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Everything posted by D1st0rt
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I almost always explain how it works before the first game in a set starts. Have you joined in the middle or do you not read green messages
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only 16 people in zone are registered on squads: http://sshyperspace.net/squads
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Bleeding Love [00:59:06] (4 flags dropped) d1loves**** [00:05:55] (0 flags dropped) Team Bleeding Love wins by flag time! Flag Control game ended by D1st0rt. +--------------------------------------------------------------------------------+ | GAME 0 TOTAL STATS | | RATING T W L FG FD FN FS FT A AT | |.................................................. .............................| | uu 3.4 18:48 32 21 1 1 0 0 10:39 5 0 | | Germany 3.3 0:00 33 26 0 0 0 3 0:00 26 0 | | BOOOOM 2.6 18:48 21 22 3 2 0 0 27:19 7 0 | | Linear-Key 1.7 17:25 14 9 2 1 1 0 6:33 9 0 | | Super Star 1.4 18:48 10 23 2 2 0 0 15:31 2 0 | | Racial 1.3 0:00 13 28 0 0 0 1 0:00 7 0 | | Rise of Nati 1.3 18:48 13 1 0 0 0 0 0:00 0 62 | | Rivel 0.3 0:00 3 9 0 0 0 0 0:00 1 0 | | enigma- 0.3 0:00 3 6 0 0 0 2 0:00 5 0 | | @@@@ TOTALS 15.6 1:32:37 142 145 8 6 1 6 1:00:02 62 62 | |.................................................. .............................| | sprinkle 3.7 18:48 35 38 2 0 0 0 0:00 30 0 | | Ronush 2.9 18:48 25 35 2 2 0 0 5:55 31 0 | | omni 2.4 18:48 23 6 1 0 0 3 0:00 2 16 | | Quthrox 2.3 18:48 23 15 0 0 0 1 0:00 19 0 | | Arnk Dylie 2.2 0:00 22 28 0 0 0 0 0:00 28 0 | | Asteroid Sto 0.9 5:32 9 15 0 0 0 0 0:00 16 0 | | Rivel 0.7 0:00 7 4 0 0 0 1 0:00 0 111 | | @@@@ TOTALS 15.1 1:20:44 144 141 5 2 0 5 5:55 126 127 | |.................................................. .............................| | @@@@ TOTALS 0.0 0:00 0 0 0 0 0 0 0:00 0 0 | |.................................................. .............................| +--------------------------------------------------------------------------------+ Most Kills (35): sprinkle Most Flag Grabs (3): BOOOOM Most Flag Drops (2): BOOOOM Super Star Ronush Most Flag Steals (3): Germany omni Most Flag Time (1639): BOOOOM Most Attached To (111): Rivel Highest Rated Player (3.7): sprinkle Stats are working better, have a little bit more work on the playing time
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Have you ever looked at the code required to write a pidgin plugin? I don't see it happening any time soon
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Just a heads up when this is done it will not be about money
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Another game in the books, ended 60-32 +------------------------------------------------------------------------------+ | GAME 0 TOTAL STATS | | RATING T W L FG FD FN FS FT A AT | |........................................................... ...................