kentbrockman Posted January 24, 2004 Report Posted January 24, 2004 we are having enough troubles getting people to attach when someone calls as it is... what actual purpose is raising sharks bounty to attach by 9 points, other than to stop my bricking? 32 or 33 is a lot more understandable. Quote
Delic Posted January 24, 2004 Report Posted January 24, 2004 The whole setup of pub sucks and makes no sense. Quote
Yupa Posted January 24, 2004 Report Posted January 24, 2004 it's just to stop the bricking funny how people want to stop things that are totally gay, isn't it? Quote
Tipme Posted January 24, 2004 Report Posted January 24, 2004 you can thank meWarbird:35 1 rep, 1 burst , should be half way betweenJav:32spider: kept at 40, yyou know why..the bursts and stufflevi:35...a brick...and a thor...guessing maybe half wayterrier:40 ok..now the reason this posts exist..i was playing a game where these 3 freakin terriers kept repping and repping..dying..attaching...was so fuking annoying...couldnt move..if i fired a bomb..it'll just go back with me into a wall..thus..i die by their BURST..yes terriers have burst too..lets not forget...plus their 2 reps..so im saying..it should be 40 with spiderWeasel:...umm 32Lanc:not 32...but not 40 either...i dunnoShark:40....bricks....need i say more Quote
Delic Posted January 24, 2004 Report Posted January 24, 2004 Smart thing to do would be to... DELETE PUB AND REPLACE IT WITH OLD PUB KTHXBAI! Quote
kentbrockman Posted January 24, 2004 Author Report Posted January 24, 2004 just to check... im the only bricker, right? if no, who else? if people have to work so much to attach to someone, they are going to fly in the middle and kill instead. im not trying to defend my rights to brick (though its an advantage through this), but I for one hate the center killers... which makes it even worse, you have to fly in the center for so long gaining bounty, and in that time your attacked! i demand to hear Meodea's response on this! and just to ask: is this one of those 2 week trial things, or permanent? Quote
Cid Firefist Posted January 24, 2004 Report Posted January 24, 2004 Yeah the spider is totally -*BAD WORD*-ed up too. I don't know what the bounty is to attach but I do know that it blows donkeys when the enemy is about to score and you want to attach to burst and it won't let you. 17th gets worse and worse EVERYDAY! Who is doing all this? Vile? Dammit, 17th should be a democracy, not a dictatorship. Why not have the votebot thing come back so we can vote on all the changes beforehand? Quote
kentbrockman Posted January 24, 2004 Author Report Posted January 24, 2004 i just tested something... its faster to fly the shark all the way to the enemy base, then it is to gain 10 bounty points. screw attaching. Quote
SeVeR Posted January 24, 2004 Report Posted January 24, 2004 A wise man named Night Dragon once said something like, "making ships weaker or basic operations harder just causes people to get upset and makes gameplay less enjoyable" and its completely true. If anything about any ship seems too good at times then make other ships better to counter the problem instead of taking the easy route and removing something or changing to make a ship weaker. Quote
madhaha Posted January 24, 2004 Report Posted January 24, 2004 Jim don't be silly. Any change in either direction of the power balance will piss people off. What you're suggesting is 17th should progress to become a supership zone as we up the settings until they're balanced. BAD idea. http://www.ssforum.net/index.php?showtopic=2286 Oh look who's idea got used (scroll down till you see my name) Yes it was my fault and I'll justify it: teams now have to GREEN again. You can't just hammer the attach button anymore. Enemies stay dead for a certain amount of down time. Skilled special users like spiders and sharks that stay alive get a constant supply due to increased greening. Its not a penaulty, its just a shift back to the old gameplay style and I like it. You may continue whining Quote
Yupa Posted January 24, 2004 Report Posted January 24, 2004 I don't remember constant attachments being a problem with the old settings nor do I remember brick problems Quote
Guest ninja ant Posted January 25, 2004 Report Posted January 25, 2004 I think that using a higher bounty to prevent people from attaching quickly is smart..... and the fact that no one can make a clear case as to why it's a bad thing means it's probably a good idea. I would observe, however, which ships tend to get used the most, and which do not. Why are some being neglected? I see wb, lev, and spider being used the most. Am I wrong? -ninja ant aka klauss aka schlagzeug Quote
