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Matrim Cauthon

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Everything posted by Matrim Cauthon

  1. Marth (final smash u)
  2. when u gonna apply for the hsdt thing oj?
  3. some people restart to lower their exp and make more money
  4. quick question, y is xradar illegal?
  5. 1.Tel'aran'rhiod 2.Sig duel, wb +------------------+ | Warbird | +------------------+-------+--------+-----------------------------------------------------+ | Item Name | Count | Ammo | Item Types | +------------------+-------+--------+-----------------------------------------------------+ | Tachyon Sensors | 1 | | Emitter | | Shock Matrix | 1 | | Armor | | G-Ammo | 8272 | | Gun Ammo | | Falcon Missile | 1 | 4330 | Bomb | | B-Ammo | 4330 | | Bomb Ammo | | Power Strip | 1 | | Addon | | Maneuvering Fins | 1 | | Addon | | Inertial Damper | 1 | | Emitter | | Ampere Imploder | 1 | | Reactor, Signature | | Extra Addon | 1 | | -1 Addon, 2 Capacity | | S!@#$%^&* | 1 | | ???, -400 Bomb Ammo, -800 Gun Ammo | | Phaser | 1 | 8272 | Gun | | Carnot Engine | 1 | | Sublight Drives | | Parallel Relay | 1 | | Addon | +------------------+-------+--------+-----------------------------------------------------+ Tel'aran'rhiod>i dont get the seed and stuff and w/e oj and unix is talking about
  6. y arent i added yet? and y tell me not to read anything below
  7. panties
  8. wow sharks got a nerf...went from 1500-2250 to 1499-2249
  9. I attack you? huh?
  10. oh rly? lets see...ur spider rusher either have to choose between nrg and rotation, or 3rd burst and super low rot. Also the point of a shark rusher and spider rusher are different, spider is to break nme frontal defense so your team can move forward, the point of shark is to slip past nme and kill lanc. Ill congradulate you if u make a better rush spider than my rush levi. I'd say a recharge nerf since the recharge for shark is so fast that in an 8 vs 8 base match, or in center, it recharges whatever nrg it lost before anymore dmg is taken(maybe to max of 1900?)and y do i get a feeling that shark's nrg increased since reset?(i have a screen with my esper+power shark with 1420 nrg and no cloak, now the sharks have like 1500+ nrg with the same things? i think...)
  11. i think thats what sharpflame meant with the bombdamage and bullet damage, its how the armor is listed for parasite and stuff
  12. Sharpflame forgot: "i am a rabbit, hop, hop, hop" Class:Rabbit Speed:+1 afterburners:-1 thrust:-1
  13. -runs away-
  14. omg unix, how can u not know scar!
  15. wow, the non-sig dueling league=better prizes and easier to kill in
  16. lol yeah thats funny, my levi rusher gets between 2 sharks, and i become a pinball, being repped back and forth until i die^
  17. use arnk's elim arena^
  18. also people use alot of fields now, and fields cause ur team's mines to explode when a teammate touch it
  19. i think oj is talking about the way that after a crash, it becomes serverly stacked and they just win a large jp without resistance
  20. the thing is terriers have the highest bullet speed and it has some decent mobility which makes it more preferable to bty in than say a spider or levi(and theres not much blines anymore for tacnukes), and sharks are just popular since they are the smallest, highest nrg of all the small rusher(1,2,, and only has like 300 less nrg(which is made up by its insane recharge) than say a normal terrier rusher; which is alot bigger and gets hit more. Its also easier to rush than the bigger rushers in some ways since it has good speed/thrust so it doesnt lose all its speed( and have to spend a long time regaining it )by a repel.
  21. Congratulations! Your body is 5% effective as a human shield.
  22. 1. with the amount of people basing right now, 2 pub freqs going at each other wont produce much of a jackpot even after hours of play, the jackpot is generally around 5k when people win, thats very little. Most money comes from the actual basing, although the defending team usually make more of a profit, the attacking team can also make a tidy profit as well, even then, both teams makes a lot more than what the jackpot gives. 2. some vets hop to losing team, just to get the basing game going again; the flags aren't important, whats important is the fun from flagging. [p.s-i think most people here support the free repel and/or the free burst idea to increase the amount of people who rush. I think people will agree with me that this can help flagging as flag games were more balanced in the previous resets since everyone has a rusher, and they are more or less just as good as other peoples. Currently, its like less than half of a team(especially attacking freqs, since effective rushing=loss of money) rushes, with most people gunning on the spot, hoping someone clears the way for them.]
  23. some people like to priv, 2 massive pub freqs get boring after a while. I agree that team hopping needs to be changed. I think if reps price were made free or significantly lowered, and same with burst, more people will rush, thus everyone will have a good rush ship, whereas right now, only the people that arent hoarding every penny they have rush. i think without a large money incentive, most people will win as soon as they get them, or not bother basing at all, since the reward will be so low, and if this was done with the current repel and burst cost, i think rushing will also be lowered significantly
  24. maybe someone should make a "how to rush" and "how to make rush ship" guides, since i still see people asking how you make a rush ship
  25. the new items: Naquadah Gen., Power Strip, Glow Cover, makes a good combo, The Glow cover gives good gun armor and almost nullifies the extra bomb dmg of Naqua, the power strip cancels out the drawbacks of Glow cover.
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