Jump to content
SSForum.net is back!

spittnacid

Member
  • Posts

    177
  • Joined

  • Last visited

Everything posted by spittnacid

  1. cloaked ships should take waaaaay more damage IMO. Bullets all around should be faster. A sniper type gun would be neat with high energy consumption and slow reload but is super fast and does massive damage like 1 hit on small less shielded ships. My only concern would be cloakers using it.
  2. Hey everyone. With all the ship modding options available I thought it might make it easier to have a way of simply selecting items to buy and sell rather than having to type everything. I started working on a separate program that lays on top of the subspace window that allows you to select items from a drop down and button to buy or sell it. The items available can be restricted to a specific hull and $ and exp req are displayed as well. The program has other buttons for ?flag, ?attach and several other common commands if you don't feel like typing. When I first mentioned this, the 2 main things that were kind of scoffed at were "but you have a window on top that obscures the game". For this the windows transparency can be modified and there is a button to minimize it to a small button you can than click to bring it back when wanted. The second is, "Why would I want to click a bunch of stuff when I already know it all and can just type it in?" Great, but what about people just getting into the game or you just don't want to type so much. This lil program makes the game more manageable, at least for me. The program currently is almost fully functional. I still have to enter in the rest of the item info into the data file and see if there is a way for it to work in fullscreen mode subspace. Yes, unfortunetly right now the program only works with subspace windowed, but it's a start with only a couple hours of coding thus far. If you are interested in testing it, please pm me or ask me in ingame. My handle is the same. Cheers!
×
×
  • Create New...