Delic Posted January 25, 2004 Report Posted January 25, 2004 This current pub shipset has made everything so re-*BAD WORD*-ed. It's stupid, it's sad. There will be problems like this forever with this shipset. Why not teach the newbies how to play with a shipset that has some balance and a shipset that can be called a 17th Parallel shipset <3 We won't get anywhere with this shipset, that's what I know. Quote
SeVeR Posted January 25, 2004 Report Posted January 25, 2004 Yeah i don't really care anymore.. its too wrong as it is. You can all go to -*BAD WORD*-, i'll c u there 9am tomorrow. Quote
Guest Mister Jones Posted January 25, 2004 Report Posted January 25, 2004 Attaching quickly makes the long goal room battles more intense. They used to go on for quite a while. The increased bounty requirements have done nothing but aggravate players, like me, who like constant action. There was nothing wrong with the previous bounty requirements and I don't remember anyone complaining about them. By the way why can't WB's buy brick anymore? Quote
madhaha Posted January 25, 2004 Report Posted January 25, 2004 Shipset = ships.bm2Ship SETTINGS. There's a difference Mister Jones: Bricks can not be bought in any ship. You would know this if you typed ?buy. Yet another unannounced change... On a similar note, weasel no longer requires energy to cloak. I disagree with your view on base battles. They weren't intense, they were simply a deadlock with people hammering F7 and unloading all their weapons in the shortest time possible before dying. Now the base battles are tense because you don't know when re-inforcements will arrive and that each death is going to cost you. In my opinion this means more skill is involved and more thought goes into how you kill your opposition. It also makes spider/terrier/shark rushing less feasible. Is it really that fun playing who can brick furthest? This style of gameplay can be found in many other zones such as EG. I don't see why any player would enter 17th for pure action given the choices availible. Quote
DaKillaRoach Posted January 25, 2004 Report Posted January 25, 2004 just to check... im the only bricker, right? if no, who else? if people have to work so much to attach to someone, they are going to fly in the middle and kill instead. im not trying to defend my rights to brick (though its an advantage through this), but I for one hate the center killers... which makes it even worse, you have to fly in the center for so long gaining bounty, and in that time your attacked! i demand to hear Meodea's response on this! and just to ask: is this one of those 2 week trial things, or permanent?Your the only bricker? where the -*BAD WORD*- you get that from? Just cause you brick more than others doesnt make you the only bricker. Dont think everything shark related revolves around you. I cant see a problem with thisbounty thing, it makes no difference to me, I dont attach anyway, gets me killed Once again mad makes a good point. Still think we should go back to old settings. Screw everyone whining, theydo that anyway! Bring back good settings, lets play some proper 17th parallel, and ignore and forget those who dont like it, tough -*BAD WORD*- to them. Go Mad! Quote
Delic Posted January 26, 2004 Report Posted January 26, 2004 Shipset = ships.bm2Ship SETTINGS. There's a difference Shipset is short for shipsettings. Quote
Cid Firefist Posted January 26, 2004 Report Posted January 26, 2004 ScoreBot> There is currently one vote running. Vote by typing !vote [your vote]: ScoreBot> Should the attach bounty be lower? [!vote yes / !vote no] Quote
Vile Requiem Posted January 26, 2004 Report Posted January 26, 2004 Scorebot is what's known as "Perni es kewl" Quote
Delic Posted January 26, 2004 Report Posted January 26, 2004 Vile, you're the one who made this change, correct? I don't understand what you were thinking o.O Quote
Telson Posted January 26, 2004 Report Posted January 26, 2004 just to check... im the only bricker, right? if no, who else? if people have to work so much to attach to someone, they are going to fly in the middle and kill instead. im not trying to defend my rights to brick (though its an advantage through this), but I for one hate the center killers... which makes it even worse, you have to fly in the center for so long gaining bounty, and in that time your attacked! i demand to hear Meodea's response on this! and just to ask: is this one of those 2 week trial things, or permanent?lol wtf so you forgot about me already? Yea im not sure about the 40 bty either.. but hey i like to try new things... 40 bty hasn't stopped me from bricking the entrance or anything more... but i do think the ships with 40 bty should get more specials, just to even it out Quote
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