Acer only questioning why people didn't deserve it = agreeing that they don't really want freq balancing anyway? Lolz. Stibbymicto making the critical error of misblaming and looking like a fool in the process. But yeah, coming from this zone, the majority of suggestions have hilarious flaws with them because subconsciously or not, people are only thinking about ways to get themselves more money. The more money people have the more hilarious they got (look at some of Unix's old suggestions.) If you don't like ideas being shot down then you actually have to think them through. This ISN'T a player-run zone, and it's interesting that you thought it would be. However that doesn't mean that the drive is chaotic, all things done come down to only a few goals: the game mechanics have to be relevant (overpowered items defeat the purpose of this zone), and the game has to be sustainable (don't require resets too often, people getting most expensive items too soon also defeats the purpose of the system), and when possible make it easy for new players to jump in. Most suggestions that are randomly thrown in front of me fail at least one if not all of those goals plus have had no other thoughts put into them, so they're generally shot down. A good idea is one that addresses all of those points or can account for failing one of them a very reasonable fashion. As for ammo, it did exactly what it was supposed to do, which is shift the focus from mindless kill-streak-bonuses to actual basing. If you liked mindless killing I offer no apology for defending the system because you can find that in other zones.