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jabjabjab

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Everything posted by jabjabjab

  1. Uhhh Discretion Wars is down....?
  2. dont click on 'zones' it removes everything. also: tried to get into single player mode and this is what happened... Net.cpp line 532, drivel: ignoring 6 packet types ERROR: Invalid int setting Security::MaxMainLoopIterationMilliseconds, defaultin g to 100 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHand ler.cpp ERROR: Invalid int setting Net::Spec Position Send Delay, defaulting to 1000 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandler.cpp ERROR: Invalid int setting Security::ViolationSpecMilliseconds, defaulting to 65 000 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandler.c pp ERROR: Invalid int setting Security::MaxMainLoopIterationMilliseconds, defaultin g to 50 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandl er.cpp ERROR: Invalid int setting Net::SendPositionDelay, defaulting to 100 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandler.cpp ERROR: Invalid int setting Security::Max Milliseconds Per Audit, defaulting to 5 000 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandler.c pp ERROR: Invalid int setting Net::SendPositionDelay, defaulting to 100 in function getServerSettingAsInt2, on line 756 in file ..\SettingsHandler.cpp ERROR: Int Game Setting undefined spec::antiwarpStartsOn and Default Ship Settin gs::antiwarpStartsOn in function getIntGameSetting, on line 40 in file ..\GameSe ttings.cpp ERROR: Int Game Setting undefined spec::MaxBrick and Default Ship Settings::MaxB rick in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::MaxBurst and Default Ship Settings::MaxB urst in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::CloakStartsOn and Default Ship Settings: :CloakStartsOn in function getIntGameSetting, on line 40 in file ..\GameSettings .cpp ERROR: Int Game Setting undefined spec::Maxdecoy and Default Ship Settings::Maxd ecoy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::Maxportal and Default Ship Settings::Max portal in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::Maxrepel and Default Ship Settings::Maxr epel in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::Maxrocket and Default Ship Settings::Max rocket in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::stealthStartsOn and Default Ship Setting s::stealthStartsOn in function getIntGameSetting, on line 40 in file ..\GameSett ings.cpp ERROR: Int Game Setting undefined spec::Maxthor and Default Ship Settings::Maxth or in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spec::xradarStartsOn and Default Ship Settings ::xradarStartsOn in function getIntGameSetting, on line 40 in file ..\GameSettin gs.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::antiwarpStartsOn and Default Ship Sett ings::antiwarpStartsOn in function getIntGameSetting, on line 40 in file ..\Game Settings.cpp ERROR: Int Game Setting undefined spider::MaxBrick and Default Ship Settings::Ma xBrick in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::MaxBurst and Default Ship Settings::Ma xBurst in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::CloakStartsOn and Default Ship Setting s::CloakStartsOn in function getIntGameSetting, on line 40 in file ..\GameSettin gs.cpp ERROR: Int Game Setting undefined spider::Maxdecoy and Default Ship Settings::Ma xdecoy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Maxportal and Default Ship Settings::M axportal in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Maxrepel and Default Ship Settings::Ma xrepel in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Maxrocket and Default Ship Settings::M axrocket in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::stealthStartsOn and Default Ship Setti ngs::stealthStartsOn in function getIntGameSetting, on line 40 in file ..\GameSe ttings.cpp ERROR: Int Game Setting undefined spider::Maxthor and Default Ship Settings::Max thor in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::xradarStartsOn and Default Ship Settin gs::xradarStartsOn in function getIntGameSetting, on line 40 in file ..\GameSett ings.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Recharge Energy Per Ten Seconds and De fault Ship Settings::Recharge Energy Per Ten Seconds in function getIntGameSetti ng, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Radius and Default Ship Settings::Radi us in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Radius and Default Ship Settings::Radi us in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Recharge Energy Per Ten Seconds and De fault Ship Settings::Recharge Energy Per Ten Seconds in function getIntGameSetti ng, on line 40 in file ..