P.S. Just so you know ... the buyable stuff is still in testing stages anyways. Here are some imporvements that are supposed to happen ... cough ... cough ... SOS 1. Most items will not effect flaggers [warp, tri-warp, no-energy depletion, shutdown] (this should be already implemetned) 2. Most items can only be bought by 1 team member once every 2-5 minutes (not everybody in the team can buy the same item at the same time) (this should be already impletement too) 3. Perodic Credits prizes will be removed. 4. Increases in the cost some of the prizes (super, no energy, shutdown, brick, trip-warp and warp) 5. The people who did not win the flag game will recieve 10% of jackpot to credits (winning team gets 100%) 6. Anyone in a safe zone will not be targeted to any warping mechanisms 7. A Multiprize buyable will be added (not a crazy cost) 8. M!@#$%^&* Shutdown and M!@#$%^&* Energy Depletion will be added for HIGH costs (This will effect EVERYBODY, except the person who did it ... so they alone get the advantage ... which I think is fair). 9. M!@#$%^&* Warp will NOT be added. 10. * arena Messages for when major items get used. 11. The no-anti prize remains ... unchanged. It just takes anti off of 1 enemy ship ... what are the odds that it is actually gona take the anti off the 1 person who has it on ... especially when the zone is more populated. 12. Since people with flags can not be effected by some items ... they also can not buy anything while carrying flags, it is up to his/her team to do the work.