Jump to content
SubSpace Forum Network

Cheese

Member
  • Posts

    1875
  • Joined

  • Last visited

Everything posted by Cheese

  1. wish i had the advantage of looking back at the settings too
  2. before xog/arnk came to hs, there were sharks used for rushing. you dont see them anymore because they are pure crap now. it was only recently that wb and then even jav became 'rush ships', due to bursts being retardedly overpowered, effectively proving that ANY ship can be a 'rush ship'
  3. really? that means im remembering this from 2 resets ago then honestly, that seems like something i would have noticed sooner >_> this is a shame, it was already hard enough to get shrap in hs anyways
  4. we all would like that and good thing this is as easy as copy+paste too, this cant be rejected as 'too hard'
  5. never knew your memory didnt go past 2 weeks ago
  6. your marbles?
  7. arnk likes to have the last word, even when he lost long ago.
  8. deliberately? that is one hell of a downgrade to an already bad item
  9. lololololololol this guy learns quickly
  10. yes, it says that. but it no longer adds to shraprate? =S
  11. that statement certainly didnt used to be true, but as time progresses it moves ever closer to being fact
  12. today i typed ?iteminfo shrap booster the result was different than last time +------------------+ | Shrap Booster | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $25000 | $22500 | 4000 | 2 4 6 | 1 | None | Shrapnel, Gun | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | The Shrap Booster is not meant to be used directly to fire bullets. It is designed to create high powered shrapnel on bombs. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bounce | +1 | | gunlevel | +3 | | bulletdelay | =45 | | bulletenergy | =39 | | initialbounty | -1 | | bombenergy | +35 | | bombdelay | +15 | | shraplevel | +1 | +------------------+----------------+ notice that shraprate +1 is nowhere to be found? was this an accident?
  13. in case you missed it also: lmao, xog is quickly learning why this zone is retarded =) (ex: finding out that this zone is run by itself, and anyone that calls themselves 'staff' really doesnt do anything)
  14. this thread is dumb, and everyone in it
  15. i would agree with that time period
  16. Cheese

    ASSS

    the thing you all are talking about is a subgame command called *sendto, and it is extensively discussed here: http://forums.minegoboom.com/index.php tw has a bot called a 'bouncerbot' which uses this command.
  17. just representin mah hood, yo. keepin it real fo lyfe! also aileron: id hate to bring you out of your nice world with pink skies, unicorns, and marshmallows, but the people that play this game are from the real world. and people from the real world are stupid ignorant retards who will resort to bestiality to get ahead in life. knowing this, the programmers are forgetting the programmers' FIRST RULE: NEVER TRUST THE USER of course these dumb idiots are going to hop and abuse
  18. let me reiterate
  19. so again, heres a program to view the most current ship models, this time, expanded to view ships 1-8. (note: not 9) currently, only grazzhoppa has released a mesh, either in .3ds or .x format. therefore, only ships 1 2 5 6 7 exist. wb mesh replaces nonexisting meshes. you have to look carefully at parts, because the some parts are black on a black background. the reason for this is that the mesh subsets never had data for 'normals'. controls: 1-8 - choose ship model up/down - zoom del/pgdn - rot X home/end - rot Y W - toggle wireframe/pixel L - move light source around --edit-- only works on windows. note to model developers: worry about calculating normals BEFORE you start adding textures. LC, eventually youll get used to seeing the brown stuff on lynx's nose, as its the only reason anyone knows who lynx is shipmodels.zip
  20. stuff to improve: shrap booster entropy oracle/system op glow cover unsig coils also, peoples money is piling up, it would indeed be nice to see extra cap and extra sig actually be attainable... and as an owner of multiple temp cores, i keep watching it get nerfed and nerfed, and it was terrible already, (+10rech can be reached with no sigs already), and a sig reactor means you cant have a sig anything else. i would gladly take a refund for my temp cores...
  21. this idea will fail simply because its a dumb idea, and that theres collectively less cooperation in hs than in a hockey match between gorrilas and giraffes with mohommed as referee. wtf dude, have you ever tried that? its actually quite easy due to the length of the broom and inertia also loled at this
  22. why doesnt hs have an endgame spam anyways? would be cool to have stats
  23. wouldnt it be nice to have a CATEGORY of summoners? smalls meds bigs all, etc -hint hint-
  24. Cheese

    Draft Comments

    how will we change our ships? will there be some sort of 1:1 buy/sell thing? or are we stuck with our current builds if we want to keep our money?
  25. no, because thats too easy and would take far too much effort
×
×
  • Create New...