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Kilo

HS Dev
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Everything posted by Kilo

  1. A zone that needs to use deception to get people to visit them is doomed to fail anyway. Even so, roofl.
  2. No one believed ID6 was coming. Now then, roofl @ using HS's port for another zone. Way to be honest and/or responsible.
  3. Kilo

    more mods!

    What the !@#$%^&* are you talking about? Obviously zones don't need moderators, just ask Hockey Zone.
  4. Who's complaining and whining?
  5. Woah, how surprising is it that DBE would still have a blatantly now-illegal setup?
  6. Ever since I owned him. teeeheeafk
  7. You get enough exp from making kills defending or are fighting off people who suck. Needless to say there is little bonus exp to be made from a flag win, and that's fine.
  8. Hyperspace is written in C like most of the rest of ASSS.
  9. OR RESHIPPING
  10. Blah blah, I keep hearing talk about how great this "Project X" but it means nothing until the public sees it. Even so, I'm sure if it's actually any good, I'm sure whoever is developing could tell you that it's not easy nor simple.
  11. I guess there aren't going to be many takers for the new job opening.
  12. Kilo

    Best HS player

    You are all mostly terrible.
  13. What makes you think players matter? If people like what there is they will play and if they don't they won't. Why would anyone care if more people play or not? I've yet to see anyone do anything like what we've done. Yes, someone could, but I don't think you realize just how difficult it is. I'd like to see someone make a system as flexible as this one. Just so that if they thought it was easy I could say "I told you so." So true, he still won't nerf that blasted shredder.
  14. Uh, rly? This might be a record for since HS was back up.
  15. My prediction is that a future module will attempt to control this, until then, who cares? Fight fire with fire.
  16. Javelin is hardly useless in center. Obviously you have never seen anyone use one. In bases it's even better, do you even know what you're talking about? I also like you assume there is only one choice of weapons for a lot of these ships.
  17. Brain, the thing is necessary things should take up space too, so people that don't use the "necessary" things have a distinct advantage. Four repels + bricks + thors > necessary.
  18. That's why there are other items that can affect the other team through bricks. Use those more effectively and you have an advantage. Bomb-lines is a double edged sword, they DO work both ways, so that's not an advantage, unless your team is re!@#$%^&*ed and just runs into the destruction. Oh? Is that actually directed at me?
  19. Kilo

    Fix Your Zone

    ?go isn't really a server command, though. Fortunately for you, ASSS seems to already mimic it as one.
  20. I predict a website with this information soon enough. ..because ?iteminfo on all of the items is sooo much work.
  21. The only advantage defenders get is the fact that they can't be flanked. Any other "advantages" are really just other people making poor ship configuration choices or outright being richer and/or less stupid.
  22. I laugh out loud at the implications of what this squad will be based on its requirements. (Registration fee LOL)
  23. Then you run the risk of being warped against. That is all there is to it.
  24. mill: Then that's your fault for not having all three ships have anti.
  25. Kilo

    Fix Your Zone

    ^ lack of knowledge of SS protocol ITT
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