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Rivel

HS Staff
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Everything posted by Rivel

  1. UPDATED AFTER 16 MONTHS.
  2. bring back my ice base best base ever with those new ice tiles l0l
  3. i updated this to current day stop bothering me now. i will add minor items like kinetic, hull and shell one day huehue
  4. who are you again
  5. Rivel

    Hosters

    rivel does a lot of behind the scenes work, if you know what i mean
  6. i really hate people that spam bricks, theres no counter-play against it
  7. radiating coils + kinetic was too stronk... to the point where you could sit in coffin for 3 seconds without dying, needed nerf plz OP
  8. There you go.
  9. Hyperspace Armor Guide V4.4 By Rivel Log (28/02/2014): Settings BombDamage: Changed from 770 to 768.Removed 'Any Bomb' category and combined it with BombDamage.EMPBombDamagePercent: Changed from 260 to 350.EMPBombDamage: Changed from 200 to 269.BurstDamage: Changed from 320 to 256.Added percentages next to EMPBombDamagePercent and ShrapDamagePercent.Items General: Added the cost of armor and whether or not it is a signature item.Reinforcement: BombDamage changed from 746 (96.9%) to 744 (96.9%).Reinforcement: BurstDamage changed from 310 (96.9%) to 246 (96.1%).Ablative Armor: BurstDamage changed from 311 (97.2%) to 247 (96.5%).Exoskeleton: BurstDamage changed from 328 (102.5%) to 264 (103.1%).Exoskeleton: Removed green text from InActShrapDamage (Level 1).Aphasic Plating: BurstDamage changed from 304 (95.0%) to 242 (94.5%).Faraday Shield: EMPFreezeTime changed from 191 (39.7%) to 231 (48.0%).Faraday Shield: EMPBombDamage changed from 99 (49.5%) to 259 (96.3%).Faraday Shield: BombDamage changed from 725 (94.2%) to 748 (97.3%).Faraday Shield: ExplodePixels (Level 1) changed from 96 (97.0%) to 98 (99.0%).Faraday Shield: ExplodePixels (Level 2) changed from 192 (97.0%) to 196 (99.0%).Faraday Shield: ExplodePixels (Level 3) changed from 288 (97.0%) to 294 (99.0%).Faraday Shield: ExplodePixels (Level 4) changed from 384 (97.0%) to 392 (99.0%).Faraday Shield: Level 2 Bullet changed from 190 (99.0%) to 194 (101.0%). Faraday Shield: Level 3 Bullet changed from 252 (98.4%) to 260 (101.6%).Faraday Shield: Level 4 Bullet changed from 314 (98.1%) to 326 (101.9%).Wave Disperser: BombDamage changed from 820 (106.5%) to 758 (98.7%).Wave Disperser: ExplodePixels (Level 1) changed from 68 (68.7%) to 65 (65.7%).Wave Disperser: ExplodePixels (Level 2) changed from 136 (68.7%) to 130 (65.7%).Wave Disperser: ExplodePixels (Level 3) changed from 204 (68.7%) to 195 (65.7%).Wave Disperser: ExplodePixels (Level 4) changed from 272 (68.7%) to 260 (65.7%).Wave Disperser: Removed green text from InActShrapDamage (Level 1).Wave Disperser: InActShrapDamage (Level 2) changed from 11 (110.0%) to 12 (120.0%).Wave Disperser: InActShrapDamage (Level 3) changed from 22 (110.0%) to 24 (120.0%).Wave Disperser: InActShrapDamage (Level 4) changed from 33 (110.0%) to 36 (120.0%).Glow Cover: Changed -1 Energy, -1 Recharge to -10 