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Linear-Key

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Everything posted by Linear-Key

  1. I generally like to priv while centering because I get a wider selection of enemies to fight. However, this would be better if I could do so with some select teammates, to play together.
  2. It's called a signature. You can set it somewhere in your profile controls
  3. Turreting used to be good, but now lancs have no thrust. Turret base was nice
  4. I don't think it's possible to show flagger on the large map. And how would "see flags in spec" work if you're in spec (not in the ship that has the item)?
  5. I might go for this on my lanc Edit: I like how your post is very well-aligned, Rivel.
  6. Tight bases are easier to thor, coffin, lightning, wallbomb, and all the other delicious laming tactics I like to employ.
  7. Now that lancs have such low thrust, there's pretty much no more turreting
  8. Linear-Key

    Bye HS

  9. I think AW range is a bit too big
  10. Linear-Key

    Canada

    Iraq is next
  11. ?put/get or ?pu!@#$%^&*em/ge!@#$%^&*em for warehouse Would it be possible to have items and ships mixed for the purposes of commands? All trades could have a tradeID, so you can just ?accept or ?decline the tradeID Edit: But it might be too late to do this if you've already started
  12. You probably bought an upgrade or gave someone money and forgot about it.
  13. I use thors to turn money into exp. I see nothing wrong with this and will continue to do so.
  14. There are no staff on during the day. For people that are off from school, that's an entire day of time to tradekill, flag trade, byp!@#$%^&* obscene filter, etc.
  15. Stop going in to random zones and advertising this page
  16. His name is Iinux, not Iiunix
  17. >H< looks cool (The blue one)
  18. D1 is cool I enjoyed the free 10k I got for joining 5 mins before the end.
  19. Hi Cerium
  20. Whine moar
  21. Linear-Key! Javelin (Ship #2)! I use signature items! +------------------+ | Javelin | +------------------+-------+--------+-----------------------------------------------------+ | Item Name | Count | Ammo | Item Types | +------------------+-------+--------+-----------------------------------------------------+ | G-Ammo | 7283 | | Gun Ammo | | Falcon Missile | 1 | 3678 | Bomb | | Shrap Booster | 1 | 7283 | Gun | | B-Ammo | 3678 | | Bomb Ammo | | Maneuvering Fins | 1 | | Addon | | Maxwell Infusers | 1 | | Addon | | Inertial Damper | 1 | | Emitter | | Energy Scanner | 1 | | Emitter | | Compression Core | 1 | | Reactor | | Omega Drive | 1 | | Sublight Drives, Signature | +------------------+-------+--------+-----------------------------------------------------+
  22. If/when this is implemented, then the transfer of flags through teamkills should be allowed, or else a weak flagger would have no way of reliably giving flags to a stronger teammate.
  23. The reason for the drop in bounty, I believe, is because HS is now using a setting called something like "NearDeathExperience." When you reach around 1/10 of your energy or lower, it is counted as a "Near Death Experience" and your bounty is decreased by 1. There will also be a small red flare that appears beside your ship. One useful purpose of this is so you can tell when you've almost killed someone, even without Energy Scanner.
  24. Perhaps make weapon firing cost no energy? And maybe more ammo. Edit: How about when you have ammo, you can fire weapons for no energy. When you run out of ammo, weapons start using up energy. Not sure if this is possible.
  25. Why does killing someone only give 5 bty now? Is this to try to slow down HS's economy? Edit: Also, maybe increase the turret limit by 1, so we have have a priv of 6 people, 5 turrets on 1 lanc.
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