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toxic_intruder

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Everything posted by toxic_intruder

  1. Weed! EDIT: rhyming is not acceptable association.
  2. I don't play? how is it you figured that one out? if by don't play, you mean don't spend my life in hs, then yeah I don't play. I was there about a half hour after it was supposed to start and asked around about what was happening and everyone said that no one heard anything from you, whatever alias you were using
  3. Cyclical
  4. Maybe if you'd announced it in pub that the 2v2 was about to start, or gotten a mod to announce, instead of assuming everyone who is flagging only flags, you wouldn't have this problem.
  5. Railgun
  6. Oh, I see, I didn't know lvzs can't move fluidly. Solution: addict players to lower sendpospacket delay. ???. Profit!
  7. At first I thought "jump engines? what the hell is that?" also, for the shield test item, what if you had it be a fixed lvz that moves with the ship and goes away when it absorbs a certain amount of bullets, instead of awkwardly popping up in 2 or 3 places at once during rushing?
  8. Turningleft
  9. Anti dumb filter = ?nopubchat
  10. Anti Kevinz bombs!
  11. Doesn't the server keep logs? I call... Dr brain!
  12. Void ..still confused
  13. Confusedness
  14. Why not put perma turrets around salvage during big fg's? Anyone gets past them, deserves to have a field
  15. Necrophilia
  16. Easy
  17. Not trying to prove your last point, but tl;dr
  18. I disagree on the amount of lancs. I wasn't there, but ANY lanc rush can be stopped with people holding some reps and thinking more than pressing ctrl. Fields solution idea: only allow each team to have one field at a time
  19. Cancer
  20. Triscuit
  21. Fight! Fight! Fight! I actually haven't voted yet.
  22. Vortex
  23. I felt we needed more talks of how much better hyperspace is
  24. Won't let me edit that now, at least on my phone it won't..
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