums where he states that the zone Death Star Battle will be shut down and cease to exist: Follow the topic on this subject on SSGN's forums entitled 'DSB To Go Offline'. Update: Hoch has posted answers to a few frequently asked questions about the situation on the Death Star Battle forums; FAQ and Reasons. Note: When posting on the Death Star Battle Forums, please take into consideration the message Hoch has made about discussing the subject on the forums. This message warns forum members not to discuss "nonsense" such as mutiny, a new zone or the like. Unfortunately some DSB forum members have expressed that this is censoring their discussions about the subject and are advising other members to post at SSGN Forums instead.
  22. I get the feeling Hoch didn't really like your reply and closed the ticket because of it
  23. awesome, that was exactly what I was missing thanks
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