I think that Hyperspace has been suffering lately in population (although, Dr Brains attempts to fix this have really helped. Thanks so much!) Hyperspace (and subspace for that natter) seem to be dying almost every single reset. I am not sure if it is just schooling and that continuum does not advertise (unadvisable) But I think we should really consider breaking "Hyperspaces Golden Rule" and go back a few resets, where making money was easy and the bases rocked. I understand that the bases used to be overpowered for the defenders, but, the new bases are so overpowered for attackers, namely base 7. Which has only open good bomb line at the bottom junction of it. I think some old bases should be brought back. Also, Basing has become non-existant. In the past 3 weeks I've played three basing games. I think Hyperspace should try to integrate P/B weekends or make a special ?go basing coding for an area for basing only. Also an area for centering (could be pub) and an area with timed rewards. ?go basegame. flags in the last one, each flag your team holds you get rewarded $ per flag. Based on population. Must be amount of people playing for the system to start. Mods are also online and afk or just not on. One example of this was when someone lamed the flags in the new base 4, and Rare was on... and afk... for 8 HOURS!!!!! (lol) Rivel finally showed up around 5 pm est and started it back up. Mods don't even participate in the game anymore, they just sit and spec and watch for supposed "rule-breakers" which I bet not a single person would waste their time on Hyperspace (-winkwink-) My diagnostic- Consider bringing back the classics --->Bases, money system, flagging Consider using a new arena system ---> Time rewards and Consider hiring more mods or atleast a dependable mods. Erm, if any mods read this, I thank you for your time (although I prolly wasted it) Thanks for reading my post -Stibbymicto