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Samapico

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Everything posted by Samapico

  1. The issue is fixed now anyway... Download should be available soon
  2. IE7 With no issues
  3. Switch your desktop to 32 bits
  4. Latest version uploaded (see just above this post) Most of the stuff should work normally. I did not test much the LVZ features; I know they are pretty bugged though. So don't download 3.1.15 if you're using LVZ features. This is why all these intermediary versions are not made available with the automatic updater built in DCME. -"Size" and "Step" captions on the tool properties toolbar have been restored. EDIT: WTF THEY WENT AWAY AGAIN, STUPID CAPTIONS -Fixed bug when drawing thick lines, or drawing lines with the Round option
  5. hmmm... --- Compression: 0 however. But lots of these kindo f things were fixed since 3.1.10, so yeah, give it a try.
  6. Still no news from MIke or Ghost SHip... this is getting frustrating
  7. lol
  8. Lol, did Ail screw something up?
  9. Samapico

    Forum name

    It doesn't say the basic objective / reason to exist of TCP: Create a new GAME, inspired by Subspace
  10. Lots of code indeed... As much work involved as in Hyperspace, probably
  11. If you find Curveball... that was the !@#$%^&*
  12. Found the source of non-unloading forms, and fixed. And uploaded. ..Apparently we can't draw lines larger than 3 tiles wide.. wtf. -Fixed Re-attached latest version
  13. http://i204.photobucket.com/albums/bb96/EyelessGrae/4chan/zergrush.jpg http://i171.photobucket.com/albums/u286/JohnPinto/1157491352108.jpg http://i265.photobucket.com/albums/ii239/w00tzorz/1201329046072.jpg
  14. 150 000$ a track... lolz. That's just ridiculous... I'd significantly increase the country's debt if I had to pay 150k for all my mp3's...
  15. I don't think the splash can be animated, though
  16. it stays in the task manager?? But I thought I made it any forms that were still loaded were unloaded before quitting (while giving an error about it) hmmmm... it does stay there... bleh... I noticed 3 error boxes popped up, but after clicking the second, it closed... hmm... I'll make it pop a single error , and only AFTER it unloaded them ...k should work now. But still, gotta fix the source of the problem too
  17. I used the default tileset from cont's graphics directory. As a side note when it says "eLVL data could not be saved because this map does not have a tileset" it should ask you whether you want to use the default tileset, instead of making the user manually import the default tileset. Fixed the issue concerning tilesets using the length encoding (aka when it says Compression = 1 in the log when importing it) Atleast I think it's fixed It was expecting a bfReserved value of 49720 when it was 8bit... Now I just set it as : if bfReserved is different than the size of the actual bitmap, try to get eLVL data. Give it a try... might want to try it with various tilesets too, with or without eLVL, see if it tries to load eLVL when there is none or things like that
  18. .12 and .13 had alot of incomplete features, but alot of fixes as well, so they were not "official". The auto-update gets 3.1.10.
  19. Apparently HS is on an imageshack server... :/
  20. You probably receive a message explaining why you got specced. Most common reason is lag. The message probably says something like "You were put in spectator mode due to high latency (C2S)" Or something like that. C2S means Client to Server, and S2C is server to client... But either way, there's not much you can do... Type ?ping and ?lag to get info on your current lag. Make sure no other programs that use the Internet connection are running at the same time. Try different zones, some might get you less lag. By the way, you don't have to close down the program to get back in a ship. Just press Esc, then a number from 1 to 8 to choose a ship. If you're too laggy, it will tell you that you can't get in the game. Which zone were you playing in? What kind of Internet connection do you use? Are you on wireless?
  21. Some kind of emulator...
  22. Exactly... that's what I suggested in my last post, not sure if anyone understood
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