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Witchie NL

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Everything posted by Witchie NL

  1. Works fine for me. Clear temp IE files.
  2. hehe. i only tried it with line tool.
  3. I had the same. What i exacly did: Started it. -> Drawed some lines -> File -> Close it just closes the map without any prompt. This is with version 3.1.3 Btw this happens with any type of closing. New -> Draw some lines -> Click any cross on top right.
  4. My Controls (top right) -> Edit profile information (At the right menu) -> Interests (Down, last textfield)
  5. BanID? Who banned you? etc.. etc.. Information is everything.
  6. K ill take a look at that. Mav can you plz send me your code aswell? Thanks alot @ jabjabjab: LVZ's can only be used to: - place images on the map - Place images on the screen - And replace images from .../Continuum/Graphics Not replacing images build in the plugin/application.
  7. www.cplusplus.com
  8. better? lol And sama. ill contact you when your on.
  9. Does anyone have a piece of C++ code that exports en imports an lvl format. Im trying to learn how to import/export binary files. (since i have no coded outside mervbot yet i thought this would be ok to start with) Ive looked at DCME's source (VB) but since i dont know the language and its someone else his code (samapico) its a !@#$%^&* to understand it. Thank you, Witchie EDIT: Ive looked at DCME's source (VB) but since i dont know the language and its someone else his code (samapico and drake) its a !@#$%^&* to understand it.
  10. I got it. Cham send me the source and i got ya a plugin in less then a day.
  11. Yeah guys. thanks alot! Ill see which one im going to used. atm i think aquarius's flags (with some modifications) fit better to my zone. But who knows. Maybe i might use chambah's flags. Thank you. EDIT: Nvm chambahs. your flags fit in my zone aswell. A bit longer and straight flagpole will fit (i can edit this myself ).
  12. Ok i need an alternate flag graphic. And no this is not for SSCC Desert Storm. (Since everyone seems to ask me that) I have a sort of render done (ugly tho). I need this in yellow and blue and it needs to wave in the wind (animated). Also the sizes should be the same. Would help me alot if someone could do this. Thank you.
  13. Does it make a screenshot and take the x-y coord to x-y coord out of the bmp or how does it do it?
  14. !@#$%^&* off . Subgame is still mostly used. So idc why we should stop thinking about it. Im staying at subgame.
  15. Its C++ and since i heard you talking about a special compiler for it i guess it will.
  16. http://www.speedtest.net/result/114779880.png
  17. If their usefull it should be added indeed.. but if its not realy neccessairy mp3 will be fine aswell..
  18. You ever heared a midi file!? its just some high and low tones played after eachother to make a 'song'. Just like a Nokia 3310 Ringtone.. bleep bleep bleep peep pong
  19. Witchie NL

    Help

    Sorry i forgot to reply .. Ill take a closer look at it when i have time. Thank you.
  20. Make a Step-by-step LVZ wizard and end with the window you already have now.. (or click 'Skip wizard' and go to the window you have now emedietly). I think this would be the best way to make it. Or a wizard which will result in a final window which lists all lvz files included. And then you can click new Image/mapobject/screenobject. Sort of like LvzViewer but with extra functions.
  21. Somehow it always works for me now.. but with 1 version earlyer it didnt..
  22. you cant... just clicking that buton makes it crash.
  23. First played: 11th of June 2003 Account: Ritchie (just for 2 months or so) Zone: RedStar You started playing in feb 2003 Since youve been playing a few months longer then me and the above info is out of the SSC Database.
  24. I dont see what this has to do with ssforum either..
  25. It didnt work in a earlyer version but with 3.1.1 you can add multiple files by selecting them all at once.. Neato mate, i couldnt fully figure out things at first but now i did . Also a few bugs still are: New LVZ -> Images tab -> New Image -> Remove image. Another Runtime error which makes DCME crash and make you lose all your unsaved data. This is only with images. Not with the map/screen objects. Maybe it would also be nice if 'Move objects to screen' on the LVZ toolbar will just draw a new image instead of removing the first image... Kinda useless now..
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