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Cheese

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Everything posted by Cheese

  1. Compare it to Wave Disperser and you will see the light. Edit: Oh and just taking the strengths of 4 armors and not adding the weaknesses doesn't count. o crap i forgot to change the explodepixels serves me right for copypasting fixed edit: oh and if you dont take their full strengths, you dont need their full weaknesses either math time: bomb def + gun weak + gun def + bomb weak = 0 edit2: for the moment, most of these items are ideas; they have the general idea of stats, cost, and xp but arent restricted to particular ships yet. their stats are close to what they need to be, but they arent perfect yet. i only spent like an hour on this
  2. why is that funny, it has the attributes of 4 armors and 25% of each value
  3. +--------------------+ | Partial Resistance | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $50000 | 1000 | 12345678 | 1 | None | Armor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Outstanding protection against bombs with a weakness to guns. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bombdamage | -150 | | explodepixels | -20 | | bulletdamage | +25 | | bulletdamageup | +10 | +------------------+----------------+ ^bomb armor weak against guns +--------------------+ | Partial Protection | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $50000 | 1000 | 12345678 | 1 | None | Armor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Outstanding protection against guns with a weakness to bombs. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bulletdamage | -20 | | bulletdamageup | -10 | | bombdamage | +50 | | explodepixels | +5 | +------------------+----------------+ ^gun armor weak against bombs
  4. +--------------------+ | Management Missile | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $11000 | $11000 | 800 | 1234567 | 1 | None | Bomb | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | A bomb with no cost, for the energy conscious. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bomblevel | +1 | | bombdelay | =250 | | bombenergy | =0 | +------------------+----------------+ ^no energy bomb +---------------------+ | Conservative Cannon | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $11000 | $11000 | 800 | 1234567 | 1 | None | Gun | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | A gun with no cost, for the energy conscious. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | gunlevel | +1 | | bounce | +1 | | bulletdelay | =30 | | bulletenergy | =0 | +------------------+----------------+ ^no energy gun +------------------+ | Crystalline Core | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $50000 | 1000 | 12345678 | 1 | None | Reactor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Fragile energy generation. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | energy | +5 | | recharge | +5 | | bulletdamage | +5 | | bulletdamageup | +5 | | bombdamage | +25 | | explodepixels | +5 | +------------------+----------------+ ^double edged reactor
  5. +------------------+ | Venting Coils | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $20000 | $20000 | 3500 | 1234567 | 1 | None | Armor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Venting Coils offer a light protection from bursts and bomb shrapnel. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | inactshrapdamage | -5 | | shrapdamage | -100 | | burstdamage | -175 | +------------------+----------------+ ^unix's idea, only now more feasible
  6. +------------------+ | Extra Parasite | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $200000 | $100000 | 15000 | 1234567 | 1 | None | -1 ??? | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ +-----------------------------------------------------------------------------------------------------+ ^Placeholder for the second, more advanced parasite idea that everyone has... +---------------------+ | Discharge Generator | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $15000 | $15000 | 1500 | 12345678 | 1 | None | Reactor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | A reactor whose output is focused into other areas of performance. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | energy | +2 | | recharge | +2 | | bulletdelay | -1 | | bulletenergy | -1 | | multidelay | -1 | | multienergy | -1 | | ebombtime | -100 | | turretspeed | -100 | | turretthrust | -3 | | stealthenergy | =0! | | cloakenergy | =0! | | antiwarpenergy | =0! | +------------------+----------------+ ^this armor = fission, just with free extras +---------+ | EM Cage | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $15000 | $15000 | 1500 | 12345678 | 2 | None | Mount | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | An exterior shield installed for EMP diffusion. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | ebombtime | -125 | | ebombdamage | -50 | +------------------+----------------+ ^emp reduction mount, 2 of these < faraday +-----------+ | Hurricane | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $15000 | $15000 | 1500 | 12345678 | 1 | None | Bomb, Signature | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | An onslaught of multiple low yield bombs with outstanding damage potential. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bomblevel | +1 | | prox | +1 | | bombdelay | =50 | | bombenergy | =200 | | maxmines | =2 | | minedelay | =50 | | mineenergy | =150 | +------------------+----------------+ ^signature salvo +------------------+ | Energy Scrambler | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $25000 | $15000 | 4000 | 12345678 | 1 | None | Emitter | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Energy Scrambler obscures your true energy with a constantly changing random value. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | energyscrambling | +1 | +------------------+----------------+ ^old idea is old, but since it requires work it will never happen this one in particular requires less than 3 lines of code +------------------+ | Golden Gun | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $100000 | $10000 | 8000 | 12345678 | 1 | None | Gun, Signature | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | A gun made of gold. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bounce | +1 | | gunlevel | +2 | | bulletdelay | =25 | | bulletenergy | =25 | | killmoney | +10% | +------------------+----------------+ ^this one is easy to add too, but doc is against the idea +------------------+ | Camping Permit | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $10000 | 2000 | 12345678 | 1 | None | Emitter | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Activates bounty kill rewards in bases. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | basebountying | +1 | +------------------+----------------+ ^same, doc is against the idea +------------+ | Taxation | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $50000 | $50000 | 5000 | 7 | 1 | None | Alien Tech | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Doubles income from attaching players when used in conjunction with summoner. