how is it an unfair advantage for players that play all of the time? if you look at current games they all cater to ppl that play all the time and make it impossible for someone just starting out to have any chance of winnig against someone with better stats and equipment yet they still play because they are driven to be the best, or at least have a chance at fair competition. the bonuses i was thinking of would be very very minor like +1 speed, repels +1, bulletdamage +10 etc etc. keep the bonuses as simple as possible so that if you do a new item set which would require a reset, ppl dont feel like they wasted their time. i think the zone has been deader than normal because there being a reset looming due to the talk of a new itemset, no one wants to waste their time just to lose it tomorrow, in a week, a month who knows. i like alot of black ops' approach to leveling, especially the prestige system and it is a game that allows one to have significant advantages yet a new player can still kill someone whos level 50 becuase at the end of the day it is all skill.