\GameSettings.cpp ERROR: Main Loop Iteration Time (61) Exceeds Maximum Allowed (50) in function ch eckThenProcess, on line 1372 in file ..\Audit.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Recharge Energy Per Ten Seconds and De fault Ship Settings::Recharge Energy Per Ten Seconds in function getIntGameSetti ng, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Radius and Default Ship Settings::Radi us in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Radius and Default Ship Settings::Radi us in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Max Energy and Default Ship Settings:: Max Energy in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp ERROR: Int Game Setting undefined spider::Recharge Energy Per Ten Seconds and De fault Ship Settings::Recharge Energy Per Ten Seconds in function getIntGameSetti ng, on line 40 in file ..\GameSettings.cpp ERROR: Main Loop Iteration Time (100) Exceeds Maximum Allowed (50) in function c heckThenProcess, on line 1372 in file ..\Audit.cpp ERROR: Violation Timeout > 0 (65000) in function checkThenProcess, on line 1471 in file ..\Audit.cpp ERROR: Too long between position packets! in function checkThenProcess, on line 1482 in file ..\Audit.cpp ERROR: Security violation of type 'sendingPositionPacket: TOO_LONG_BETWEEN_POSIT ION_PACKETS'; disconnecting. in function selfViolation, on line 2339 in file ..\ Audit.cpp ERROR: This is probably a bug, but if you were to continue playing other players may think you were cheating. in function selfViolation, on line 2340 in file .. \Audit.cpp ERROR: Exiting because we're in an offline server in function selfViolation, on line 2348 in file ..\Audit.cpp seems like your security updates left alot of bugs :/
  3. Here's an idea... Whoever can make atleast 100 kills in every populated zone in one weekend wins... I dunno some prize like an I-Pod???
  4. Stupid forums says max file size of 16 mb but when i try to upload anything more than 6 or 7 it says "no file was selected to upload" Bs... anyways here.
  5. still got same error, and also got a disconnected from server due to packet flooding? and a freeze of black for a second on next attempt, followed by a spam of log-in attempts followed by the close to main menu i had this morning...
  6. Cool. Maybe if BaK wanted to, we could get some developer ad for asking help with that project.. might speed things up considerably but then again i dunno not my project so i have no say in that.. good idea tho
  7. That's actually a good idea.. Stealth would be like Perfect and Cloak with fuzzy. Could not log in... ERROR: Vector Game Setting undefined spec::BounceFactorY and Default Ship Settin gs::BounceFactorY in function getVectorGameSetting, on line 61 in file ..\GameSe ttings.cpp ERROR: Int Game Setting undefined spec::Radius and Default Ship Settings::Radius in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp Checking module update file crc32 from 'ss-discretion.sourceforge.net/update/dis c_update.txt.crc32' ss-discretion.sourceforge.net/update/disc_update.txt.crc32: . got 8 bytes in 0.0 44 seconds (0.02 KB/sec) Read crc32 from server 'f9174495' crc32 matches, Discretion is up to date! SUCCESS: CHECK FOR UPDATES SUCCEEDED! Net.cpp line 532, drivel: ignoring 6 packet types ERROR: Vector Game Setting undefined spec::BounceFactorX and Default Ship Settin gs::BounceFactorX in function getVectorGameSetting, on line 61 in file ..\GameSe ttings.cpp ERROR: Vector Game Setting undefined spec::BounceFactorY and Default Ship Settin gs::BounceFactorY in function getVectorGameSetting, on line 61 in file ..\GameSe ttings.cpp ERROR: Int Game Setting undefined spec::Radius and Default Ship Settings::Radius in function getIntGameSetting, on line 40 in file ..\GameSettings.cpp Seems you forgot to disable the settings for spec of bouncefactor / radius.. woopsies
  8. I thought I did.. sorry. I think it looks rly good
  9. Makes sense because every other game does the same thing by limiting to 200 or 250 characters (255?? I dunno)
  10. Uhh ohh... Priit's in trouble... :/
  11. Lol... well people still view it.. I guess?
  12. Well ofc... but like i said throw together a donation or some weird thingy everyone can put some money into if they want and you will get there. In a community like this im sure its not too hard.
