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ExplodyThingy

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Everything posted by ExplodyThingy

  1. Biller was Borked earlier. Probably just getting rusty from the big!@#$%^&* database it has to maintain, and has to do that through cracked code.
  2. It came as news to me too. BTW, what be my new ftp stuff?
  3. PowerBots a chick. This makes Ekted into the sterotypical nerd, sitting at home, lonely and horny, eating an entire family sized bag of doritoes, never gaining wegiht, in fact, getting thinner, and all they while becoming an even pasier shade of white, while maintaining as little huan contact as possible except to forage for food. Hmm, i see myself in there.
  4. Well then, Ekteds and Nexus are right. You can try to sendPublic("*scorereset"); to use p->score.losses, and since this only resets those in the arena, lock it, and make sure to only check those in-ships. If a spectator enters with 30deaths he may be royaly screwed. Also, if you just want a death count for this one plugin, use player tags. ITs already in merv plugins, and they reset as players leave and such, to prevent it from getting too big. set_tag(Player *p, int TagNumber, int Value); //stores info to a player tag for retrieval. get_tag(Player *p, int TagNUmber); //Retruns the value of Value for the tag number. If the player doesnt exist, there is no tag !@#$%^&*igned that number, or there is no value stored, it returns 0 ie: EVENT_PlayerDeath { set_tag(p,1,get_tag(p,1)+1); if(get_tag(p,1)>=5) { ..... //eliminated. } }; break;
  5. Split from other thread.
  6. Or windows. Maybe its full of bloatware?
  7. Nope, even easier. Notice the subclass score in class Player. In there you will find wins, losses, etc. You want p->score.wins, p->score.losses Also, youre not initiallizing in the way you want. In the constructor, you will want to have "kills = 0;" The constructor is (for your purposes) a type-less function with the same name as the class. ie Player::Player(); In this case, the constructor takes a -*BAD WORD*-load more arguements, but you get the gist. Rock on.
  8. Just waiting for one of the admins to say it so he doesnt bug me, then this thread is toast.
  9. Do i see Linux binaries in the future?
  10. Make it so theres only 1 flag. But it wont work the way you want.
  11. Im using v0.1 right now, and am not in a zone i own.
  12. Last i heard, he was just going on to bigger and better things, and that he had learned all he could subspace, which i dont doubt. However, he still playes, but im not gunna betray his name.
  13. There is some little trick ive seen in use. Somehow players are defaulted to Public 1 before public 0 is complete full. Not sure how tho. Maybe haveing the ini max people lower than in the cfg max people? cuz the ini would probably control default entries.
  14. And this is 20 posts.
  15. !! OMG youre such a tease.
  16. sscentral.ssihosting.com is an active dir server too.
  17. Router flaw. The trace isnt detecting the jump from machine to router it seems, but that looks like its youre router. You say it jsut the wireless machine, maybe proximity or interfereance are creating a problem. Also, -ploss maybe due to the router resending some data.
  18. Thats almost what ive turn my machine into. -*BAD WORD*- addictions. -*BAD WORD*- YOU PRIITK! YOU HAVE RUINED MY LIFE! And apparently cheated me out of 1000$
  19. You get 10 posts to brag then its off to 17th with ye.
  20. not quite whats hes asking for.
  21. 3rd party billers use ?man or ?bhelp And most zones i know of use ?help. But whatever, if anyone is using subchat, then they probably know to try ?illegal or ?cheater to get attention.
  22. Youre almost in college? Coulda fooled me.
  23. Off to tech support with ye post!
  24. Uhm, haha. Dropping a machine wont ruin youre software, but can seriously -*BAD WORD*-up your hardware. Thats probably the LCD screen itself, not the video drivers.
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