| | sprinkle 8.6 21:59 86 46 0 0 0 0 0:00 0 0 | | Lie 6.5 21:59 64 10 1 0 0 0 0:00 0 0 | | Syrith 6.1 21:59 61 5 0 0 0 0 0:00 0 0 | | The LiGhtiNg 4.2 21:59 42 26 0 0 0 0 0:00 0 0 | | Zion Presari 4.2 21:59 42 71 0 0 0 0 0:00 0 0 | | Maverick_HZ 4.1 21:59 41 36 0 0 0 0 0:00 0 0 | | Cerium 3.4 21:59 34 30 0 0 0 0 0:00 0 0 | | OrangeeOz 3.3 21:59 33 30 0 0 0 1 0:00 0 0 | | <15-lightnin 2.9 0:00 29 0 0 0 0 0 0:00 0 0 | | lvlelvlo 2.6 21:59 24 32 1 1 0 0 3:52 0 0 | | theorb 2.5 21:59 23 44 1 1 0 0 9:43 0 0 | | Acer101 2.4 21:59 24 25 0 0 0 0 0:00 0 0 | | bff 2.3 21:59 23 20 0 0 0 0 0:00 0 0 | | XSaviorX 2.1 0:00 21 7 0 0 0 0 0:00 0 0 | | directXhitX1 1.9 21:59 19 16 0 0 0 0 0:00 0 0 | | AiG 1.8 21:59 15 27 2 1 1 1 10:10 0 0 | | Weed Patrol( 1.8 21:59 15 29 1 2 0 1 8:42 0 0 | | Asteroid Sto 1.6 21:59 16 37 0 0 0 0 0:00 0 0 | | i m weasel 1.1 21:59 11 7 0 0 0 0 0:00 0 0 | | nolan123 1.1 0:00 11 7 0 0 0 0 16:40 0 0 | | NuGru 1.0 21:59 10 61 0 0 0 0 0:00 0 0 | | Fat Mouse 1.0 0:00 10 17 0 0 0 0 0:00 0 0 | | Purge 1.0 0:00 10 32 0 0 0 0 0:00 0 0 | | <34-coffin m 0.8 0:00 8 0 0 0 0 0 0:00 0 0 | | bo0rks 0.7 0:00 7 8 0 0 0 0 0:00 0 0 | | <11-lightnin 0.6 0:00 6 0 0 0 0 0 0:00 0 0 | | <55-coffin m 0.5 0:00 5 0 0 0 0 0 0:00 0 0 | | <11-coffin m 0.3 0:00 3 0 0 0 0 0 0:00 0 0 | | @@@@ TOTALS 70.4 6:35:42 693 623 6 5 1 3 49:07 0 0 | |........................................................... ...................| | Unix 11.4 0:00 114 50 0 0 0 0 0:00 0 0 | | Gar 6.5 0:00 65 41 0 0 0 0 0:00 0 0 | | RAw-!@#$%^&* 5.4 0:00 54 47 0 0 0 0 0:00 0 0 | | omni 5.3 0:00 51 26 1 1 0 0 19:07 0 0 | | Miss Meow 3.6 0:00 36 34 0 0 0 0 0:00 0 0 | | uu 3.1 0:00 30 28 0 1 0 1 2:23 0 0 | | Xizyz 2.7 0:00 27 31 0 0 0 0 0:00 0 0 | | Who is This 2.5 0:00 24 61 1 0 0 0 0:00 0 0 | | Linger 2.5 0:00 23 39 1 1 0 1 5:19 0 0 | | Flying Dog B 2.3 0:00 21 29 1 1 0 0 4:49 0 0 | | Pity. 2.1 0:00 18 47 2 1 1 0 0:34 0 0 | | michael1990 1.8 0:00 16 31 1 1 0 0 12:35 0 0 | | <60-coffin m 1.6 0:00 16 0 0 0 0 0 0:00 0 0 | | Dr Brain 1.6 0:00 16 16 0 0 0 0 0:00 0 0 | | Cabooseskill 1.4 0:00 14 35 0 0 0 0 0:00 0 0 | | nolan123 1.3 0:00 13 20 0 0 0 0 0:00 0 0 | | 15th 1.2 0:00 9 19 2 1 0 0 0:00 0 0 | | Muraske 1.1 0:00 11 49 0 0 0 0 0:00 0 0 | | Super Star 1.0 0:00 10 47 0 0 0 0 0:00 0 0 | | <59-coffin m 0.8 0:00 8 0 0 0 0 0 0:00 0 0 | | <57-coffin m 0.3 0:00 3 0 0 0 0 0 0:00 0 0 | | directXhitX1 0.2 0:00 2 2 0 0 0 0 0:00 0 0 | | Linear-Key 0.2 0:00 2 0 0 0 0 0 0:00 0 0 | | <7-coffin ma 0.1 0:00 1 0 0 0 0 0 0:00 0 0 | | @@@@ TOTALS 60.0 0:00 584 652 9 7 1 2 44:47 0 0 | |........................................................... ...................| | @@@@ TOTALS 0.0 0:00 0 0 0 0 0 0 0:00 0 0 | |........................................................... ...................| +------------------------------------------------------------------------------+ Most Kills (114): Unix Most Flag Grabs (2): AiG Pity. 15th Most Flag Drops (2): Weed Patrol(gold) Most Flag Steals (1): OrangeeOz AiG Weed Patrol(gold) uu Linger Most Flag Time (1147): omni Highest Rated Player (11.4): Unix still working on stats
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http://www.ssforum.net/index.php?showtopic=20727
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Because it doesn't just magically appear on your desk in 20-30 years.
