
Static Burn
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Everything posted by Static Burn
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http://steamcommunity.com/sharedfiles/filedetails/?id=144913037
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how many votes did we get?
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Old Subspace/Continuum Zone/Mod w/Naval Ships
Static Burn replied to PawnPower's topic in General Discussion
sounds like ?go battleship in trench wars. It's still there if you want to check it out. -
News Flash: Subspace on Steam Greenlight Community Board
Static Burn replied to Navee's topic in General Discussion
From one of the people behind this initiative: (from http://forums.trenchwars.org/showthread.php?43847-Official-Announcement-Continuum-is-going-on-Steam&p=851331&viewfull=1#post851331) -
Doesn't get more professional than this
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shutup xog
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Packetloss preventing me from playing zones.
Static Burn replied to ronaldmcdonaldTW's topic in Technical Support
Looks like I have the same problem. Was fine for years (0.1% just like ronald) but sometime in late 2011/early 2012 I started having this problem. Couldn't find a solution for it for months and then sometime in mid-2012 the problem seemed to just go away. Then about two days ago the ploss came back. When I first saw your post (my ploss had been fine for months at this point) I did a trace: Tracing Zone: SSCU Trench Wars IP Address: 66.36.241.110 Hop IP Address Host Name Loss(%) Min/Avg/Max Ping--- --------------- -------------------------------- ------- ---------------- 1 192.168.1.1 0.0 0 0 0 2 10.9.44.96 0.0 0 10 70 3 130.81.110.36 G3-3-897.BSTNMA-LCR-08.verizon-g 0.0 0 10 70 4 130.81.29.254 so-0-3-0-0.BOS-BB-RTR2.verizon-g 0.0 0 10 70 5 130.81.19.66 so-7-2-0-0.NY5030-BB-RTR2.verizo 0.0 10 20 90 6 152.63.2.81 0.xe-3-1-0.BR3.NYC4.ALTER.NET 0.0 10 20 50 7 4.68.111.137 te-7-3-0.edge2.NewYork2.level3.n 0.0 10 20 80 8 4.69.138.222 vlan51.ebr1.NewYork2.Level3.net 0.0 10 20 60 9 4.69.132.89 ae-3-3.ebr2.Washington1.Level3.n 0.0 20 20 40 10 4.69.134.150 ae-72-72.csw2.Washington1.Level3 0.0 20 30 50 11 4.69.149.68 ae-22-70.car2.Washington1.Level3 0.0 20 50 240 12 ... ... 0.0 1000000 0 0 13 ... ... 0.0 1000000 0 0 Cycles: 112 After the problem started again I did another trace: Tracing Zone: SSCU Trench Wars IP Address: 66.36.241.110 Hop IP Address Host Name Loss(%) Min/Avg/Max Ping--- --------------- -------------------------------- ------- ---------------- 1 192.168.1.1 0.0 0 0 0 2 10.9.44.96 0.0 0 10 40 3 130.81.109.62 G3-3-797.BSTNMA-LCR-07.verizon-g 0.0 0 10 30 4 130.81.29.252 so-0-3-0-0.BOS-BB-RTR1.verizon-g 0.0 0 10 50 5 152.63.18.222 0.ae3.BR1.NYC1.ALTER.NET 0.0 10 20 80 6 4.68.62.41 ae11.edge2.NewYork.Level3.net 0.0 10 30 110 7 4.69.138.222 vlan51.ebr1.NewYork2.Level3.net 0.0 10 20 70 8 4.69.132.89 ae-3-3.ebr2.Washington1.Level3.n 0.0 20 30 70 9 4.69.134.154 ae-82-82.csw3.Washington1.Level3 0.0 30 40 70 10 4.69.149.132 ae-32-80.car2.Washington1.Level3 0.0 20 70 440 11 ... ... 0.0 1000000 0 0 12 ... ... 0.0 1000000 0 0 Cycles: 133 I still have no idea what the problem is or how to fix it though. -
i will download and have a look
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http://www.vanburenmusic.com/wp-content/uploads/2011/07/festivus-7113951.jpg
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Polix said this a couple months ago in the last thread about steam: http://www.subspace.co/topic/26597-steam-greenlight/
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http://www.mediafire.com/download.php?f55lr0w55md8bl6
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Right now arena sharing is inflating eg by 10 and pb by 51. TW is also inflated not by arena sharing but by 51 bots. Hyperspace is inflated by 1000. How is this even remotely close to doing the same thing?
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There needs to be rules that zones play by in order to remain on SSC and if they break those rules they should be removed. One of those rules should certainly be to not inflate your zone's population by 1000. Threatening to kick them off if they don't stop sounds like a no brainer to me. Maybe what eg/pb is doing should be against the rules as well and the same threat should be given to them. So decide if eg/pb is breaking the rules and then, regardless of what that decision is, hyperspace should be informed that they have 10 days to remove their 1000 population inflation (they can still be allowed to inflate by 100 if eg/pb is still inflating so eg/pb won't have an advantage over them) or be kicked off SSC. In the end this is about fairness and the status quo is very unfair to all the zones that aren't inflating their populations at all.
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can someone transfer files from ssdownloads.com?
Static Burn replied to A mirror's topic in Development
what's SS-S&GR? You can download all the files from bluetoast.org (http://www.subspace.co/topic/24087-ssdl-files-repost/), then unzip them, get the file name from ssdownloads.com and then search for the file on your pc. -
can someone transfer files from ssdownloads.com?
Static Burn replied to A mirror's topic in Development
Polix was looking for someone to upload the files to here but I guess he hasn't found anyone yet. I have the files saved on my computer so if u know what you need I can send them to you. -
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Why 1 new player? Isn't the worst thing that could happen is we retain 0 new players?
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Settings could be changed so ships are smaller making smaller resolutions appear larger. An arena in trench wars (?go minijavs) does this and it makes 1024x768 look like 1600x1200. These pictures are both at 1024x768 so you can see the difference it makes. http://i.imgur.com/GRtSi.png http://i.imgur.com/RP9eD.png
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BM2