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Newgen

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  1. Hello everyone I have been working on a subspace clone. It is programmed in Dolphin Smalltalk, using the HGE game engine (i think, I also had some other engines like unstdio i was using) I had most basic functionality in it and am able to very easily customize the game, for instance in the demo I made for the great Dreamery I spawned around 100 enemy ships at random speeds. It's pretty fun. Also I put some kind of crappy radar thingy in there that covers your whole screen in the background, but I don't know if people would want that. My ultimate goals are: The ultimate subspace clone with client/server architecture, open source, training tools, full recording tools, basically everything needed for any subspace clone. I am not looking for helpers unless you want to do artwork or some crap but I am not guaranteeing anything in terms of development. I recently got out of jail so I'm a little busy right now. Thanks -Newgen
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