1. with the amount of people basing right now, 2 pub freqs going at each other wont produce much of a jackpot even after hours of play, the jackpot is generally around 5k when people win, thats very little. Most money comes from the actual basing, although the defending team usually make more of a profit, the attacking team can also make a tidy profit as well, even then, both teams makes a lot more than what the jackpot gives. 2. some vets hop to losing team, just to get the basing game going again; the flags aren't important, whats important is the fun from flagging. [p.s-i think most people here support the free repel and/or the free burst idea to increase the amount of people who rush. I think people will agree with me that this can help flagging as flag games were more balanced in the previous resets since everyone has a rusher, and they are more or less just as good as other peoples. Currently, its like less than half of a team(especially attacking freqs, since effective rushing=loss of money) rushes, with most people gunning on the spot, hoping someone clears the way for them.]