Jump to content
SSForum.net is back!

jabjabjab

★ VIP
  • Posts

    1023
  • Joined

  • Last visited

Everything posted by jabjabjab

  1. I've noticed some probs wormhole extreme has with the black screen going orange and white when moving in certain places on the map like trench wars 3d was back in the prev beta. The trench wars map is too small. Scale it bigger so the ships can actually go through the tunnels.. lol. Also, the host button for thirdspace also needs fixing STILL lol i have to hit tab twice & hit enter still. IMO the menus should look more like http://subspace.legendzones.com/history/vie/ if you want it to be very identical to the SubSpace feel. The link to the website (or w/e the link is to) is broken or down. If you want people to have a good experience with map making, think about making a map editor with preset blocks for diagonals, cuts, etc. and abilities to put textures on them too. So like make a map editor with a x,y view, x,z view, and a y,z view. We could make the map editor just as good as DCME and have such an easy feel with it aswell. Overall I see slight improvement. Most of the previous bugs were fixed, but some new one's popped up as always when making beta's so here they are. Tested everything. There is also collision issues here:
  2. Hell I could do it manually if you want me to. Ive been in blender so much lately it would be really easy
  3. Im very glad that you fixed the wings.. because that poll structure should have been there. Look at the front.. you will realize that the curved parts attached to the cockpit part curve over instead of under. Also when your done dont forget to make a shipset render of it, with rolls plz
  4. a month later.... TADAHHHH!!!! Here's the Gravity Mine gfx & here's a high definition animation of it.
  5. Hey guys, Do you know any popular gamming communities, some sites, some game blogging sites I could get to? I've alredy hit a few but I need some more.
  6. Looks really good, but the area around the cockpit is a bit grainy... that's all Man the next ThirdSpace client just keeps getting more promising by the post.. I am really looking forward to your next release MillMan.
  7. YAY PROGRESS!!!!
  8. Well As far as milkshape goes, i dont know thickness well.. i just duplicate the object and scale it by a small fraction and reverse faces or w.e.
  9. jabjabjab

    Subspace 2

    Maybe for certain arenas, you could add regenerating mine fields that do what Samapico was talking about.
  10. Here's something small I made in MilkShape 3D... and yes the shwartz thingy was MillMan's fault because of his rediculous macro buttons.. Oh yeah and for some reason i could just run straight through the object.. any way to thicken it to prevent this?
  11. Looks great, but the cockpit still needs work... waiting for release (looks promissing)
  12. Gaa i contribute to the cause and people yell at me.. im removing my posts. cant even get one comment these days...
  13. It's 3D, so it's on topic
  14. Could of atleast said it looked cool Just out of curiosity, I wonder how many polygons Diwa's Warbird model has compared to Ganons.. Also whenever Diwa releases the warbird model, i might do some animations of it fighting... would be cool.
  15. Holy crap that's awesome.. I love the one guy going "duh!" by himself xD
  16. Ignore my cool gfx and talk about connections more plz
  17. And thus Diwa continuned his amazing stories of how he got boners from his graphics.
  18. Sounds like a cool plan. too bad i love SubGame
  19. Dont make it exactly like the lanc from vie, but keep whats good and iconic about it. Do exactly what diwa did to his warbird and your good on my terms.
  20. true, but excess beta testers isnt bad to have, means more chances of finding weird bugs
  21. Why don't you just seperate each bomb type into its own sprite?
  22. Do what infantry did, with the missle aim location crap. Here Ill post a sprite of what their Sprites looked like with that.
  23. Good. hmm.. As far as beta advertising goes, how will get that to the public?
  24. It had that error with the button for clicking on host.
  25. lol it's like routers are a living breathing species migrating and moving.. it's quite creepy really.... Like a web around the planet, going to kill us all xD
×
×
  • Create New...