  13. http://www.freegamesblog.org/advertise/ Would not be too hard to start a uhh donation thing or w/e. Something where people could all give money to to do this kindof thing. I realized this is a very popular site and the adverts arent Too expensive, but with alittle work, this might pay off. I know something like this pay could be easy for a community like this, i was in a community for a few years 8x smaller than this with a goal for 1000 dollars to retrieve old stored game projects in germany (or sweeden, i forget...) but yeah they got that money within 3 months of donations.
  14. Oh really? Well it's a shame :/. I really used that tool to observe the population dips around 1AM through 9AM
  15. jabjabjab

    Well We actually got rain in Texas this morning... so booyah!
  16. LOL atleast in the worst of times, PoLiX still finds amusing bs xD
  17. Population graph isnt working... ? ;/ I like to look at it, and it helps me tell how well pop is doing. TestTube please fix it.
  18. Well Aluminum pot was close enough so I win.
  19. Well If you think about it, not everyone knows how to make 3D stuff. Hell it took me awhile with milkshape, and when my friend taught me blender a month ago, i came back to milkshape and it was much easier. Thing is people are stupid, and alot dont even understand things like dcme, and ssme.. but if you want alot of development from alot of people, maybe this noob tool would be a nice thing to have as a starter. people can move from it and try regular 3d programming, but this would be nice training wheels for the noobs who want to do stuff but don't know how to yet. *Hint: I might still need it *
  20. Obviously the lid of a pan or pot.
  21. When do you predict the next release? (just wondering) Oh and how hard would it be to make a program with coordinating pre-determined blocks with corners n such and being able to apply textures n such, so it could act like a advanced tile map editor for thirdspace? That would be amazing to feat. It would allow so much more ease and ability and use to the game.
  22. Hmm I dont know... should be a way rly.. or you can export it as a different model, re import it somewhere else, and then add textures or if they are already there too just render it and save the frames, and merge them. Im sure the blender community has scripted a import python script for wings3d. they did for milkshape. Edit: Can someone please upload a blender file for the lancaster? my scripts in blender for import never work... Edit2: Fixed. Edit3: Diwa could you post your model even though it isnt done? Im going to make a small video using it whenever you do
  23. Well with wall damage, youve got to think on the tunnels and to get through them, i mean TW 3d for intstance, like I said it was small, but it also was hard to not get hurt just stabalizing myself to get through them at all without dieing.
  24. I kindof feel that your trying to add so much different stuff in thirdspace.. try to allow thirdspace to be more like subspace, . Heres my list of things for Server options / Arena cfg: Hiden Prizes: Does not show the image/model of what the prize is. Shows just green box. All stuff from VIE, such as safe time, ship settings, bounce factor, etc. Uhh Wall Damage switch (0 being off and 1 being on). Barrier size: allow this for bigger maps, like trench wars. By the way, how do you switch views on the ship? I'd like to see my ship while flying For game options: Alow brightness, Res, and all the fine luxuries continuum has. Just make sure the client has these, and your good on my terms
  25. I've noticed some probs wormhole extreme has with the black screen going orange and white when moving in certain places on the map like trench wars 3d was back in the prev beta. The trench wars map is too small. Scale it bigger so the ships can actually go through the tunnels.. lol. Also, the host button for thirdspace also needs fixing STILL lol i have to hit tab twice & hit enter still. IMO the menus should look more like http://subspace.legendzones.com/history/vie/ if you want it to be very identical to the SubSpace feel. The link to the website (or w/e the link is to) is broken or down. If you want people to have a good experience with map making, think about making a map editor with preset blocks for diagonals, cuts, etc. and abilities to put textures on them too. So like make a map editor with a x,y view, x,z view, and a y,z view. We could make the map editor just as good as DCME and have such an easy feel with it aswell. Overall I see slight improvement. Most of the previous bugs were fixed, but some new one's popped up as always when making beta's so here they are. Tested everything. There is also collision issues here:
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