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Steigerwald

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Everything posted by Steigerwald

  1. Weird because i played the game before on the same computer same router and such nad now all a sudden this problem comes up
  2. all zones.
  3. Logging started (D7475V61) 16-12-2005 15:39:09 15:39:09 Display init 15:39:09 DirectDraw: Creating Direct draw object 15:39:09 DirectDraw: Enum modes 15:39:09 DirectDraw: 42 modes found 15:39:09 Loading menu 15:39:09 Asking setup 15:39:18 Sim::init 1008406 15:39:19 Sim::init done 1009297 15:39:19 2 1009422 15:39:19 Loading DLLs 15:39:19 Creating main window 15:39:19 Sound init 15:39:19 Loading sounds init 15:39:19 DirectSound: Reloading explode0.wa2 15:39:19 DirectSound: Reloading explode1.wa2 15:39:19 DirectSound: Reloading explode2.wa2 15:39:19 DirectSound: Reloading gun1.wa2 15:39:19 DirectSound: Reloading gun2.wa2 15:39:19 DirectSound: Reloading gun3.wa2 15:39:19 DirectSound: Reloading gun4.wa2 15:39:19 DirectSound: Reloading bomb1.wa2 15:39:19 DirectSound: Reloading bomb2.wa2 15:39:19 DirectSound: Reloading bomb3.wa2 15:39:19 DirectSound: Reloading bomb4.wa2 15:39:19 DirectSound: Reloading ebomb1.wa2 15:39:19 DirectSound: Reloading ebomb2.wa2 15:39:19 DirectSound: Reloading ebomb3.wa2 15:39:19 DirectSound: Reloading ebomb4.wa2 15:39:19 DirectSound: Reloading mine1.wa2 15:39:19 DirectSound: Reloading mine2.wa2 15:39:19 DirectSound: Reloading mine3.wa2 15:39:19 DirectSound: Reloading mine4.wa2 15:39:19 DirectSound: Reloading thor.wa2 15:39:19 DirectSound: Reloading ebombex.wa2 15:39:19 DirectSound: Reloading xradar.wa2 15:39:19 DirectSound: Reloading stealth.wa2 15:39:19 DirectSound: Reloading cloak.wa2 15:39:19 DirectSound: Reloading antiwarp.wa2 15:39:19 DirectSound: Reloading multion.wa2 15:39:19 DirectSound: Reloading multioff.wa2 15:39:19 DirectSound: Reloading off.wa2 15:39:19 DirectSound: Reloading warp.wa2 15:39:19 DirectSound: Reloading repel.wa2 15:39:19 DirectSound: Reloading burst.wa2 15:39:19 DirectSound: Reloading decoy.wa2 15:39:19 DirectSound: Reloading hum.wa2 15:39:19 DirectSound: Reloading rev.wa2 15:39:19 DirectSound: Reloading thrust.wa2 15:39:19 DirectSound: Reloading bounce.wa2 15:39:19 DirectSound: Reloading prize.wa2 15:39:19 DirectSound: Reloading flag.wa2 15:39:19 DirectSound: Reloading wall.wa2 15:39:19 DirectSound: Reloading rocket1.wa2 15:39:19 DirectSound: Reloading rocket2.wa2 15:39:19 DirectSound: Reloading alarm.wa2 15:39:19 DirectSound: Reloading throw.wa2 15:39:19 DirectSound: Reloading ballbnc.wa2 15:39:19 DirectSound: Reloading catch.wa2 15:39:19 DirectSound: Reloading warppnt.wa2 15:39:19 DirectSound: Reloading victoryl.wa2 15:39:19 DirectSound: Reloading victory.wa2 15:39:19 DirectSound: Reloading goal.wa2 15:39:20 Setting display mode 15:39:20 DirectDraw: Uninit 15:39:20 DirectDraw: Setting normal cooperation level 15:39:20 DirectDraw: SetMode(1600,1200,1,1) 15:39:20 DirectDraw error DirectDraw::SetDisplayMode 80004001 15:39:20 DirectDraw: Failed to set mode 1600x1200 1 1 15:39:20 DirectDraw: Uninit 15:39:20 DirectDraw: Setting normal cooperation level 15:39:21 DirectDraw: Pixelformat 60 0 8 0 0 0 0 15:39:21 DirectDraw: Video mode 1280x1024 8 bits; 1 bytes; Flipping 15:39:21 Loading graphics 15:39:21 DirectDraw: Created sprite tallfont.bm2 384x192 15:39:21 DirectDraw: Created sprite tallfont.bm2 384x192 (system memory) 15:39:21 DirectDraw: Created sprite tallfontf.bm2 