A number of new features have been implemented in order to limit the effects of thors in game. First it was holding seven instead of twenty , then it was the shipdelay, and ammo depots, and antiwarp affecting shipchanges. Let's be honest. The intended nerfs on thors have not made it much more difficult to take advantage of arguably the most effective strategy in the game. They go through walls, have huge prox, and are easy to stack on top of each other. Instead, the nerfs have made it: A. Really difficult to neut. B. Annoying to change ships C. Make it impossible to spec in base. So. In this thread I suggest we talk realistically about how to deal with thors. Here are my suggestions: A. Make thors much more expensive. B. Make it only possible to carry three thors at a time. C. Drastically reduce the prox of thors. D. Reduce the damage of thors. E. Place anti thor tiles around all bases so you can only thor from within the base. Inb4 complaining from people who thor