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Samapico

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Everything posted by Samapico

  1. gay
  2. I think the status of that 'compe!@#$%^&*ion' should be publicised more in the news.txt during the 2 weeks it is happening... most of the players doesn't check the forums.
  3. *throws chair out the window* ..... *notices Tempest was sitting on that chair and he got out the window with it* ..... ;-( ... my beer!
  4. canada ownz u!
  5. a weird plastic object on her desk, which looks like...
  6. ... he felt something in his pants... it was...
  7. a brick, which was owned by
  8. If you do have a firewall that is...
  9. right... wasn't sure anymore... %100 : music loop --- %101 stop --- %102 music 1 time ... [fixed previous post... now your post looks stupid MMav ]
  10. I suggest you use the ?savemacro and ?loadmacro commands. I also had this problem whenever I wanted to change macros or play with another profile... It's simple: You can set-up your macros in-game: type the text you want as macro, then instead of pressing 'enter' , press the macro key (LShift+F1 for example). Do that for all the macros you want, then type ?savemacro macrosetname1 (you can put whatever name you want) You can now load that macro set whenever you want by typing ?loadmacro macrosetname1 You can also make it so those macros are loaded automatically whenever you enter the game by using the auto-message box in your profile options. Put ?loadmacro macrosetname1 in that box (If you want to have multiple automessages, use \ between each command... not a /, but a \ ) If you want to modify the macros you've set up, just retype your message, press the macro button, resave the macro set Also, the macro set file created is a .mac file in your continuum root folder, you can open that file with notepad and view/print/modify it there Using those commands prevents the loss of macros, makes it easier to change macros, allows you to have multiple macro sets (for different zones or events for example) and allows you to load them easily in-game.
  11. Samapico

    OMG

    *rips the guts off a random squirrel with the toothbrush*
  12. Happened to me when I had dial-up connection and that the phone was picked up... or that something causing interference with the phoneline (aka that weird lamp with colored static electricity lightnings things in) was placed near a phone... :S ... I'd check for anything causing unstable connection
  13. Samapico

    OMG

    oh -*BAD WORD*-... someone give me a weapon!
  14. try %101, it stops the music...
  15. I did see some modifications that were made (in 17thnew2) but maybe not all yet ; from what I saw, it's an amelioration to the previous version, but in my opinion, it will never be better than the current map... I just can't imagine myself playing in another map than that... it ownz!
  16. hmm.. his parents were probably american... such stupidity can't be originating from Canada
  17. aaaaw..... I almost cried... *sniff* .... And It's a return to school for me too ; I won't have much free time to own you guys... I'll checkout the forums once in a while to drink some beer tho
  18. and this one is the most useless post of the topic
  19. duuuuuuuuude......
  20. she's hot $$$ canadian chicks
  21. Telson's my -*BAD WORD*-
  22. Some comments on this Friday's map... First of all, was there anything changed since last friday on that map? It doesn't seem so, and there was tons of good suggestions in one thread... So take a look at the picture and read my suggestions and give constructive comments... Green: current tubes bombs trajectory Purple: current paths to goal Yellow: current spawn area 1- The tube bombing is almost useless ; look at the bombs path (green lines)... it doesn't interfere at all with the other team balling. The nearest goal path entrance (purple lines) is far from the rain of bombs... It's just useful to defend your teamates getting followed when they want to go tube the ball. The red squares show where I would put an entrance to the goal path ; either move the entrance, or add an alternative shortcut entrance there. Plus it would give a meaning to the light blue area. 2- If the entrance of that goal path is changed, the spawning area (yellow circle) could be a bit extended to the blue circles area... The minimized spawning area sure adds some fun and surprises while spawning, but after spawning we should have at least some place to run if we spawned between 8 hungry frenzy javs... The blue circles may not be included in the spawn area, but at least it should be part of the central area, maybe with some obstacles... 3- I noticed most of the walls are double-tiled to avoid wallp!@#$%^&*es... I think that wallp!@#$%^&*es should be encouraged as it is a part of teamplay ; If a team manages to score fast by using wallp!@#$%^&*es, it's because they are organized and play as a team, which should be rewarded. Of course there may be 'some' spots where a wallp!@#$%^&* would be just lame... but it can't be worse than a tubep!@#$%^&*... That's pretty much all I wanted to say...
  23. Samapico

    Wow

    boob's plastic surgery have nothing to do with the kind of medical care the military doctors need to be trained at...
  24. Ice-demon, the cartoon in your sig is hilarious lol... been watching it for 5 minutes... OMG it's so stupid lololol
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