Hey, I started a new topic about the credit system, this is an idea kick me put in a different topic. I have an idea for a bot. Have another 24/7 bot, but with a credit feature for buying stuff, ya know. Have like, per kill, 10 creds and per death, 2 creds, and 40 creds per goal or something in that nature. It will possibly encourage other players to play the zone more often, wanting to buy items (such as super, points, w/e) or for simply bragging rights. For events, make them worth credits rather than points, making buyables more flexable. Some people don't really care about the points, so instead, they could buy super, or shields (if possible), rockets, OR buy the points from the credits system. You should increase the cost of points for each item in the ?buy menu, or get rid of it all togethor and stick with the credit idea. IMHO, I prefer the credit/buyable bot idea. I think credits earned should be based on flagging (maybe you earn points based on jackpot size, and the periodic rewards thats comes from owned flags). As well, bonus credits are earned when you are at the top of certain statistics (wins, points, ratio, etc) The credits can be used for certain things .... some examples that i've heard are super rockets bursts global engine shutdown global energy loss sheilds downgrades (this may not work in deva ... as the ships are not really downgradable ... it'll cause weird problems) bricks Please post any comments about this