192x288 15:39:21 DirectDraw: Created sprite tallfontf.bm2 192x288 (system memory) 15:39:21 DirectDraw: Created sprite tiles.bm2 304x160 15:39:21 DirectDraw: Created sprite over1.bm2 240x32 15:39:21 DirectDraw: Created sprite over2.bm2 320x96 15:39:21 DirectDraw: Created sprite over3.bm2 240x32 15:39:21 DirectDraw: Created sprite over4.bm2 480x192 15:39:21 DirectDraw: Created sprite over5.bm2 320x480 15:39:21 DirectDraw: Created sprite prizes.bm2 160x16 15:39:21 DirectDraw: Created sprite flag.bm2 160x32 15:39:21 DirectDraw: Created sprite goal.bm2 144x32 15:39:21 DirectDraw: Created sprite wall.bm2 160x32 15:39:21 DirectDraw: Created sprite mines.bm2 160x128 15:39:21 DirectDraw: Created sprite bombs.bm2 160x208 15:39:21 DirectDraw: Created sprite shrapnel.bm2 80x48 15:39:21 DirectDraw: Created sprite bullets.bm2 20x50 15:39:21 DirectDraw: Created sprite ship1.bm2 360x144 15:39:21 DirectDraw: Created sprite ship2.bm2 360x144 15:39:21 DirectDraw: Created sprite ship3.bm2 360x144 15:39:21 DirectDraw: Created sprite ship4.bm2 360x144 15:39:21 DirectDraw: Created sprite ship5.bm2 360x144 15:39:21 DirectDraw: Created sprite ship6.bm2 360x144 15:39:21 DirectDraw: Created sprite ship7.bm2 360x144 15:39:21 DirectDraw: Created sprite ship8.bm2 360x144 15:39:21 DirectDraw: Created sprite warppnt.bm2 160x16 15:39:21 DirectDraw: Created sprite spark.bm2 400x40 15:39:21 DirectDraw: Created sprite damage.bm2 320x32 15:39:21 DirectDraw: Created sprite king.bm2 160x16 15:39:21 DirectDraw: Created sprite turret.bm2 320x200 15:39:21 DirectDraw: Created sprite turret2.bm2 320x32 15:39:21 DirectDraw: Created sprite powerb.bm2 160x48 15:39:21 DirectDraw: Created sprite explode2.bm2 320x880 15:39:21 DirectDraw: Created sprite empburst.bm2 400x160 15:39:21 DirectDraw: Created sprite repel.bm2 480x192 15:39:21 DirectDraw: Created sprite explode0.bm2 112x16 15:39:21 DirectDraw: Created sprite explode1.bm2 288x288 15:39:21 DirectDraw: Created sprite bombflsh.bm2 48x8 15:39:21 DirectDraw: Created sprite warp.bm2 288x144 15:39:21 DirectDraw: Created sprite ssshield.bm2 160x16 15:39:21 DirectDraw: Created sprite icons.bm2 234x144 15:39:21 DirectDraw: Created sprite icondoor.bm2 132x26 15:39:21 DirectDraw: Created sprite disp.bm2 84x68 15:39:21 DirectDraw: Created sprite engyfont.bm2 160x24 15:39:21 DirectDraw: Created sprite hlthbar.bm2 232x28 15:39:21 DirectDraw: Created sprite led.bm2 70x10 15:39:21 DirectDraw: Created sprite shield.bm2 160x16 15:39:21 DirectDraw: Created sprite super.bm2 160x16 15:39:21 DirectDraw: Created sprite dropflag.bm2 160x16 15:39:21 DirectDraw: Created sprite warppnt.bm2 160x16 15:39:21 DirectDraw: Created sprite kingex.bm2 160x16 15:39:21 DirectDraw: Created sprite radarv.bm2 7x62 15:39:21 DirectDraw: Created sprite radarh.bm2 75x7 15:39:21 DirectDraw: Created sprite spectate.bm2 88x8 15:39:21 DirectDraw: Created sprite gradient.bm2 14x8 (system memory) 15:39:21 DirectDraw: Created sprite colors.bm2 128x40 (system memory) 15:39:21 DirectDraw: Created sprite bg01.bm2 64x64 15:39:21 DirectDraw: Created sprite bg02.bm2 64x64 15:39:21 DirectDraw: Created sprite bg03.bm2 64x64 15:39:21 DirectDraw: Created sprite bg04.bm2 120x56 15:39:21 DirectDraw: Created sprite bg05.bm2 64x64 15:39:21 DirectDraw: Created sprite bg06.bm2 96x96 15:39:21 DirectDraw: Created sprite bg07.bm2 96x104 15:39:21 DirectDraw: Created sprite bg08.bm2 40x40 15:39:21 DirectDraw: Created sprite bg09.bm2 110x88 15:39:21 DirectDraw: Created sprite