Y'all need to remember something, and that is what shark is good at (unique traits) - It is small - It has good base energy for its size - It has the best base recharge in the game, plus the best recharge per energy And now let's remember what other ships are good at - Equipping signature items - Equipping capacity items - Equipping l3 guns - Equipping l2-l3 bombs - Equipping a whole bunch of other items labeled for not ship 8 - Having either guns/bombs not move at the speed of SLOW It may or may not be the case that one set makes up for the other, but so what? Sharks are going to be popular in any case, they already have the WEAKEST offense of any ship, but in a basing game that doesn't really matter because no one seems to know how to fire weapons at them until they die. Shark is going to be the odd ship out (or in?) just because it doesn't follow the same rules the other ships do, and for that there is no simple solution to fix whatever is broken, though I'm not sure everyone agrees anything is really broken? P.S. Sharpflame, you are still terrible at this stuff, your at!@#$%^&*ude shows as much. Any random toying of the num pad by me would yield better results than you would obtain while trying.