⛊ Quigybobo Posted 8 hours ago Report Posted 8 hours ago Major update (Videos on discord) — Ship physics now feel more authentic to the original game, every key binding mirrors Continuum's defaults (changeable in options), and the zone editor gets a full preset save/load system. Physics Overhaul • Corrected the SS→BA conversion factors. • Validated against dotproduct (1:1 SS physics) and Continuum binary analysis • All 8 hull classes recalibrated: speed, thrust, gravity, gravity_top_speed, burst_speed • All SVS variant blocks updated • Weapon speeds recalibrated across all 6 weapon types • Ships should now feel like actual Subspace/Continuum movement Continuum-Mirror Keybindings • Every key now matches the Continuum client's default keyboard layout • Home=Stealth, Shift+Home=Cloak, End=XRadar, Shift+End=AntiWarp F3=Rocket, F4=Brick, F5=Decoy, F6=Thor, Shift+Delete=Burst • Shift+Ctrl=Repel, Shift+Tab=Mine, Delete=Multifire • [/]=Cycle consumables, Backspace=Camera reset • Tutorial overlay and HUD updated to show all new bindings • Veterans can drop in and their muscle memory works instantly Zone Preset System • Save current zone config as a named preset (Ctrl+N) • Browse and load presets (Ctrl+P) • Import/export presets as .toml files for sharing (Ctrl+I/Ctrl+E) • Delete, rename presets from the browser • Title bar shows active preset name or [Custom] if modified • Share your zone configs with other players Also in this build • SVS is the only reference source for ship values for testing physics. Beyond Aphelion v0.5.2 https://discord.gg/XUWxsvDPmd The Shifts Of Fortune Test The Liabilities Of Friends.
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