Energy, -10 Recharge.Glow Cover: BombDamage changed from 682 (88.6%) to 680 (88.5%).Glow Cover: BurstDamage changed from 303 (94.7%) to 239 (93.3%).Metaphasic Armor: BombDamage changed from 835 (108.4%) to 833 (108.5%).Shock Matrix: BombDamage changed from 625 (81.2%) to 618 (80.5%).Shock Matrix: Removed green text from InActShrapDamage (Level 1).Shock Matrix: InActShrapDamage (Level 2) changed from 12 (110.0%) to 9 (90.0%).Shock Matrix: InActShrapDamage (Level 3) changed from 24 (110.0%) to 18 (90.0%).Shock Matrix: InActShrapDamage (Level 4) changed from 36 (110.0%) to 27 (90.0%).Shock Matrix: ExplodePixels (Level 1) changed from 100 (101.7%) to 98 (99.0%).Shock Matrix: ExplodePixels (Level 2) changed from 200 (101.7%) to 196 (99.0%).Shock Matrix: ExplodePixels (Level 3) changed from 300 (101.7%) to 294 (99.0%).Shock Matrix: ExplodePixels (Level 4) changed from 400 (101.7%) to 392 (99.0%).Radiating Coils: No longer affects BombDamage from 750 (97.4%).Radiating Coils: BurstDamage from 150 (46.9%) to 112 (43.8%).Radiating Coils: Level 1 Shrap Damage changed from 26 (33.8%) to 37 (48.1%).Radiating Coils: Level 2 Shrap Damage changed from 38 (33.0%) to 54 (47.0%).Radiating Coils: Level 3 Shrap Damage changed from 49 (31.9%) to 71 (46.1%).Radiating Coils: Level 4 Shrap Damage changed from 61 (31.8%) to 87 (45.3%).Solid Nutronium: Bombdamage changed from 630 (81.8%) to 628 (81.8%).Solid Nutronium: EMPBombDamage changed from 24 (12.0%) to 128 (47.8%).Solid Nutronium: Fixed a typo.Slipstream: Changed -3 AfterBurner to -30 AfterBurner.Slipstream: BombDamage changed from 794 (103.1%) to 792 (103.1%).Slipstream: EMPBombDamage changed from 254 (127.0%) to 317 (117.8%).Adamantine Shell: EMPBombDamage changed from 10 (5.0%) to 119 (44.2%).Adamantine Shell: BombDamage changed from 615 (79.8%) to 613 (79.8%).Adamantine Shell: BurstDamage changed from 287 (89.7%) to 223 (87.1%).Added Debris Deflector. Log (22/12/2012): Settings Renamed "Notes" to "Settings".EMPBombDamagePercent: Changed from 380 to 260.EMPBombDamage: Changed from 293 to 200.EMPFreezetime: Changed from 380 to 481.Items Faraday Cage: EMPFreezeTime changed from 90 (23.7%) to 191 (39.7%).Faraday Cage: EMPBombDamage changed from 210 (71.7%) to 110 (49.5%).Glow Cover: Level 1 Bullet changed from 96 (75.0%) to 102 (80.0%).Glow Cover: Level 3 Bullet changed from 224 (87.5%) to 218 (85.2%). Glow Cover: Level 4 Bullet changed from 288 (90.0%) to 276 (86.3%).Glow Cover: BombDamage changed from 726 (93.5%) to 682 (88.6%).Metaphasic Armor: Level 1 Bullet changed from 109 (85.2%) to 108 (84.4%).Metaphasic Armor: Level 2 Bullet changed from 163 (84.9%) to 162 (84.4%).Metaphasic Armor: Level 3 Bullet changed from 217 (84.7%) to 216 (84.4%).Metaphasic Armor: Level 4 Bullet changed from 271 (84.7%) to 270 (84.4%).Radiating Coils: Removed the green colouring of the percentage of InActShrapDamage (Level 1).Radiating Coils: Level 3 ShrapnelDamage changed from 50 (32.5%) to 49 (31.9%).Radiating Coils: Level 4 ShrapnelDamage changed from 62 (32.3%) to 61 (31.8%).Radiating Coils: