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Everything posted by ExplodyThingy
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Actually i think it calls both, at least it does for multiple plugins. About a command crash bug, that means that theres a writing error (blame SOS) or a userer with a misconfiguration (balme youreself)
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You can do doors like that if you do it right.
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Or just use a basic balck solid, flyover, angle solid,and youll endup with a base set of 20ish tiles including the animated ones and doors. Fro there you make a LVZ tileset and tile the necessary images over the map. Essentaillay an inifinite set of tiles, and can be kept to ubersmall size if people used the LVZs as legit tiles, not mappeing out huge sections with a single lvz.
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Holy -*BAD WORD*- its like hes speaking code.
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Now that v0.7 has been released, what should i do next?
ExplodyThingy replied to Admiral Kirk's topic in General Discussion
Alternate client eH? I sense PriitK becomeing microsoft. Closed development and upgrades either makeing it LOOK better, or simply bug fixes. -
Beacause the first letter of your name must be alphanumeric.
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You have tried too login using wrong password too many times
ExplodyThingy replied to a topic in Technical Support
I know that EJ. I didnt say that it never let me login on that name ever again. Just gotta wait. -
Is that your 2d programming again dust?
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Delta wins.
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Id love to, but i have no idea whats wrong. Ive never seen this.
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Cleaning thread and moving to techsupport.
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Because MERV is like the Visual Basic of bots. PowerBot is the equivalant of C. So on and so forth.
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Is that some sort of joke? Its like a bad math class.
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fatal error C1083: Cannot open compiler intermediate file: 'C:WINDOWSTEMPa45173db': Permission denied Error executing cl.exe. EXPLBot.exe - 1 error(s), 0 warning(s) Eh? I have never seen this before. Im in need of a reboot anyway, so could this be related to long use on WinME? And why does it want a temp file? Or is this simply a one-time thing? ALSO and unrelated: Lets say i have a created a numeric datatype. How would i define the operator ++ in that class without creating an internal compiler error?
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Heading up the list: http://explody.mervbot.com/images/WrongP!@#$%^&*word.bmp Do you see it? I see three.
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You have tried too login using wrong password too many times
ExplodyThingy replied to a topic in Technical Support
Englighten yourself mike: http://explody.mervbot.com/images/WrongP!@#$%^&*word.bmp OK, heres what i have deduced while trying to remember the PW for my bot. You are only allowed so many tries to guess a password, at wich point the server spits this error at you, regardless of what name you try. YES REGARDLESS OF THE NAME. After i got to this point after guessing pws, i decided ill try in a few hours, and tried logging in noramlly on Explody Thingy. Guess what? Didnt work. SSC has either screened my IP or MacID, I have yet to figure which. In short, if youre trying to make a new name, and encouter this message, you MUST wait, else try another network (SSN or SSI/SSA (SSA is part of SSI)). Even if then name you have is TOTALLY unique, it wont work on SSC. Sorry. -
Looking for long-gone post (re AMD, bios, motherboard)
ExplodyThingy replied to Mr Ekted's topic in Technical Support
If it was on the old forums, check old.ssforum.net, though i assume you knew that. -
Sos, yes you can. Depends on whar the server settings are, i think.
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If it says you have tried too many times, just wait about 60 seconds, then click join again. If its a password problem, you need to wait between tries. The server will mistake you for a dos attempt or a brute forcer. Sometimes, it just needs to sit a minute.
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Ok, if you cant read my post and see exactly what i said to fix it, word for -*BAD WORD*-ing word, then you do not deserve to even have a c copiler. You just have to adapt the exact code i gave you to work. Go, get a BASIC understanding of the c environment, ANY prograing envrionment, before you make another post. Jesus -*BAD WORD*-ing Christ. Post again about ANYTHING remotely stupid that you dont try on your own, or look for an answer somewhere in the headers, or anything like, i will -*BAD WORD*-ing FREAK OUT on you. I can only be nice for so long. Now you have simply pissed me off. Anymore posts in this thread and youre on your own.
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repeated type. Cant declare and use on the same line. You delcare parse, and then when to the head of parse, doesnt work. try playerlist->head. In the future, look in the header for _linkedlist BlehList; That way when you want to itterate the ClassBleh list, you have to goto the head of BlehList.
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_listnode <Player> *parse = parse->item while(parse); { if(p->ship != SHIP_Spectator) InShip++; else InSpec++; parse=parse->next; } _listnode <Player> *parse = playerlist.head; while(parse); { if(parse->item->ship != SHIP_Spectator) InShip++; else InSpec++; parse=parse->next; }
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Better yet start from scratch. I could easily turn my core (which is isnt really anything you havent seen before) into something like this. The only reason i see that people make merv plugins, is that merv is the only public bot that allows for modules or plugins. Java and powerbot (nudge) arent available. And Logic Bot isnt the most user friendly code ive ever seen. Worth a shot.
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For newbies and pracitce i assume. Practice and experience is great motivation.
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in the iterator (listnode), use parse->item-?name.