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- 3 replies
- 797 views
On the main Forum page (http://www.ssforum.net/index.php) there're a few too many 's in the Technical Support Listing, making it look funny <tr> Â Â Â Â Â <td class="row4" align="center"><img src='style_images/SSForum-286/bf_nonew.gif' border='0' Â alt='No New Posts' /></td> Â Â Â Â Â <td class="row4"><b><a href="http://www.ssforum.net/index.php?showforum=7">Technical Support</a></b><br /> <span class='desc'>Continuum's Technical Support Forum <br /> For Server help, click <a href='http://forums.minegoboom.com/index.php'>Here</a> <br /> <BR><br /> Â Â <…
Last reply by Dav, -
- 9 replies
- 501 views
OOoooh I got a smilie you must add to the forum http://www.thedoctorslounge.net/downloads/smilie/thumbs-up.gif <3 Google search -MMaverick
Last reply by Dav, -
- 0 replies
- 714 views
Mystic Kingdom 2 ============ We need development members (dev) we are looking for: GFX (orginal gfx only) SFX Mappers With the MK2 coming closer we need development members for the quests, the maps. The zone needs spell gfx and sounds aswell as maps for the world of Mystic Kingdom. Send an email to Slicer666@msn.com with a sample of your work and incame nick name. I will get back to you. - Slicer
Last reply by Slicer, -
- 4 replies
- 1.1k views
Hey guys this is me again, well im not going to say who i am but maybe u can figure it out by my name but u all should have known i couldnt have been :muhah: becuase i have i can go around ur bans but i decided not to aggrivate u guys anymore. but enough of the past, here is the big scoop. I know there has been alot of buzz about this new version of Mystic Kingdom (MK) coming out named mystic kingdom 2 (mk2). Well my partners and I have gone through great risks to deliver this information to the public. The early version of this new Mystic Kingdom is in the arena #fusion. So if your going to be in SSZ Mystic Kingdom, dont forget to checkout .?go #fusion. Second scoop is …
Last reply by PoLiX, -
LOS ANGELES (Reuters) - A group supporting natural breasts has staged a street protest in Hollywood against a U.S. military policy offering free breast implants to female soldiers. http://news.yahoo.com/news?tmpl=story&u=/n...oe_life_breasts
Last reply by Aileron, -
- 5 replies
- 1.3k views
http://img69.exs.cx/img69/7638/aproval_vs_...;lert_chart.gif each terror alert people stop caring!
Last reply by Zetirix, -
Interesting
by PoLiX- 1 reply
- 649 views
Every Coordinate is 52x52 A1 = 0,0 - 51,51 But T is only 35,52. It's 17 tiles skinnier then any other coordinate on the map. Nothing important really, just noticed it when working on a bot. Oh, and there is over 1million tile spaces on a single map. That's a lot of space to work with.
Last reply by ZiGNoTZaG, -
- 12 replies
- 2.2k views
I need a map maker. I have all the setts ready but i need a map maker to make a CTF Map. Someone says my super zone is not going to go anywhere. So i decided on CTF also. If you would like to be my Map Maker please email me at BDwinsAlt@hotmail.com or MSNM with that address. I will be getting a fast server soon so please be patient.
Last reply by ZiGNoTZaG, -
- 5 replies
- 1.3k views
I think its a good idea to make the client modular so you can add modules, and then make it open source
Last reply by Miesco, -
- 0 replies
- 622 views
SSN Ghost Recon (and GR-Beta) are looking for expirenced development members to help us with the zone. If you can make maps/lvzs/tiles/gfx/sfx/ect. and are willing to help us out, then please post here with what you can do, and a sample of your work. Or...Tell me if you have it up on a zone already, and were, then ill check there. Thx. Ghost Recon Staff
Last reply by Confess, -
- 17 replies
- 3.1k views
For some reason, when connecting, I don't recieve a password response packet from the server. This is my log (number to the right is tick count):4559375: Log started 4559381: Creating socket 4559405: Connection object constructed 4560100: Connection established 4560104: SendEncryptionRequest 4560316: OnPacketSyncRequest 4560318: SendSyncResponse 4560525: OnPacketEncryption 4560528: InitEncryption 4560530: SendP!@#$%^&*word 4560534: Encrypt 4560536: SendSyncRequest 4560540: Encrypt 4560741: Decrypt 4560743: OnPacketSyncResponse 4563705: Decrypt 4563708: OnPacketDisconnect 4563811: Deleting socket 4563920: Log endsI thought perhaps my password packet is somehow wringly …
Last reply by emileej, -
- 6 replies
- 1.4k views
My struct: typedef struct SEncryptionRequestPacket{ Uint8 type; //0x00 Uint8 subtype; //0x01 Uint32 key; Uint16 version; //0x0001 }TEncryptionRequestPacket;And its use: void CSSConnection::SendEncryptionRequest(){ Log("SendEncryptionRequest"); ClientPackets::TEncryptionRequestPacket packet; packet.type=0x00; packet.subtype=0x01; packet.key=-(rand() % 0x7FFFFFFF); packet.version=0x0001; //<debug> char buff[11]; Log(((string("Sending ")+itoa(sizeof(ClientPackets::TEncryptionRequestPacket),buff,10))+" bytes").c_str()); //</debug> socket->Send((const char*)&packet,sizeof(Clie…
Last reply by emileej, -
