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Smong

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Everything posted by Smong

  1. Movies I like: The Longest Day (1962) Police Story trilogy (1985, 88, 92) Back to the Future trilogy Jur!@#$%^&*ic Park Hoodwinked (I'm only putting this recent one in so it doesn't look like I'm living in the dark ages). Movies I don't like: The Abyss The Shawshank Redemption !@#$%^&*anic (1997) The Kid (2000) Mission Impossible 2 The Core (2003) Hulk Man on Fire (2004) War of the Worlds (2005) Chicken Little (2005)
  2. ...you write a client.
  3. Hmm. I haven't thought about this idea much it just floated into my head as I was reading the last few posts. What if one person wrote the core to the client, then other people can write their tiny little bits, such as balls, flags, etc. It is very easy to write a basic client that can connect to a server and fly around the map. The hard bit is adding all the support for player lists, GUI/HUD, flag game, points/stats, key bindings, reading settings, the list just goes on, I spent a year trying to implement all the stuff and look at me now, I just lost motivation and gave up. But it is what makes writing code for SS so interesting there is a bit of everything in it. Ok so I started to ramble, I guess what I'm saying is write a core that has map transfer, map collisions and a player list. Then open it up so other people can contribute. Why? So the game can be extended, if you want ss/cont features play ss/cont, if you want proper racing/infantry physics/movement then play with the new client with the appropriate add ins. Hmm, now this is looking less like SS and more of a generic 2D engine for online games.
  4. ...you are with a group of people and a bad joke is said, some people start laughing and you say n-lol.
  5. Speaking from experience this is a long way off from a new cont .40.
  6. http://tracker.sscentral.com/view.php?id=42
  7. Or you could just put ::1.
  8. Smong

    Quotes

    I think you guys broke the admin login and the ftp account when you moved the site. I have asked Dustpuppy to read this thread so hopefully it will get sorted out finally.
  9. I suspect the ads are cached on your machine, so msn may have downloaded it a few days ago. It would just cycle through the ads you already have and any new ones.
  10. I only made a warbird. I have considered making more but I'm the kind of person that does things at random depending on my mood.
  11. Phwoar look at the size of these bottles: http://www.247international.com/atb/images/robinsons4ltr.gif Drink squash responsibly.
  12. I made a warbird with blender once, I can't remember if I released the source file but I'll attach it here anyway. Here are the renders if anyone wants to use them: http://toktok.sscentral.com/dump/ship1.png download the rolls I think the .blend file should have the rotation script embedded in it. It's not very detailed, but when rendered at 36x36 no one will know. Edit: Due to multiple forum upgrades a) the attachment got fried invision attachment system sucks. I have removed the attachment, PM me for the file or look down this thread I'm linking to a temporary upload.
  13. Just wondering if you have access to http://wine.getcontinuum.com/ so you can update the site/files there.
  14. Since the IP's are bigger the packets will be bigger too making more lag when we play ss
  15. Ok...
  16. Please post replies in the other topic. I'm closing this one.
  17. It is? Runs fine for me (although I'm not on max settings). My current computer is even a lower spec than my previous one, which I played 1.6 on. Hmm, sometimes a map loads with purple checkerboard textures, but alt-tabbing fixes that.
  18. I like jowie's for a few seconds, then noticed the web 2.0 diagonal lines.
  19. Hmm this thread degraded into geek talk. Anyway I'm only posting because D1 mentioned my name and someone else mentioned counter strike, which I play every now and then. Moaning about CS:S: - You can only spray once, previous sprays get removed. - No more shooting through every single wall. - Flashbangs effect you even if you look away. - A lot easier than 1.6. - If you buy too fast it's actually equivalent to the throw weapon key (grr). - When you start crouching behind a crate you can still get headshotted, since everyone else sees you crouch a second later. - Really loud sound when you pull the knife out. - Rebuy doesn't buy full armor. - Jumping no longer allowed during freeze time. - Walls near the bomb flash white when it is ticking. - You can't see your own shadow.
  20. Polix, http://dev.sscentral.com/catid/ looks a little outdated.
  21. http://img176.imageshack.us/img176/2176/justtestingyourd3.png
  22. All you need is to make modifications to the protocol so a new client is incompatible. Then add server side modifications to allow this new protocol, at the same time add access control. The access control will allow the established zones to only allow trusted players, testing zones can turn off the access control.
  23. Smong

    SS Stats

    Time to convert to ASSS http://pirates.sszones.com/stats.php
  24. What about python?
  25. In an effort to create a central repository for feature requests I have made a tracker similar in style to SSQDB. You can visit it here: http://tracker.sscentral.com/index.php You can also submit bugs in the client/server/whatever. Feel free to go through the old feature threads and submit them to the tracker.
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