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Everything posted by Suicide_Run
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The only reason ppl dislike the one-time brick use is cause we are used to playing w/ unlimited brick spam-age. You just gotta change how you play abit and actually work as a team instead of just 1 dude pulling the team. Btw, you should know that the defenders always has an advantage over the attackers cause of the BL no matter if there was bricks or not. As far as I know, the number of AD users are increasing every few days. Theres about 4-5...im not sure.
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Btw, which team won the flag game? Also, if you logged into HS and read the news you would know why Brain said "done" cause its 1 time use for bricks. I think poacher box's exp requirement should be dropped down slightly to 10k-12.5k cause now that its one time use, I dont think the effect of Poacher Box is all that useful. I dont think the use of Brick Attack Fields and Energy Infusions would rise that significantly. Imo, energy infusion would help for the bigger ships that has more hp but for a rusher, and brick attack would rise but not everyone is just gonna drop normal bricks and switch to brick atks. Well, lets just see how this goes.
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Should be a thread somewhere that says it. I remember seeing it, and its not at midnight thats for sure.
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Just wondering.....is it possible to re-direct them to another arena be4 they enter the one they want to go to? Ex: Person A wants to enter arena #1. Person does ?go . Before that person actually enters, is it possible to re-direct them to arena #2? I know something like that happens if the arena limit is reached but not sure if you can set it like that for all arenas except hstown, events, etc.
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I think there should be more initial UP cause everyone is just gonna go for the 40 UP rite in the beginning. Then bank everything till the no-attack period is over, then buy wat they want and hit ppl. Im not asking for alot, just make it 10 --> 20 --> 30 --> 40 --> wat you have after 40 on ur chart. With more initial UP, they will have to choose whether they buy UP in the beginning or buy weapons.
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James, being good at programming doesnt have anything to do with being a mod. You would need programming/gfx knowledge if ur deving for the zone.
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Items wouldnt matter if you plan to do only no-item duels
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Lol, having that limit doesnt really lower gaming time. It just pushes gamers from online to offline when they cant play online after a few hrs.
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James, u havent played Subspace for very long have you? lol ESC + A only shows you public arenas that has people in it unless you have staff powers and can see #arenas. You can still go to another arena with "?go "
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A Vet Staff is hard to find and even if a member was a vet staff in another zone. They may not have the correct judgment cause maybe they were taught the wrong way or their ways of handling things maybe good in that zone but not in hs
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Lol @ you guys trying to get 1st Place so badly cause we are still in testing rounds plus this round has been fu*ked up cause the of the incident with some mger's cheating. Its funny ppl hit me so badly just to get a few million =/ I seriously doubt you guys can out produce ani considering he has double your troop # meaning he will probably produce double of wat you do without bank. And you would need at least 300million in your bank to make up for the other half.
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Does negative casualties mean you take less or take more cause hen wzl will have 60% less casualties from what I can tell plus it gets nice stats boost from other things too.
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Im not sure if this still works or not but I remember seeing crimson fury summoning ppl while hes dead which makes those turreters invisible and non hittable after the lanc dies. But for that to happen, the lanc needs to make macs to summon ppl. If this still works, I hope they disable it so you cant summon ppl when ur dead. Fun Fact: You can attach to yourself if summon yourself (If you dont know already)
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Turrets r usually killable once a few ppl start getting serious. I just dont like turrets having semiwarp burners
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If it can be done, the item should be made so after 200-300bty (I say somewhere in the middle) it gets shut off cause the "harvester" got full so you get normal money. This way ppl stop getting the 10% extra money when their bty gives them alot already.
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Doubt he will respond. For me, I dont mind if someone complaints as long as they get the facts right and they dont sprout useless things. I dunno why you would think saying your "past" job will prove anything. I could say im working/worked in Blizzard making games but does that prove anything? Is that even true to begin with? Btw if wat you were saying is true, why not just make a online game better than hs and play there instead of complaining about something so a game thats currently free? Somethings to point out: How can you over look server spikes for a long time? As far as I can tell, steig's server started hosting HS when HS went off SSC. Also, there is no such thing as a server that will never get a spike so therefore, u cant fix a server spike completely. Who would you like to be a mod: A person that just played the zone for awhile or someone thats been playing for a long time and knows the zone inside out? What are weak people to you? Is weak ppl, ppl who cant kill a turret or are they something else. Staff dont think like you nor do they think alike anybody else. A side note: If your gonna complain about something, post some suggestions instead of just point fingers and saying they dont do this and dont do that. Its no wonder why they moved a this thread to trash talk, its cause most of it is just constant whining about staff not doing what you want them to do and ppl responding to your opinions.
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Dbe, thats y I said make the 10% extra money work only if you do the killing and only gives the 10% money to you. So if someone has 300bty and u have any amount and if that person kills, you wouldnt get the 10%. Also if you kill, only you will receive the 10% extra money and the money prized to others would be normal. With that said, even if a shark turrets. The chances of it surviving is much less with only like 900hp max (something like that). You can always make a "prototype" version which has 5% for 10-15k and the real version for 50-60k.
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could we the banned people that wants to play hs have
Suicide_Run replied to Footballstar8583's topic in Hyperspace
Banfree(s) isnt some coupon that you hand out to everyone who got banned from ssc. Just because you want to play hs doesnt mean staff has to give you one. -
Imagine u have 3 accounts. 1 main and 2 sub. Keep banking money on the subs and when u reach a nice amount, have the main hit it and you get that money i suppose. Or you can just run 3 accounts at the same time and whenever u like, u have those 3 accounts m!@#$%^&* hit one person to kill off their troops/screw their armor strength up.
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How about introducing an item that only shark can have. Junk Collector (or some other names) Utility +10% money from kills (Your kills only if that can be done) 10-15k buy price, 25% sell price The numbers can be changed around but its purpose is for ppl to get more money....maybe that ill encourage ppl to play more?
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I dont think a command that shows ppl ur item or seeing other ppl's items are useful. Like come on, you gotta have a really thick skull to not notice wat other ppl have when they use their ship. Like if someone uses reps, they have 1/2 cc. If they have same hp, they use same reactor. If you see they shoot yellow bombs, then they have HE missile. When they see u coming with a cloak/stealth, then they got x. Its not all that difficult to spec or watch them fight to see wat they approx have. The harder part would be determining sublight or armor
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11, how does that remind you have Desert Storm? Its more like Mystic Kingdom. Anyways, I would think its an event in progress lol.....just like hstown.
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Dont think its happening to me, maybe ur having internet/connection problem?
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I dont think arena limit should be changed cause HS doesnt have a constant pop of 50+. Something I think should be changed is opening more pub freqs. What I mean by pub freqs is the # of freqs ppl go in when they just select a ship cause theres still that "bug" that allows pub freqs to get more than 6 players if freq 0,1,2,3 are maxed already.