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Deathmonger

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Everything posted by Deathmonger

  1. carnal
  2. btw props to the staff who finally changed the welcome message to actually warn newbies to set their ?passwd. Not sure why it took several months and cleaning up after hundreds of broken accounts to do it... ...but hopefully this will cut down on the frequency of occurrence.
  3. noob
  4. lose
  5. closet
  6. worm
  7. muscles (pun FTW)
  8. alien
  9. An item stripper brick attack or field would be useful for basing as a counter to brickwarping and item whoring. You would lay one of those down defensively around your lanc. I know you can unprize items.
  10. electrons
  11. wet
  12. DBE
  13. improved
  14. I like the idea of giving the shark special flag-finding sensors - Ability to see neuted flags - Ability to track red flag carriers in overview map Along with the engine shutdown brick.
  15. This ought to be stickied.
  16. useless
  17. squirm
  18. I think it's fine how it is since stuff u can't buy is in bright red.
  19. core
  20. Nobody is going to sign up for 300% more burst damage, and it cancels out the shrap benefit for basing. I'd suggest getting rid of the burst penalty and replacing it with some other drawback. It's called a typo buddy Im pretty sure Mook meant to say 30% instead of 300% It still cancels out the shrap benefit if this intended to be basing armor.
  21. hard
  22. Nobody is going to sign up for 300% more burst damage, and it cancels out the shrap benefit for basing. I'd suggest getting rid of the burst penalty and replacing it with some other drawback.
  23. Well I don't know what this really did for the shark, it's not like this was the one thing that everyone was waiting for before they went all-out sharking... The biggest problem with the shark is that it has weak nrg, but it has less rotation, thrust, and speed than the warbird! It's supposed to be a pesty gnat but it doesn't have the maneuverability to pull it off. This is what I'd suggest be done with the shark: - Make its base maneuverability higher than wb - Take away the L2 gun access--those guns are too heavy for the little shark - Give it shredder access. I think that sharks with shredder would be really interesting. They won't have the energy storage to be used for shredder laming, but their recharge will allow them to spam it reasonably well as a peashooter. The new armors that protect vs. L1 would be a countermeasure. I think that these changes would better adapt the shark as a scout or ship that trades survivability for speed. BONUS: Give it exclusive access to an engine shutdown bomb so it can interdict runwinners or team up with weasels !
  24. not
  25. some
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