download TiledMajick extract the .zip, run the .exe input the width and height of your image (in pixels) [just leave the 'image' box as '0'] and hit the 'DO IT' button open up the newly-created 'output.txt' (in same directory as TiledMajick.exe) using notepad or somesuch text editor BEFORE everything, ADD the following: save your modified 'output.txt' as 'nameOfYourChoice.ini' (note, .png is not the only image format you can use, you can use any of these formats: .bmp, .gif, .jpg, .png) now download lvztoolkit.zip extract the .zip and run 'BuildLevel.exe' when the browse-for-file box pops up, find and select your new .ini file - if all goes well, a .lvz file with the name specified in 'outfile=' will be created in the same directory as your .ini file now... you've got to get the .lvz into your arena (you must have sysop powers to do the following - if you are not a sysop, you will need a sysop to do this for you) make sure your .lvz file is in your main Continuum directory (eg. C:\Program Files\Continuum), then go into your zone and type *putfile nameOfYourChoice.lvz now type *getfile arenaName.cfg (or server.cfg for public arenas) - it will download to your Continuum directory (eg. C:\Program Files\Continuum) open it with a text editor, find the setting 'misc:levelfiles=' and set it so it is 'misc:levelfiles=nameOfYourChoice.lvz' save your changes and type *putfile arenaName.cfg back in your zone now re-enter the arena whose .cfg file you've been fiddling with and you should download and see your dirt image all over the map instead of black space and stars