Well isn't this filled with happy thoughts Wb is fine with only l1 bombs and slightly more speed Jav is not the l3 + prox -*BAD WORD*- ship that it was, but it's still effective, contrary to what people say. Spid has a nice speed and rotation boost, but its bullet ROF has been slowed and it had become a single barreled ship. It could use the bullets that the Terr has, start with double barrel and multi adds the 3rd stream. Levi has downgraded bullets severly and increased bombs to the other extreme. The bombs have a seemingly endless bounce, a massive prox radius, and a very large shrap number. The bomb just needs a level downgrade to lvl2 max, and the bullets could become lvl2 also. The bouncing bomb option should be disabled so that they bounce at most 2 times but even that is a lot. Terr has become faster in speed and ROF which actually makes the high class ship wantable again, also an energy drop makes it killable again. Weasels are slow and with l1 gun and l2 bomb is still effective as a decent ship, it has a larger amount of energy. Lanc has gone insane with speed now, someone said "It's like a wb on crack" The capital ship needs a speed decrease, and a large energy increase. The ship does need to drop its weapon capability to lvl 1 max gun and bomb. This ship should be only used for ship transport really. The Shark's double barrelled gun makes using the basic beginner ship much easier. So the good improvements in my opinion are to the WB, spider, terr, weasel and sharks. The Jav, Levi and Lanc are in need of adjustments Also the antideath is causing invisible respawned ships