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kid

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Everything posted by kid

  1. mines that move in a specific pattern such as --------> ^ | | | | | <-------V turrets you can drop (non player turrets) shootable bricks degenerative walls boomerang-esque weapons fire in all facets (whether it be a torch or fuel you drop behind you that burns, doing damage over time) status effects like emp - like forcing them to have an engine shutdown or doing damage over time, or reversing their controls lightning type attacks that arc from ship to ship based on proximity and how many jumps it has already made bullets that go through enemy ships
  2. kid

    Base Development

    two sided base is two sided.
  3. this thread must be revived. http://photos-d.ak.fbcdn.net/hphotos-ak-snc1/hs191.snc1/6414_104081681157_659286157_2258923_1987802_n.jpg
  4. selling his keydefs for 75k
  5. kid

    Old DDL Topic

    i'll play, not capping. i'll be playing on courage.
  6. kid

    Quit

    I was willing to overlook the fact that you stole intellectual property from bash.org and qdb (read: posted quotes from a quotes database on ssqdb.org as his own), but this is too much. Not only are you a bandwagonist, you're an idiot. That being said, this is the worst attempt at introspection I've seen in a long time. I will agree that Arnk and Doc are right in saying that it is not necessary for mods to be your friend, but I will disagree wholly in their opinion of their staff. I shall dispense my examples: Masaru warped Miss Meow to sector 8 repeatedly so she could buy things more quickly. Given it is relatively harmless, it shouldn't occur. Masaru granted himself a baryon injector shortly after the reset and proceeded to use it in pub. Again, relatively harmless, but still abuse of one's power. It would appear this post is an attack on Masaru personally, but those are the only instances I can recall given that I haven't played in about a month.
  7. did we lose the game?
  8. no, but tapping the key in such a way can be difficult. if the delay were lowered enough, it can become near impossible to fire one bullet at a time.
  9. kid

    Bye HS

    hyperspace - like quitting smoking.
  10. it's not as much money as possible. you have to have collateral in order to loan, and good credit from making smaller loans first.
  11. M. Ward - O Lazy Days
  12. cell squad will participate
  13. turrets that you can drop bombs that seek people railguns (like thors)
  14. as neat as "community is the most important" sounds, i have to disagree. to me, progression is the most important factor in a zone. while i do enjoy the community based aspect of this game (i think the chat system lends itself to easy communication), a definite pattern of progress not only ensures that the zone will constantly be improved upon, it also guarantees that it will never be boring. hyperspace emulates this on the player side, which is the opposite of every other zone, which depends mostly on the developers to move the game forward. if you look at most zones that die, it's because a lack of progress. their ideas weren't bad; their pace was.
  15. why was my warning level increased? the note says +1 on it.
  16. a few thoughts on this system: double kills should be no counts, not 1 point for each player. items should be disallowed or there should be an option to duel without items. sorry for adding work, d1.
  17. the problem i see isn't that the rewards are too high, it's that one team wins the jackpot OVER AND OVER. the team in the base will win a flag game, send people to center and they will always get the flags back because whenever anyone gets a flag, they attach to the old anchor. the team who was attacking gets shafted because they don't have an anchor/get flanked if they do. i've seen one team win the flag game > 5 times in a row because of this.
  18. hi
  19. it would be rather difficult to balance all of those things with HSPoints honestly i'd say let anyone build any ship they want, but no alien techs.
  20. kid

    ZOMG BOT R DED

    timeframe? i need my fix.
  21. has no need for a status.
  22. you would say that.
  23. kid

    Gun Stats

    not trying to badmouth you, was just assuming you were accepting feedback
  24. kid

    Gun Stats

    under the ships category some of the numbers are blatantly wrong. for example, shredder is only allowed on ships 1, 3, and 5 and you have it listed as 1-8
  25. congrats d1
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