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Everything posted by Samapico
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It wasn't in my throat, just in my mouth... inside the cheeks 'n stuff. Like the acid would be burning a bit. And yes I did wash it. The apple was straight from an... *checks FR-EN dictionary* orchard? Never even heard that word... anyway... We pretty much stole a bunch of apples in the night I'm not dead yet. And the feeling was similar, but less strong, than when my mouth is in contact with peanuts. I also have a non-threatening allergy to peanuts... i.e. I want to kill myself if I eat one, because it itches in my mouth and feels just awful, but I don't die or anything. Just smelling them annoys me. I would bet it's the same thing pretty much
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Right at the top of the page, if you click the bit SSFORUM logo, it brings you back to the main forum, that's how you don't give a !@#$%^&*. The 'Reply' button is not appropriate to display such opinions.
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Split-pot would be an idea, but I guess someone could simply kami to get his share
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Hmm, we'll have to put this one in the FAQ First thing to check would be to make sure you have write access to that directory. Right-click the continuum folder, go to properties, and make sure 'Read-only' is unchecked. If it's grayed, it's because some files or folders are read-only; uncheck it. Also, if you're not administrator, you should put Continuum somewhere you have write access (your 'My do!@#$%^&*ents' folder, for example), because there is a chance it won't be able to write stuff in Program Files. Usually, it's pretty safe to simply copy-paste the whole Continuum folder, but you could always uninstall and reinstall it. You might want to search around this forum a bit, I'm pretty sure this issue has been brought up before, and they might have better solutions than mine.
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But I fail to see how making up an organization would 'unify our contributions' any more than just working on projects ourselves. Also, the 2 clients in development you speak of (!@#$%^&*uming Subspace 2 and Discretion) don't have the same objective, and are not meant to have the same objective either. They are 2 completely parallel projects that don't need to be "unified". Most, if not all, projects in development around here are open-source, and anyone willing to help can participate. We wouldn't get any more human resources if we were to make that organization. Also, being an organization wouldn't make Priitk suddenly change his mind, he wouldn't suddenly give us the code or anything
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Getting closer... I would show you a screenshot, but for some reason, it screenshots it as a monochrome image... While it worked, region drawing was as fast as it could be, meaning there was no noticeable lag even with a huge number of regions. For some reason, however, it started doing these weird things... sometimes one or several layers freak out and become all white, or all black, and some don't draw... Weird stuff. On top of that, I can't get the memory to be released when closing the map... There must be some pointer somewhere, but I just can't find it. But it will work eventually. Hopefully. Loading hyperspace's map (with like 60 regions and tiles all over the place) was just as fast as loading any other map... so for that, it will be a huge improvement. That map took between and 120MB of memory, by the way. Not too bad, with all the stuff there is in it. There's a big chance that the next release will still have some glitches in the display, for not anything major. Like when you scroll around with the hand, some pixels don't get redrawn correctly, so you get several 1-pixel-large or 1-pixel-high small lines all over the place. Kind of ugly, but it's far from critical at the moment as I'm focusing on the bugs described above. That's all for today. By the way, school has started again, so I don't have as much time to spend on DCME as I used to at the end of August. There might be once or twice a week that I'll sit down to work on it.
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Its not Australia Its Austria. And even less Austrailia lol, yeah... someone needs an Atlas Having a "defined goal" doesn't mean anything... We don't need austrian paperwork to define a goal. No offense, but as far as I'm concerned, this all sounds pretty useless.
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check here for working directory servers: http://www.ssforum.net/index.php?showtopic=11952 Add them in [Directory] IP, all on the same line, separated by commas. You can leave the ones you have there, doesn't matter. Also, when downloading the zones list, make sure you're using one of the directory servers your zone is on. If that doesn't work, you're probably using a router: -Set [Misc] ServerIP to your real ip : http://www.whatsmyip.org/ -... why the !@#$%^&* is ServerIP commented out?
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where's the 'None' option? Also, what is your question? Is it "Do you like old facebook more than new?" or "Which is uglier?" or "Where do you spend half of your day?" ? I can only suppose that facebook changed their layout or something, since I never used, and will hopefully never use Facebook
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okok guys post your pics again so i can laugh at you
Samapico replied to Stoked's topic in Hyperspace
You still can't move your mouse of fractions of pixels, can you? -
The tubes are yours! You shall spread chaos and pestilence and reign as King of the tubes.
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Nah, it's completely unrelated... apparently calculating the ellipse itself takes a !@#$%^&*load of time, or it's drawing too many small lines. We'll have to check into that
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just fixed these
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I'm not sure about this, but I would think that the only thing possible would be to literally stop sending position packets of you to spectators... so even finding you manually would be impossible.
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One day, Priitk will activate his Trojan, and take over thousands of computers...
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What you're all witnessing is a topic being locked because all that was asked was answered
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Well, bots have things like sysop passwords, so we want it to be with someone we can trust
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Packed / PeX ... that sounds like what Priitk used to pack / compress / encrypt the exe data of Continuum.exe. It probably is scrambling some memory or something when you get in a ship (anti-cheat feature), and your AV probably detects that as a threat. AV's messing with Continuum isn't new though. With a bit of luck, you can just add it in the exceptions and it won't complain anymore. But I'm pretty sure that doesn't work for some other AV's messing with continuum; though they don't pop up an explicit warning like yours did, they just mess with the process and it gets stopped/restarted infinitely.
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In DCME, File -> Import Tileset... then select either a .bmp or .lvl file with a tileset. If you want to make your own from scratch, you need a 304x160 bitmap, color depth doesn't matter. There's also a tileset editor in DCME, which then allows you to edit individual tiles (or groups of tiles). The tile editor can crash easily though, so if you have a decent graphic editing software, I suggest you use that instead.
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I get that too But I don't have any missile to launch
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That would be 3pm EST? I'm up for that
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We just got a new internet setup here at our uni residences... Basically we have a normal ISP, instead of being plugged right through the school (which was really fast, but high packetloss from time to time, and big-!@#$%^&* firewall blocking lots of stuff). So hosting bots for me isn't much of a problem... Only thing is that while I sleep, the bots are offline. That would be somewhere around midnight to 8am EST during the week. But my computer wakes up automatically in the morning, and the bots are also started automatically on startup, so I don't forget to run them anymore Last I heard of Nurples (and that was long ago), he did not have the setup to host such bots anymore.
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With a completely off-topic and irrelevant post, at that. The topic was about an RPG thread, not an actual arena with sucky copy-pasted graphics from other games and rotating ships that make no sense (dudes going upside-down), if that's what you had in mind.