Rather than determining win money by the players on each team, just make it determined by the elapsed time of the flag game. This way, as people center, the win money will increase and it'll encourage more flagging. Ragequitters will just make it so the winning team will earn more money. As for balancing, I really don't see how any one player can be better than another in a zone like this, other than having more access to things like fields and bricks. Make those less available and even newbs will be able to compete more fairly with top tier players. Also, decrease reps. Ships really shouldn't spawn with reps on EVERY spawn. This breaks the flag game and keeps it from going anywhere. The attacking and defending teams just spend 5 minutes repping each other until someone wins. That's stupid.