bg10.bm2 115x92 15:39:21 DirectDraw: Created sprite bg11.bm2 152x152 15:39:21 DirectDraw: Created sprite bg12.bm2 112x96 15:39:21 DirectDraw: Created sprite bg13.bm2 78x81 15:39:21 DirectDraw: Created sprite bg14.bm2 120x104 15:39:21 DirectDraw: Created sprite star01.bm2 21x21 15:39:21 DirectDraw: Created sprite star02.bm2 9x9 15:39:21 DirectDraw: Created sprite star03.bm2 7x7 15:39:21 DirectDraw: Created sprite star04.bm2 9x9 15:39:21 DirectDraw: Created sprite star05.bm2 7x7 15:39:21 DirectDraw: Created sprite star06.bm2 14x14 15:39:21 DirectDraw: Created sprite star07.bm2 20x20 15:39:21 Init completed 15:39:23 DirectDraw: Reloaded sprite nov2005.lvl 304x160 15:39:23 Extracting zones\SSCU RedStar\legpub.lvz 15:39:23 Extracting zones\SSCU RedStar\jackpot2.lvz 15:39:23 Extracting zones\SSCU RedStar\redstar.lvz 15:39:23 Extracting zones\SSCU RedStar\newnoflags.lvz 15:39:23 DirectDraw: Created sprite rspubcreds.bmp 567x567 15:39:23 DirectDraw: Created sprite 0.bmp 6x9 15:39:23 DirectDraw: Created sprite 1.bmp 7x9 15:39:23 DirectDraw: Created sprite 2.bmp 6x9 15:39:23 DirectDraw: Created sprite 3.bmp 6x9 15:39:23 DirectDraw: Created sprite 4.bmp 6x9 15:39:23 DirectDraw: Created sprite 5.bmp 6x9 15:39:23 DirectDraw: Created sprite 6.bmp 6x9 15:39:23 DirectDraw: Created sprite 7.bmp 6x9 15:39:23 DirectDraw: Created sprite 8.bmp 6x9 15:39:23 DirectDraw: Created sprite 9.bmp 6x9 15:39:23 DirectDraw: Created sprite jpbg.bmp 88x15 15:39:23 DirectDraw: Created sprite jpbgn.bmp 54x15 15:39:23 DirectDraw: Created sprite redstar.bmp 728x203 15:39:23 DirectDraw: Created sprite noflags.png 150x60 15:39:23 DirectDraw: Created sprite noanti.png 150x60 15:39:23 Reloading sounds 15:39:23 Reloading graphics 15:42:17 STaskout 1->0 15:43:26 STaskout 0->1 15:43:27 DirectDraw: Surfaces restored 15:43:27 Reloading graphics 15:43:27 Reloading sounds 15:50:06 STaskout 1->0 15:50:19 WARNING: Disconnected from server 0 1670016 16:29:37 STaskout 0->1 16:29:39 DirectDraw: Surfaces restored 16:29:39 Reloading graphics 16:29:39 Reloading sounds 16:29:43 DirectDraw: Uninit 16:29:43 DirectDraw: RestoreDisplayMode 16:29:43 DirectDraw: Releasing clipper 16:29:43 DirectDraw: Releasing palette 16:29:43 DirectDraw: Releasing master palette 16:29:43 DirectDraw: Releasing back buffer 16:29:43 DirectDraw: Releasing primary surface 16:29:43 DirectDraw: Setting normal cooperation level 16:29:43 DirectDraw: Releasing direct draw object 16:29:44 Display init 16:29:44 DirectDraw: Creating Direct draw object 16:29:44 DirectDraw: Enum modes 16:29:44 DirectDraw: 42 modes found 16:29:44 Loading menu 16:29:44 Asking setup 16:30:26 DirectDraw: Uninit 16:30:26 DirectDraw: Setting normal cooperation level 16:30:26 DirectDraw: Releasing direct draw object
  4. Actually it happens on another computer on the same connection. I will turn on the continuum loggin but I do not know how to do this. Could you help me out. MSN :steigerwald@gmail.com
  5. I do not know if this has to do with the "endless loop" someone was referring to but in my case here is what happens. 1) Enter a zone. Play for a little. 2) At Random times, the game enteres the "Entering Arena" Screen which never ends. 3) I quit and the same problem occurs.
  6. isnt 3d gona look retarted?
  7. are there any good ones worth a look comming out. i dont like most zones now a days mostly all boring... leave a post and tell me what zone i shud try
  8. Lag?
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