My idea that I had, partially inspired by the HS-Point system in duel, is having maybe 20 or 30 Utility slots per ship instead of 3. This way, items could be sold separately, but would take up a different amount of utility slots, with more useful/common items taking up more. For example, a repel could take up 4 slots, a burst 5, a thor 10, portal 3, etc. Special things such as the increased HT-speed from the current Tunnel Runner, or Antiwarp, could also be sold separately. With this system, ships could be further customized to the pilot's personal preference, and could possibly be more specialized. For example, a centering ship currently using Close Combat might really need the Repels, but not that that much use for the Bursts. Of course, Converters might convert 8 utilities into 2 sensors, and 1 sensor into 6 utilities, or something. I'm pretty sure multiple slot use is possible, since I've seen items such as Wide Brick take up 2 Brick slots, and Converters even using -2 slots. COMMENTS, my fellow HS players?