etrigan, SubSpace has a lot of security features(Packet Encryption, Security Checksum, Position Packet Checksum, SoftIce detection...) to annoy any cracker to stop them from disambling it, and continuum has even more. Some Security features of Continuum is that doesn't allow Full access to its proccess and if you make it, it completely disables the Winsock support, plus it won't run if softice is running. Yes those are minor security features, but for a game that dates from 1996, they were enough for their time(until VIE dropped support and SS got cracked) and now they're been more than enough with some new features added by PriitK. The best security it's what Ekted said, sure you can dissamble Continuum but as soon as it's done a new version will be there. For the Cheater Detection, the Subgame (Game Server) does a few checksums over the data sent by the client, so yes it can detect certain type of packet tampering or memory editing, it detects for fast bombing, having items that you're not allowed, or high amounts and etc.., yes some stuff like the Greens location on the Client cannot be detected easily if manipulated, but with the new Server in development ASSS, maybe that can be fixed soon. -nintendo64