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Syrith

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Everything posted by Syrith

  1. Yep... stupid max limit... I shouldn't have made it so obvious
  2. Making radiating coils a non-sig item would nerf coffin maker too, which is a bad idea.
  3. Syrith

    Ships

    Thought I'd mention, Wallbomb has been successfully centering and bntying with a shark around 400+ range. That's only because almost no one tries to kill him. His btying would be seriously hampered if people hunted him.
  4. It wasn't overpowered, just a bit newb friendly (though most newbs using cyclone teamkilled their teammates). One of the only reasons that it started being used was the rocket nerf on levis.
  5. Syrith

    Ships

    Shark does cost the most to initially purchase, so why shouldn't it have better stats?
  6. Syrith

    Ships

    Umm... do you ever pay attention to anything other than yourself and shark rushers? I was on the same team as YOU in my terrier ON A PRIV, successfully stopping EVERY shark that got within my range. I'm the only person who thinks Sharks aren't overpowered? Wrong again Unix. There's plenty of others who agree with me.
  7. Syrith

    Ships

    Maybe for you (and most of the public population) that holds true, but sharks can be easily stopped using the proper techniques. First of all, what ships do you own? Wb? Wzl? Levi? and Lanc? None of those ships are well suited for killing sharks. That's because I don't need to combat your unsound opinions. Sharks are fine the way they are.
  8. Haha, the game that I abused was removed.
  9. Syrith

    Ships

    Just wait until I make my spider rusher, then you'll be complaining about how overpowered it is. Yeah go for it. I can tell you this though, it'll suck compared to the shark. Just wait until I make my spider rusher, then you'll be complaining about how overpowered it is. Yeah go for it. I can tell you this though, it'll suck compared to the shark. Haha, when my spider is complete, it'll be able to rape any sharks (along with everything else). Nice double quote.
  10. Syrith

    Ships

    Just wait until I make my spider rusher, then you'll be complaining about how overpowered it is.
  11. Hehe, I play it and also Enemy Territory.
  12. Looks like you're planning on stealing ship setups. What are the restricted items anyways?
  13. Syrith

    Ships

    Unix Prove it, you've got very little skill, let's see you rush successfully with shark. It's not too much to handle. It's quite easy to deal with sharks, you just need to know how (of course, I'm not revealing how because I don't want others to have an advantage).
  14. Syrith

    Ships

    Maybe that's just your opinion since you don't know how to stop all the newb sharks. Technically ANY ship can push with a newb at the handles. No, sharks without cloak are better. Plus, cloaking is cowardly. Note the word 'strategically'.
  15. Syrith

    Ships

    Doesn't x-radar take LESS energy than cloak+stealth? Plus, cloak+stealth lowers energy, along with maxspeed/maxthrust and rotation. Sharks can't get system op so they're at quite a disadvantage if they use cloak. Place mines strategically (if you can figure out how to do that) and sharks won't be a big problem concerning leaks. Also, if you can't convince Arnk that sharks are too tough, he won't change it.
  16. Syrith

    Ships

    Ever heard of the saying, know yourself and your enemy? Unix, you should just buy a shark for yourself (I'm sure that you could easily afford it) and use what you learn from playing as a shark to figure out how to beat it. The only reason why sharks leak so often is... pubs are MOSTLY FULL of newbs! It's like when they see a shark, they think that they're swimming in the ocean and think the shark will rip them to shreds (they've watched too many shark horror movies like Jaws?). Unix, watch the basing carefully. If one team happens to fill up with competent players (very few remaining), sharks won't slip past so often. Cloak SLOWS and WEAKENS the shark! That makes it easier to kill if you've got enough experience in the base you're in. All you have to do is be ONE step ahead of the shark. That makes enough of a difference.
  17. Syrith

    Ships

    if you can't effectively kill sharks with your gunlining ships, you're a newb who can't aim/predict where they're going to be a second later. Their recharge and energy is NOT too strong. Sharks already have a very small selection of items. Don't complain about how everything is overpowered, just find a way to counter it. It's as simple as counting to 3. (and if you can't figure out a way... your IQ must be incredibly low).
  18. Syrith

    Ships

    Give me enough money and i'll make a good spider rusher. Also, sharks are NOT overpowered.
  19. Lower the price of rushing consumables. Removing bountying defeats the purpose of basing and would drastically lower income, also bounty is a good way to keep track of someone's spree.
  20. Syrith

    Changes

    You require enough money to purchase the specified amount before it tries to buy any.
  21. Syrith

    Making a good wb

    Baryon Injector ftw
  22. my way is better
  23. INCREASE the bomb speed on the lanc. DECREASE the summoner cost.
  24. If you don't mind spam to your screen just macro ?|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a| it only counts as 1 message to my knowledge
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