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BlueGoku

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Everything posted by BlueGoku

  1. I'm with ya for the most part, bud. While Priit's done SO much for us and still continues to host (and to a degree, manage) SSCU/X for free, he hasn't really had the time for any SS administration. The council has suggested a few times that people like Grel and Ekted should be given access to the code so they can continue the development. It's always been shot down so we've stopped trying at this point. Other issues, such as new billing and banG ops, zones being added to SSC and basically all other things that don't require Cont development do get done after enough discussion/pressure, however.
  2. I would hope NO ONE thinks population means -constant- people in the zone playing, since that has more to do with your server and type of gameplay (as in, do you need 12 players for a game to be properly played or can you start a game with 2 people and wind up having a bunch after a while?) For example, HZ is never going to have 30 people playing at 3 AM because while we've got a decently large sized euro community, they don't all play at the same time, much like every other demographic of any zone. Your statement on inconsistencies implies that since Devastation, at one point, hit 30 players it would meet the quota. So basically you grouped up zones that average 70 players at prime time with a zone that has, at one point, had over 30 players in it. Not that I'm bashing Devastation here, I've played it before and it's fun, but grouping it with a zone that was the first player created zone to be hosted on the official VIE servers in the same "not real zones" category is.. yeah. I did read what you said, I just chose to ignore the part which happened to be completely anal and nonsensical.
  3. Wonder if SSCI Devastation counts then... That leaves only these as real zones then: 1. SSCU Trench Wars 2. SSCU Extreme Games 3. SSCU Death Star Battle* *(possibly doesn't meet the quota) All other zones had less than 30 (remove bots, speccers, and voilĂ , 3 zones). So technically, no one's staffed in a 'real' zone. If the pop isn't consistent of 30+ active players, then it's not a zone right? -- But if inconsistencies are allowed, then a lot more zones meet the quota (including Devastation which has hit over 30 pop) Eh? HZ is on ASSS so that means the population that you see is the amount of -live- players that are in the zone. We average about 70 prime time, more when our league isn't in its offseason. As for the original topic: I've staffed a few zones. Started as a mod in HZ in, I think, 02 and I eventually was handed the zone in early 2005. I was a ref and then an SMod in Premier league and an SMod in dueling zone. Actually, I was the Head Moderator in HZ at the same time that I was the Events Coordinator in Premier and the 2v2 League Coordinator in Dueling Zone. And both (well, all 3 if you don't count DZ and Prem as one zone, which they basically are nowadays) are rather large zones. After a while I had to pick one cause I couldn't actively staff all 3 obviously, and HZ was my #1 choice since thats where I started and hung out mostly. So there's my SSC resume, basically, hehe. I guess I have the most upper-staff positions held at once in top SSC zones? =p
  4. Things get done, they just take time. It took about 6-7 months to get us from the discussion stage to finally implementing the new billing ops a year ago. Same with the banG ops. Whenever someone new joins they're always full of ideas and suggestions and so eager to do their best to help. Unfortunately priitk isn't exactly active, and basically everything requires him to implement. Things do get done though, and the addition of another billing op or two is definitely a priority at this point.
  5. Not online, last seen 5 hours ago Got ICQ or something? You posted this 2hrs ago... I work all day so I'm not gonna be on past like 11 PM =p. I've got AIM (should be in my profile), but I'm usually in SS 6-10ish.
  6. Send them to me. Consider us connected.. Uh wait, that sounds kinda fruity. Let me know though.
  7. Bingo. Any new ops would have to be existing council members. There were some problems with ops in the past actually selling names and squads so now any billing ops that are added are going to come from the council, which basically means they were already screened and are trusted.
  8. There's only 2 of us doing name/squad requests now (kewl and I) so we're pretty backed up. We do a bunch at a time when we're on, but what we really need is two more billing ops to help out. There's a discussion about it now within the SSC so help is on the way. Also, I'm not speaking on kewl's behalf here, but if you still haven't received a reply don't be afraid to get in touch with me in game. Send me a PM or just ?message me. If you catch me online and message me I'll probably take care of it right there and then.
  9. Depends on how comfortable you are with selling (or how good you are, more importantly). I work at a bank and I only get static pay, but I'm a pretty charismatic salesperson so if I had the choice I'd definitely go with commission. Once I'm selling mutual funds as opposed to the lines of credit, VISA cards and term deposits/GICs I'll be making commission on top, so uh.. I don't know where I was gonna go with this. Are you a confident sales person? Go with commission. If not, stick with the static. Of course another factor to consider is if you're young (this includes me, I'm only 20) then you should stick with the job you've already got 2 years on and gain the experience. If they're still paying you poorly in a year or so, apply for other jobs. You'll have good references from this job, since there's no way your boss wouldn't give you a letter of recommendation after you stuck around with them for so long.
  10. Haven't checked it out yet, but if they managed to incorporate WZ in there I'm all for it. WZ, for the most part, has been dead for a while now and anything that might revive it is worth it. I actually offered to merge HZ with WZ last year and again this year when I found out they were canceling WZL, but Zero said they were in the process of merging with Chaos/Prem. Guess this is it. I say good for them.
  11. Very awesome, keep us posted on what develops.
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