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kentbrockman

17th Staff
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Everything posted by kentbrockman

  1. kent squad ftw.
  2. everyone musta joined pie squad at one point or another. i was kent pie. but there were more clever ones, lets hear it. (woot! a little life in the forum again)
  3. pick a sunday..
  4. Phil!!! or whatever your name is... double oh zero
  5. of course your not seen in the night sky, your only ever in spec.
  6. i have an idea make it an individual event.. that way someone never shows up without enough players.. RRL8 rules: (or whatever the f you wanna call it... i dont think the queen recognized any of them, so none of them can be called royal anyways ) whoever shows up gets to play - games start at x:15pm sharp. At x:15pm whoever you found as a partner is your partner for the game. If you can coordinate this well with your 'buddy' or a 'good player' then all should be fine. If theres an odd number of people, well the guy who cant find someone who wants to play with him is out. too bad, so sad. or we can just let him play solo.... doesnt make much of a difference here does it? long as he doesnt hide.. Unfortunatly, getting stuck with a bad player will bring your score down - but that should only happen if your 'buddy' (squadmate) didnt show up - then you'd be disqualified anyways. Figure out some score system for the individuals... like 2 points for every kill minus 1 point for every death... whatever.. Next week they may get stuck with a different partner (again, if there 'buddy' doesnt show up) - but they still get to play. Only dilemma here is that if you cannot make a game, your 'buddies' (squadmates) cant save ya. you get no points for your no show. in the end, we can average out the players scores by squad and call that squad the winner. zones just not active enough to be organizing squads... unless we think that organizing squads for this will make the zone active again any thoughts to add or adjust to that idea?
  7. the only reason for this 2 team per squad thing is so that squads throwing in 4 or 5 guys do not hurt the chance of having 2 teams instead of 1 playing during a rumble game. make your squad with 5 guys so that your sure you have 2 players present on the day of the event, well 4 of them might show up and only 2 get to play... does 3 teams total fightning in rumble sound fun? anyways, if you guys really believe that we'll get enough players going using older style rules then go for it, make it one team per squad. This has started off a little too messy. I recommend closing/moving this thread and starting a new thread for better hopes of getting folks. Keeping this thread will only cause confusion and disinterest people from signing up.
  8. naw, cant do the -=tnek=- squad.. because as silly as it is, then being able to hop around would be called multisquadding. the idea is to allow multisquadding a bit, so that even if you played on the losing team the last run, if you are the one that shows up for the next game you still get to play... keep the rules as is. we discussed this enough in staff forum, and if we dont stick with it then were in no way organized enough to bother doing stuff like this. dont complicate it any further. changing the rules now would only negatively impact the league.
  9. we discussed this in staff forum. we realized the teaming up part... but a host should beable to judge if this is happening. I can make a squad called -=kent=- then another squad called -=tnek=- and team up anyways, and it will be legal right? no - the host will notice and penalize. we havnt had much pop in a long time, so this is to make it simple and fun. Dont stress to much about competitiveness - though as long as the players wish to be fair, it will be competitive. If four guys in the squad show up on the day, then you can throw in two teams. i actually proposed to make it limitless on amount of teams per squad, but im ok with just two. when i heard that there should be 4 players on a squad and after ones out the next guy comes in and keeps on fighting... well there would only be two teams playing in the league. doesnt sound all that fun to me. this way we should at least get 5 teams of 2 playing at once. now what about dates?
  10. does this mean we should do our events sundays after 11pm?
  11. when i came back, i made my own squad that is probably agreeably my title - legendary noob.
  12. Owned rofl Totally pwnt. PWND! yeh. just wanted to continue thst..
  13. is your name pernille, kyla, or cokey flo? no. no it isnt. just msn. which was kinda unsuccessful... only cre> and samapico on my list.. and delic, but do we really want him back? jk, <3 delic
  14. i thought i made that point clear. i said this map will succeed because my goal isnt to revive the zone. though that would be a bonus . my goal is to make a 2vs2 or 3vs3 soccer game playable, and more then just a race for the ball. and i think we proved that. if the zones gonna be online for us to fly around and try to get games going, it may as well be this compressed one. And emb - i have never seen a 'smaller' pub then the one that was up before this... i seen ?go map1, but its actually bigger. and far as my sig goes... i cant figure out how to change it
  15. had a nice steady hour long 3vs3 to 4vs4 game today.
  16. yay, its vile!
  17. again, does requiem = vile requiem?
  18. ?chat=17th
  19. heyhey okok.. before everyone says "shit, another pub?" - check it out. it is not a new pub at all. its the old pub, just 'cut down'.. squished the walls in a bit. This way, a 2vs2 game is actually fun. and finding someone in the center is easy :-) I havnt played with map editors before, but I think i did alright. Anything thats wrong is sama's fault. though id like to thank the current sysops for there support in getting this up. hope it gets some success. Love Kentbrockman.
  20. i didnt say delic approves.. i said delic approved. past tense. owned, delic... owned by kent. how embarrassing.
  21. no, bases arnt supposed to be different... i want to keep the bases the same, but i also got the gut feeling they need to be smaller... i havnt decided what modifications will be done to the bases... hoping incomplete and samapico can help brainstorm with me for that. i wanted to use the current tileset rather then this one, but ssme map editor wouldnt load them.. i really dont care what tiles get used, but i'll leave that up to the sysops. ship settings, specifically the weasel, will be up to the sysops too.. i dont need people hating me for choosing the wrong one ... but in my heart, I want the weasel to be tiny.
  22. had a 5vs6 going on.
  23. pfft ?go kent09 and thanks to samapico for helping out with setting the warp coords and greens and ball appearences and whatnot.
  24. add canada_rox to the phone numbers i will accept. get back on there, darling.
  25. does anyone actually only use AIM messenger or Y! messenger? just wanna make sure im not missing anyone cause they dont use msn.. if you dont use any messenger, well not much I can do for you other then the email list. edit: unless your name is pernille, kyla, or cokey flo, then I will take your phone numbers to contact you.
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