Don't you love Arnk's ambiguous and useless posts? Waste of space. As for leagues, the only reason there would be any technical problem with a flagging league is, of course, the "rich player vs poor player" curve. A very fun solution I'd think is to make the league completely stock ships. This way, all teams are balanced and the only factors in winning are teamwork and skill. Alternatively, a dueling league could also be hosted. !@#$%^&*embling together a decent dueling ship takes no more than two or three weeks tops. During this preparation time, the league could be coordinated and scheduled, as well as advertised. It could be 1v1, 2v2, etc. or however the mods decide. Having leagues would greatly increase Hyperspace's popularity and player base, especially among those league !@#$%^&*le ASSS in various zones. It would also give the zone something else to do besides sit in center and whine about no base games. I dont think 20 flags should be reimplemented if one player is not able to hold all 20. If there is a restriction on flag carrying limit, it's probably best to keep it at 5. If koth is possible, I would definitely pay to play it.