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Posted

I installed windows XP and got it all setup and ran continuum and got horrible fps for the computer i was on.

 

I have a 8600GT vid card and a 5000 64 X2 Athlon processor with all the latest drivers and latest directX and I am getting below 30-40fps on maps with many tiles. My crappy laptop runs continuum better. O_o

 

I checked my CPU usage while playing the game and it is high. Continuum is using like 50% of my processor. When I play counter strike source with 11 bots it doesn't even use that much!

 

Here are some things I did that didn't work.

  • checked avoid page flipping
  • checked disable clipping
  • checked no frame limit
  • lowered resolution
  • set to 8 bit color
  • set to windowed mode
  • software emulation
  • disabled sound
  • killed all other programs
  • updated bios
  • reinstalled nvidia drivers
  • reinstalled directX

 

These are all topics with the same problem.

http://www.ssforum.net/index.php?showtopic=20155

http://www.ssforum.net/index.php?showtopic=7578

http://www.ssforum.net/index.php?showtopic=20012

http://www.ssforum.net/index.php?showtopic=9878

All these people are having the same problem, and there is no clear answer.

 

Is it something wrong with continuum or the hardware some of us are on? How can we fix this?

 

And people who say the human eye cannot tell the difference between 30-40fps and 60-70fps are right, but wrong in this case. Movies are mostly at 30fps and it looks fine, but that is because they have motion blur. Computer games do not have motion blur and thus need a higher fps to make it look fluid.

Posted

Well, Continuum itself is indeed part of the problem. It eats CPU like no other. I think many other people had problems with that particular video card :/

 

reinstalled nvidia drivers
Reinstalled the same drivers, or did you check for the latest version?
Posted
I too want a solution to this... so god!@#$%^&* annoying. I get better fps in a 3d game than a 2d game.

 

Yea same with me.

Posted

If you are getting 20-40 you are at an disadvantage to people at 60fps.

If you are averaging 30 fps, and the opponent is averaging 60fps, the opponent is seeing you 2 times more than you are seeing them. They are getting updated on the battle situation twice as much and therefore can predict how the battle situation will evolve more accurately and react to it better.

Posted
I wouldn't say 30 is '2 times' less advantageous than 60... It's less fluid, but you get the information still at every 1/30th of second. However, when it's less fluid, I'm guessing you need to 'process' the image a bit more to know what is happening and react in consequences.
  • 3 weeks later...
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