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That's what the A and AT columns are for, though I haven't actually coded in the stat tracking yet. A = times attached AT = times attached to
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It seems like the main problems we're having in terms of gameplay are a result of item use, which was something I never really addressed. Because I was primarily trying to see how stable the module is, I just put center safe as a total store. The module seems to be doing pretty well at this point, so what I'll look into next is moving the store somewhere else that will most likely be accessible by some manner of sector transportation. Also I have a lot of fixing to do in the area of stats: +------------------------------------------------------------------------------+ | GAME 0 TOTAL STATS | | RATING T W L FG FD FN FS FT A AT | |.................................................. ...........................| | Swift Warrio 10.8 34:07 104 53 3 1 0 1 0:00 0 0 | | AiG 8.3 34:07 78 44 4 1 1 2 1:26 0 0 | | Fat Mouse 6.3 34:07 60 45 3 0 1 2 0:00 0 0 | | op2rules 5.3 34:07 51 56 1 1 0 0 3:09 0 0 | | Acer101 4.9 34:07 47 28 1 1 0 0 0:00 0 0 | | foobarz 4.3 34:07 43 60 0 0 0 0 0:00 0 0 | | Cerium 4.2 34:07 42 11 0 0 0 0 0:00 0 0 | | Kadgar34 3.9 34:07 39 49 0 0 0 0 0:00 0 0 | | michael1990 3.9 0:00 38 24 0 1 0 2 0:00 0 0 | | bff 3.8 34:07 34 27 1 3 0 2 7:20 0 0 | | rc 1223 3.7 0:00 37 13 0 0 0 0 0:00 0 0 | | wbread86 2.6 34:07 22 27 2 2 0 0 0:00 0 0 | | 1 Hit 2.1 34:07 20 32 1 0 0 1 0:00 0 0 | | shadowshark 1.9 34:07 18 66 1 0 0 0 0:00 0 0 | | Sharpflame 1.5 34:07 15 47 0 0 0 0 0:00 0 0 | | Linger 0.9 34:07 9 29 0 0 0 0 0:00 0 0 | | <58-coffin m 0.7 0:00 7 0 0 0 0 0 0:00 0 0 | | <30-coffin m 0.7 0:00 7 0 0 0 0 0 0:00 0 0 | | <30-emp> 0.3 0:00 3 0 0 0 0 0 0:00 0 0 | | <30-lightnin 0.2 0:00 2 0 0 0 0 0 0:00 0 0 | | Stultus 0.1 0:00 1 2 0 0 0 0 0:00 0 0 | | omni 0.1 34:07 1 4 0 0 0 0 0:00 0 0 | | Flying Dog B 0.1 34:07 1 14 0 0 0 0 0:00 0 0 | | @@@@ TOTALS 70.6 9:05:52 679 631 17 10 2 10 11:55 0 0 | |...................................... .......................................| | emptyforyou 8.8 0:00 88 65 0 0 0 3 0:00 0 0 | | Kelaiah 6.4 0:00 62 30 1 1 0 0 3:38 0 0 | | mijellin 4.5 0:00 43 25 1 1 0 0 0:58 0 0 | | Pity. 4.5 0:00 44 48 1 0 1 0 0:00 0 0 | | Russky 3.8 0:00 37 [img=http://www.ssforum.net/public/style_emoticons/default/mega_shok.gif] 0 1 0 1 1:09 0 0 | | uu 3.2 0:00 32 7 0 0 0 1 0:00 0 0 | | omni 3.1 0:00 26 39 2 3 0 1 15:41 0 0 | | Weed Patrol( 2.9 0:00 23 43 4 2 0 1 13:04 0 0 | | Dagger171 2.5 0:00 25 51 0 0 0 0 0:00 0 0 | | Shuuhei Hisa 2.4 0:00 24 33 0 0 0 0 0:00 0 0 | | Maverick_HZ 2.3 0:00 20 30 2 1 0 1 7:51 0 0 | | Linear-Key 2.3 0:00 19 17 2 2 0 0 6:20 0 0 | | Stultus 2.0 0:00 20 40 0 0 0 0 0:00 0 0 | | <43-lightnin 1.7 0:00 17 0 0 0 0 0 0:00 0 0 | | Mr. Aliased 1.7 0:00 17 24 0 0 0 0 50:00 0 0 | | Linger 1.5 0:00 15 28 0 0 0 0 0:00 0 0 | | Aoi Sakuraba 1.3 0:00 9 7 2 2 0 1 9:32 0 0 | | michael1990 1.2 0:00 12 5 0 0 0 0 7:57 0 0 | | <15-coffin m 1.2 0:00 12 0 0 0 0 0 0:00 0 0 | | onyxaltar 1.1 0:00 11 31 0 0 0 1 0:00 0 0 | | S-Abbas 1.1 0:00 11 6 0 0 0 0 0:00 0 0 | | Suicide_Run 0.5 0:00 5 15 0 0 0 0 0:00 0 0 | | B.O.H.I.C.A 0.3 0:00 3 6 0 0 0 0 16:40 0 0 | | <1-lightning 0.3 0:00 3 0 0 0 0 0 0:00 0 0 | | <41-coffin m 0.3 0:00 3 0 0 0 0 0 0:00 0 0 | | <1-coffin ma 0.2 0:00 2 0 0 0 0 0 0:00 0 0 | | <36-coffin m 0.1 0:00 1 0 0 0 0 0 0:00 0 0 | | @@@@ TOTALS 61.2 0:00 584 630 15 13 1 10 2:12:50 0 0 | |................................ .............................................| | @@@@ TOTALS 0.0 0:00 0 0 0 0 0 0 0:00 0 0 | |............................................ .................................| +------------------------------------------------------------------------------+ Most Kills (104): Swift Warrior Most Flag Grabs (4): AiG Weed Patrol(gold) Most Flag Drops (3): bff omni Most Flag Steals (3): emptyforyou Most Flag Time (3000): Mr. Aliased Highest Rated Player (10.8): Swift Warrior This brings up an interesting question as to how we regard field stats. I think it's interesting to include the kills fields make, but maybe add a field kills column instead of having them in a row? Separately but also related, it could be interesting to track item usage by each player in the game.
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I'm glad you picked up on what I was trying to show
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We just experienced close to the maximum length a game should take (unless people spend the whole time without dropping) and it was what 40 minutes? 30-40 is a good time to shoot for; I think 1:1 is working at the moment. Plus 2:1 gives attackers less time to try and come back
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Just held a pretty good game, ended up being 60:00-55:15 with probably about 4 lead changes Alterations made for this game: Switched to 60 minutes of flag time instead of 30 minutes of real time to win Reduced Burst damage Reduced antiwarp radius
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Road Runner Calculation Speed: 1,026,000 Calculations Per Nanosecond Warp Speed: 94,605,284,000,000,000,000,000,000 Angstroms Per Year Sorry, warp speed wins
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As you wish.
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Forum PM away! (Don't forget to ?signup in game if you haven't already)
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wait, didn't you quit for good?
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It wasn't a crash, it took time to migrate the data and make sure everything was working before switching over.
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I think one of the problems here is perception. Even if (as you continually assert) you aren't trying to make this some kind of cool kids club, that's the way it's coming off. Rolling in here and making a big announcement "Hey we're starting these cool new forums that practically none of you can really join, check it out!" contributes. Oh I don't know this person but apparently somebody is on the board under 'Game VIP' status who was justified as "a close friend of Ghost Ship"
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false, it's a matter of balancing from later that day, was actually compe!@#$%^&*ive: http://media.slopeout.com/goodgame.png
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http://media.slopeout.com/noskill.png maybe if these guys had some skill they could win a flag game without needing stacked teams