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Matrim Cauthon

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Everything posted by Matrim Cauthon

  1. Matrim Cauthon

    HSTSDL

    y lock now? maybe some people have ships they need to change but cant
  2. Matrim Cauthon

    HSTSDL

    i still dont get it, dont unix support the shark nerf movement? y is she trying to make a selected few get super sharks(doesnt matter who, the fact is sharks dont need more power)?
  3. Matrim Cauthon

    HSTSDL

    i am half content does this mean the entire squad(if a squad only makes 1 participating squad) gets money? or only the duelers or does it also include the subs etc.
  4. my rush levi is finished btw and that maxspeed and maxthrust is rediculous, it could outrun most wbs and it nearing the semiwarp stats
  5. i think beam array=antishark weapon, cuse sharks either need aphasic to protect against bursts, or rush without aphasic which makes them take a ton of burst dmg
  6. just use a solid nut. it makes the gun/bomb dmg do very little and as long as u dont get bursted, u can meatshield a long time
  7. Matrim Cauthon

    HSTSDL

    omg! this only benefits 1 squad(1 person!)
  8. bricks are even worse than bursts and reps, it only costs $265 to buy it, and rich people can just keep buying it and bricking lanc until the other freq quits
  9. 1 ad rush=2 thors, 8 repels, 6bursts... thats $456...wow, no wonder im losing cash all the time ^thats reason most people like me hates to rush properly
  10. So.....its ok to do *warn randomly and say random things....and its the player's fault for taking it seriously? Unix is right, alot of mods have granted false monies and said random things before, and it was great laughs to find you've been tricked(i thought i've been granted 2mil 1 time...lol)
  11. btying no longer helps the entire team, it only benefits the btyer, the rest gets like so low leech money(aka no more people helping pub get rich)
  12. brick lasts so long, my port ran out before a brick ran out
  13. see what people complaining about uneven basing had led to? most people now have rush ships/items, basing is more fair than before and is alot more popular, and short flag games will just keep pop low(long flag games usually draws most of the people to play)
  14. an ei used properly can save your high bty, its useful(though ei is mostly used against thorstorms and burst spammers, since thors are less now, and bursts kill too fast now, ei might be actually worthless, and btw did aphasic burst protection just get nerfed?)
  15. energy infusion costs 125$...thats like an ammo pack, if u could afford to buy ammo packs, how do u not afford to buy ei?
  16. he missile and impact bomb uses very little nrg
  17. so your planning to make the new "cyclone" rush weapon?(delay lower than salvo...it could help some) Falcon could kill in 1 hit, but u need good aim. Heat reaver takes alot of hits, but the prox makes it so its hard to dodge, dont u find it annoying people will just keep spamming HRs at u and u wont be able to recharge and fire back? cluster is useful in base actually, falcon and heat reaver may shoot faster and produce decent shrap, but the splash is low, so if all nmes rush together, all you're hitting is the first couple guys, and tacnuke's prox make it explode in some extremely useless positions, which reduces most of the dmg and most of the shrap. Cluster delivers a strong fatal blow with splash and plenty of shrap, it actually kills pretty fast if u actually tried it, and the lack of prox actually helps it hit better.
  18. Problem with lanc is that they're rly expensive to make and u dont get much kills from it since the bomb speed is so low ur bombs dont even reach the end of the screen most of the time(increase it?) (or maybe the lancs should buy tacnukes to bty in?)
  19. Was it fun? ver fun and challenging Was it more fun than main arena flagging? it requires more alot more teamwork, but as fun goes, its better than stacked flag games, but not as good as really good flag games Were the rewards good/fair? rewards are pretty good, but as lera said, it needs more exp How was the map? pretty big, much easier to play it if you have combat or oracle system Would you like to see it become the public arena? (after your other concerns have been addressed, of course) i think it would be better as hosted event, with no privs. Another reason is that although it was fun, it got pretty tiring(too much intense action). If this was implemented as pub arena, most of the ships and items would be useless and people might find getting exp rly hard cuse everyone is getting flags for money(where as in the base games right now, exp is pretty decent) For those on the other pub freq at the time(i heard you were really silent), this is an example of the teamwork on the winning freq(note names are not posted), so you can know what to improve in: Player 1> b1 clear Player 2> scouting Player 3> call Player 1> call Player 2> base 2! Player 2> help 2! Player 4> follow dr brain, keep harr!@#$%^&*ing him! (and etc.)(dr brain is too invincible lol)
  20. edit: priv - group of people that easily overpower all Wzl - weasel POS - Piece of (due to the graphical nature of this word, it is not posted) Terr - terrier Hr - heat reaver CB - close bomb am - antimatter mine sop - string of pearls
  21. last time i saw someone lagging, they laged until they were invisible and then they became an invisible, invincible summon lanc
  22. Overload Description:overloads your ship for a final attack Price:$2 000 000 Exp:15 000 Type:ftl, sublight, alien tech, addon ?ol to use temperarly -10 gun delay and -20 gun nrg and +3 recharge and +10 speed for 5 seconds. Then it serverely shuts down engine and serverely decreases all stats(speed, recharge, nrg, thrust, gun delay, bombdelay) for 3 min(where u would go back to regular) or until dead. overload recharge time=5 min
  23. Ks-your kill just got stolen
  24. actually 2 mil items are actually quite worth it to upgrade to. The point of temporal isnt just the +1 recharge and nrg, did u also look at the other bonuses?-8 afterburners really help, that and the +8 recharge can make u gain nrg while afterburning with ur sublight and maxwell. And also the decreased bullet and bomb nrg costs, all those make the ship super powerful.
  25. ams for turrets
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