- 4 replies
- 1.2k views
When I send reliable packets to the server I don't get an ansver :/ This is my net log (Note: packets sent after encryption kicks in are logged _before_ they're encrypted):Core [ 8] 0 0x1 0xd7 0xff 0xff 0xff 0x1 0 Server [ 6] 0 0x2 0x29 0 0 0 Core [107] 0 0x3 0x1 0 0 0 0x9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0x75 0x73 0x65 0x72 0 0x74 0x20 0x69 0x6e 0 0 0 0x74 0x13 0x77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0x24 0x48 0 0 0 0xf0 0 0 0 0 0 0 0x74 0x86 0 0 0 0xbc 0x1 0 0 0x2b 0x2 0 0 0x24 0x48 0 0 0 0 0 0 0 0 Core [ 14] 0 0x5 0x4e 0x71 0x45 0 0x2 0 0 0 0x1 0 0 0 Server [ 10] 0 0x6 0x11 0x8b 0xde 0xfc 0x77 0x8c 0xff 0xdc Core [107] 0 0…
Last reply by emileej, -
- 27 replies
- 2.7k views
After working two years in a hospital, I'm thinking of maybe a change that can be made to health care all over the world. I'm thinking that Emergency Rooms should be given the perrogative to turn away patients with minor injuries. See, ERs function under treat first, pay later. With somebody suffering a stroke or cardiac arrest, this is undoubtedly the proper approach. However, I'm thinking along the lines of those with an infection, minor laceration, twisted ankle or the like. Such patients can wait to receive their care, and it would probably be better for all of use if they were sent to some kind of outpatient facility. Your thoughts?
Last reply by Aileron, -
- 3 replies
- 1.1k views
If you followed the whole story, what are your opinions on it? For or against Chavez? I'm glad he stays, for my part.
Last reply by Dr.Worthless, -
- 3 replies
- 934 views
My packet:0 0x1 0 0 0xd7 0xff 0xff 0xffI don't get any reply from the server and I'm thinking I might have inderecly changed something in my connect request packet.
Last reply by emileej, -
- 4 replies
- 1.1k views
Ok I know how to make the packets and send them, so I only need to ask protocol questions, which do not regard perl. When I send a client key packet (00 01), I receive a sync request (00 05) packet, that is all I receive. Is this suppost to happen?
Last reply by Miesco, -
creds plugin
by Dav- 2 replies
- 922 views
is there any way to make items available only to one freq using this plugin? Any help will be greatly apreciated because i cant see any way to do it myself (have had a few ideas though)
Last reply by Dav, -
- 7 replies
- 1.5k views
For my latest work in SSZ Flag-*BAD WORD*- a bot plugin is required to *setship any shark that aquires flags twice so that the flag(s) they collect become neuted. This is to make sharks unable to carry flags. I am not going to reveal my reasons for needing this plugin just yet as i feel it will reveal too much about the new settings i am working on but if your interseted in helping i will tell you with a PM. If you are able to help please message me using the forums message system. Thankyou - Dav
Last reply by Dav, -
- 14 replies
- 2.2k views
Don't expect too much. Gonna be busy with the finals and yeah. Just making this so I have something else to do over vacation. I'm bored, so I'm showing you this
Last reply by shazbot, -
- 6 replies
- 1.3k views
Yea well, im playing mostly dsb, and for the ones who are used to it, the pratices requiert someone who time, because they arent hosted by any op, only players get togheter and pratice, so it would be nice if we could have the timer like when you are mod for yourself, would be very useful according timing is annoying and easy to forget when you are into your game
Last reply by Xen, -
Is there anyone working on a lagbot, or are there any plans for one?
Last reply by Faither, -
- 4 replies
- 1.2k views
Hi. Me again. So far I am only trying to connect my socket to the 17th Parallel server, send an encryption request to the server and listen for replies. I get no winsock errors when connecting or sending, but still I recieve no reply from the server. So I thought it might just be some problem with my conn (I know its far fetched since we're talking UDP datagrams here) and therefore would like some of you to run the damm thing and see if you get any response at all... [edit] The packet I'm sending is: 0x00 0x01 -(rand() % 0x7FFFFFFF) 0x0001 [/edit] some_bot.bot
Last reply by emileej, -
- 10 replies
- 1.6k views
For my bot core I would like to use the encryption / decryption routines coded by Snrrrub and used in LogicBot. Pretty please?
Last reply by emileej, -
- 14 replies
- 1.9k views
I have read the subspace protocol page on catid's website, I just do not know how to implement the login procedure as it would look when you send it. I am making a bot core in perl, for my own personal use. An example of what I do not get would be the key exchange. :Key exchange 00 01 - Connection request 00 01 NOTE: Key must be negative, Encryption type = 1 for SubSpace 00 02 - Connection affirmation 00 02 NOTE: Key will be unary -SentKey Now how would I send this to the server? Would I send it as "00 01 -04 1"? I do not know how to implement this. Could you please tell me how, maybe a code example (don't matter what language) wi…
Last reply by Smong,