SSForum.net is back!
-
Posts
1309 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Events
Gallery
Articles
Everything posted by Drake7707
-
munchie! just make sure it's not a crapple
-
Most of the community aren't in school anymore and have full time jobs. It's pretty hard to find someone who modifies a bot for you, let alone work on a full project. (You could look at Subspace2 or ThirdSpace). I enjoy a nice programming session and all, but if you have to work most of the day or are at school most of the day (like me this semester and home -> school -> home takes 3 hours or more) i prefer to sit in my comfortable sofa watching the episodes i missed (or rather 1 episode, then i need to go to sleep because i need to wake up at 5:30 to be on time). I can imagine those who have a significant other there's even less time to get some hobby work time done.
-
Cannot Open or completely save maps
Drake7707 replied to Gannon8's topic in Drake Continuum Map Editor
ahhhhh you mean like a problem dated long ago in the log file, I thought a problem with a previous version -
This will probably be much faster again once the new drawing system is finished
-
Cannot Open or completely save maps
Drake7707 replied to Gannon8's topic in Drake Continuum Map Editor
it's probably not registered copy it to your windows\system32\ folder start -> run and do regsvr32 c:\windows\system32\comct332.ocx Also the Tile Text elvl data is corrupt, sama will have to open up the map, byp!@#$%^&* the tiletext data and save it as a new file -
Abortions = good Euthanasy = good Messing with (foreign) people because they are a potential 'security risk' without actual evidence = bad Having secret bases & prisons in foreign countries such as in poland (iirc) = bad
-
Cannot Open or completely save maps
Drake7707 replied to Gannon8's topic in Drake Continuum Map Editor
We should make a JSP of the loading process :/ -
Yeah, i guess it uses the gpu memory. If you change your hardware acceleration from full to none (so it doesn't use the gpu) i guess you'll see the memory being much higher (not 100% certain here) Windows xp api's use directx 8 after all (Vista uses dx10)
-
kay let's calculate the memory usage For one map that'd be: (1024x1024 bitmap = 4mb) 1 * tile layer * 4mb + 1 * tile selection layer * 4mb + 1* lvz layer * 4mb + nrRegions * region layer * 4mb + each lvz with variable size * dunno average 500kb or so so a map with 10lvz images defined, and 10 regions would take up 4+4+4+40+~5 = ~57mb If i didn't forget something (I left out the actual preview etc)
-
It stores the registry and io on a seperate place but i'll have to define a sandbox for every program, and i'm not so sure i can choose the directory to store stuff. And even if that approach works, it's much more hassle than i want. It should be more like: put sandboxthingy exe in the program folder and p!@#$%^&* it the exe to start (without would open the settings screen for e.g adding multiple exe's because some programs can start seperate exe's) and then all data is stored in App.path\nameofexeorprogram or something. then only need to link the shortcut to that sandboxthingy and ta-dah the entire program is contained within its own directory Shared resources such as a registry and dll files are outdated anyway, there's plenty enough room on your hdd to store duplicate dll's of dunno 1mb max and a central registry is annoying because you're bound to your windows. Someone else must have thought of this and made this no?
-
Sandboxie does it. It intercepts all io from/to disk
-
Sadly, I don't know, that why I'm hoping someone have encountered such a program here :/ You'd assume there would be at least 1 program doing that with all the usb sticks out there for portability
-
Does anyone know of a program that acts like a sandbox and stores everything that is referenced to outside the application folder to a generated file inside the application folder ? I've used Sandboxie in the past but it stores all stuff in a seperate registry file. I want to 'install' an application and forcing it to be always portable. E.g I install program A, it writes its files to D:\Program Files\A\. It also makes registry keys & copies a dll to system32 & uses it. What i'm looking for is a program that intercepts the latter and puts the registry & dlls in D:\Program Files\A\required\ or something. The program itself will have to be either patched or run in a sandbox that points A to the correct files. One that runs more transparent than sandboxie .... sigh otherwise i'll have to write one myself again
-
ipconfig /flushdns ? otherwise your isp hasn't updated yet
-
I've thrown a uml diagram together of the different parts of DCME. It's not 100% accurate because there's no inheritance ... sigh, anyway
-
also does avatars that link to huge images get resized before they are displayed :/ ? Because i just noticed http://www.ssforum.net/index.php?showtopic...mp;#entry233499 is loading pretty slowly because of finland's slow avatar
-
nope http://www.vbaccelerator.com/home/vb/Code/...ces/article.asp
-
64-Bit Version + Optimization for Highend machines?
Drake7707 replied to L.C.'s topic in Drake Continuum Map Editor
1. vb6 was designed for 16/32 bit systems, so no 2. not at all, it uses standard user32.dll api functions 3. directx would be better than opengl because of the better support and integration in vb6. 4. i don't know if that's possible in vb6 5. i've thought and considered it. But i want to know how many ppl will actually use it because it's a pretty hefty block to code 6. making DCME a suit of tools is not really the goal (it would become too bloated), but it might once become part of such a suit (though unlikely to happen). Though a settings editor would be pretty nifty with the Test Map functionality already in place. In fact it could be directly copied from FACTS which is written in vb6, and i had the source code of it here somewhere (i don't know if i still have it) 7. Like a zone management system ? Not in DCME, maybe in some sort of collection of tools 8. I've thought about removing my name from DCME yeah , because DCME was a quick & dirty project name when i started working on it, and i never knew it would grow to be so big as it is now -
ah source material for subspace e-drama volume 3 ... the wait begins
-
just take magenta as transparent color .. who the !@#$%^&* uses magenta anyway (or rgb(254,0,254) or something) It's possible that vb controls allocate memory in chunks of memory and fill that up until more is required. That way you might not see the changes of memory if you add more pictureboxes on the fly. I'm not certain of this though.
-
^^, i tinkered too much with it to not know , also if you want to add a big amount of space (> 150% of original size) it's possible that some wall may double (not sure, forgot how exactly the 3 resizing methods work). But then you can always do a few smaller consecutive resizes.
-
oh yeah, i read that circular references between objects makes the reference counter of the object incorrect, causing the garbage collector not cleaning the object
-
that uglier method being the method it uses now ? I remember already trying to use TransBlt :/, something didn't work iirc, dno
-
I've made (yet another) program when i found out that i had a way to customize my reserved asus buttons (such as power4phone, etc). So i wanted to have a program where i can quickly select a program to run to assign it as my hotkey. I didn't really find what i looked for so i made one myself ^^. (I know rocketdock is similar and all but still ) I made all controls myself so aside from the basic runtime files Source included QuickIconPopup.zip Edit: ehhh what happened with the colors of the resized picture o-O
-
euhm resize anyone :/ ?