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | attachtax | +100% | +------------------+----------------+ ^new idea, but might also require a whole line of code, so unlikely +--------------+ | Base Defense | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $50000 | $50000 | 5000 | 12345678 | 1 | None | Gun, Signature | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | An automated turret attaches itself to your ship and fires endless waves of bouncing bullets when an enemy approaches. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | pointdefense | +1 | | pdweapon | =1! | | pdlevel | +2 | | pddelay | +25 | | pdalt | +1 | | pdrange | +60000 | | bulletenergy | =150 | | bulletdelay | =500 | +------------------+----------------+ ^new pd, requires nothing new +---------------------+ | QuickFire Mechanism | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $25000 | $10000 | 1000 | 12345678 | 1 | None | Bomb | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Sacrifice your secondary weapon for increased item deployment speed. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bomblevel | +1 | | bombdelay | =20 | | bombenergy | =10000 | | maxmines | =0 | | minedelay | =1000 | | mineenergy | =10000 | +------------------+----------------+ ^old idea is old, sacrifice bombs for items for balance, i made it hard to control +------------------+ | Turret Overdrive | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $50000 | $50000 | 5000 | 7 | 1 | None | Sublight Drives | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Manipulated spacetime field to convert inertia into propulsion. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | speed | +3 | | thrust | +3 | | rotation | +1 | | maxthrust | +1 | | maxspeed | +1 | | rotation | +2 | | turretspeed | -500 | | turretthrust | -6 | | jittertime | -50 | +------------------+----------------+ ^lanc sublight. this < ion, however, it is quite powerful when people remain attached. +----------------+ | Swiss Army Gun | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $20000 | $20000 | 3250 | 12345678 | 1 | None | Gun | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | A multipurpose weapon of destruction. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | gunlevel | +2 | | bounce | +1 | | multifire | +1 | | bulletdelay | =20 | | bulletenergy | =23 | | multidelay | =30 | | multienergy | =25 | +------------------+----------------+ ^old idea, a gun which has a different multifire +-----------+ | Pinpoints | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $40000 | $40000 | 5000 | 12345678 | 1 | None | Bomb | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Tiny containers of high explosives packed with shards of an unknown alloy. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bomblevel | +1 | | prox | +1 | | bombdelay | =10000 | | bombenergy | =10000 | | maxmines | =10 | | minedelay | =150 | | mineenergy | =150 | | shrapnel | +5 | | shraplevel | =3 | +------------------+----------------+ ^shrapnel mines +---------------+ | Restructuring | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $30000 | $20000 | 5000 | 12345678 | 1 | None | Armor | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Focused rebuilding of your ship provides an overall increase in defense. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bulletdamage | -7 | | bulletdamageup | -4 | | bombdamage | -40 | | explodepixels | -10 | | ebombtime | -75 | | ebombdamage | -30 | | shrapdamage | -50 | | burstdamage | -25 | +------------------+----------------+ ^a balanced armor +----------------------+ | Rotation Redirection | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $10000 | 500 | 12345678 | 1 | None | Emitters | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Redirected ship rotation rockets provide added thrust. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | rotation | -3 | | speed | +1 | | thrust | +2 | +------------------+----------------+ ^for people that dont like rotation +------------------+ | Resurrection | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $1000000 | $50000 | 15000 | 12345678 | 1 | None | Antideath, Alien Tech | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Brings a ship back to life, faster. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | adcooldown | +60000 | | addelay | +400 | +------------------+----------------+ ^a psuedo alien tech +-----------------------+ | Fragmentation Grenade | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $10000 | $10000 | 1250 | 12345678 | 1 | None | Bomb | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | High shrapnel delivery system. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bomblevel | +1 | | shrapnel | +5 | | bombdelay | =100 | | bombenergy | =275 | | maxmines | =1 | | minedelay | =200 | | mineenergy | =300 | | shraplevel | =3 | +------------------+----------------+ ^The original. the one ive been wanting for years the one i pitched to arnk before he destroyed it and then added it for some reason +------------------+ | Primary Fire | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $15000 | $15000 | 3250 | 12345678 | 1 | None | Bomb | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Sacrifice your secondary weapon for a boost to your primary weapon. | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | bulletdelay | -3 | | bulletenergy | -5 | | multidelay | -3 | | multienergy | -5 | +------------------+----------------+ ^self explanatory there wasnt any flagging for half an hour, so i thought up some items. most of these items have not been limited to particular ships yet, but they have the general idea and are fairly close to their final, balanced values.
  7. Ill keep my item ideas here. i might remind you again that most of these items are just ideas, and are in the general area of where they should be, but are not completely balanced other cheese suggestion thread field system idea i need some inspiration i could have sworn there was an item name thread somewhere, but i cant find it >_> Current item settings: BulletDamage=128 BulletDamageUp=64 BombDamage=775 Jittertime=87 EMPBombDamagePercent=375 EMPFreezetime=415 BurstDamage=350 InactShrapDamage=15 ShrapDamagePercent=784 ExplodePixels=95 .
  8. Moved here.
  9. Moved here.
  10. Moved here.
  11. you can cloak, but your ship will looks the same to you, but cloaked to everyone else
  12. yes, that is very annoying the reason for this is that sinks are sold separately from faucets, so 100% of the blame is to be placed upon the people that own said sink
  13. i like to poo, then wipe with my bare hands, then touch as many people's faces as i can
  14. Cheese

    Dear Arnk

    then make it less retarded k ty
  15. Cheese

    New Content

    balanced your item for you also removed sig
  16. Cheese

    Dear Arnk

    Dear Arnk, Please fix the lag module text that you raped recently. Love, Cheese u too lagged to play u laggot hurr hurr -> You have too much lag to play.
  17. press f1 ingame
  18. Cheese

    New Content

    good demonstration of: staff> i dont like unix's items, so lets not have any new items at all
  19. so the usual, then
  20. pretty sure he means while(fork()) printf("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHH"); yep, pretty sure thats it
  21. your*
  22. yes thats syrith
  23. thats rather insulting
  24. oic
  25. anyone have the bot source? ai bots are now a piece of cake when i finally get my fake core out id still like to see the source though
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