BurstDamage changed from 120 (37.5%) to 150 (46.9%).Radiating Coils: Level 1 Bullet changed from 124 (96.9%) to 123 (96.1%).Radiating Coils: Level 2 Bullet changed from 181 (94.3%) to 179 (93.2%).Radiating Coils: Level 3 Bullet changed from 238 (93.0%) to 235 (91.8%).Radiating Coils: Level 4 Bullet changed from 295 (92.2%) to 291 (90.9%).Solid Nutronium: EMPBombDamage changed from 151 (51.5%) to 24 (12.0%).Slipstream: EMPBombDamage changed from 340 (116.0%) to 254 (127.0).Slipstream: Changed the colour from the speed bonuses.Adamantine Shell: EMPBombDamage changed from 141 (48.1%) to 10 (5.0%).Adamantine Shell: EMPFreezetime changed from 330 (86.8%) to 431 (89.6%).Log (09/10/2011): Metaphasic Armor: Changed BulletDamage from -21 to -19.Metaphasic Armor: Changed BulletDamageUp from -11 to -10.Removed Unimatrix Shield.Added Slipstream.Log (02/08/2011): Added Unimatrix Shield.Log (08/07/2011): Updated.Red is a penalty and Green is a bonus. Settings: BulletDamage= 128BulletDamageUp= 64Level 1 Bullet = 128Level 2 Bullet = 192Level 3 Bullet = 256Level 4 Bullet = 320BombDamage (any bomb level) = 768Jittertime = 95EMPBombDamagePercent= 350 (35.0%)EMPBombDamage = 269EMPFreezetime = 481BurstDamage= 256InactShrapDamage (Level 1) = 0InactShrapDamage (Level 2) = 10InactShrapDamage (Level 3) = 20InactShrapDamage (Level 4) = 30ShrapDamagePercent = 600 (60.0%)Level 1 ShrapnelDamage = 77Level 2 ShrapnelDamage = 115Level 3 ShrapnelDamage = 154Level 4 ShrapnelDamage = 192ExplodePixels (Level 1) = 99ExplodePixels (Level 2) = 198ExplodePixels (Level 3) = 297ExplodePixels (Level 4) = 396Armors: Reinforcement ($1280): Level 1 Bullet = 120 (93.8%) Level 2 Bullet = 181 (94.3%) Level 3 Bullet = 242 (94.5%) Level 4 Bullet = 303 (94.7%) BombDamage = 744 (96.9%) BurstDamage = 246 (96.1%) Level 1 ShrapnelDamage = 70 (90.9%) Level 2 ShrapnelDamage = 105 (91.3%) Level 3 ShrapnelDamage = 141 (91.6%) Level 4 ShrapnelDamage = 176 (91.7%) Ablative Armor ($7000): Level 1 Bullet = 114 (89.1%) Level 2 Bullet = 171 (89.1%) Level 3 Bullet = 228 (89.1%) Level 4 Bullet = 285 (89.1%) BurstDamage = 247 (96.5%) Exoskeleton ($10000): Level 1 Bullet = 84 (65.6%) Level 2 Bullet = 171 (89.1%) Level 3 Bullet = 258 (100.8%) Level 4 Bullet = 345 (107.8%) BurstDamage = 264 (103.1%) Level 1 ShrapnelDamage = 41 (53.2%) Level 2 ShrapnelDamage = 84 (73.0%) Level 3 ShrapnelDamage = 127 (82.5%) Level 4 ShrapnelDamage = 170 (88.5%) InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 9 (90.0%) InActShrapDamage (Level 3) = 18 (90.0%) InActShrapDamage (Level 4) = 27 (90.0%) Aphasic Plating ($12000): Level 1 Bullet = 131 (102.3%) Level 2 Bullet = 170 (88.5%) Level 3 Bullet = 209 (81.6%) Level 4 Bullet = 248 (77.5%) BurstDamage = 242 (94.5%) Faraday Shield ($15000): EMPFreezeTime = 231 (48.0%) EMPBombDamage = 259 (96.3%) BombDamage = 748 (97.3%) ExplodePixels (Level 1) = 98 (99.0%) ExplodePixels (Level 2) = 196 (99.0%) ExplodePixels (Level 3) = 294 (99.0%) ExplodePixels (Level 4) = 392 (99.0%) Level 2 Bullet = 194 (101.0%) Level 3 Bullet = 260 (101.6%) Level 4 Bullet = 326 (101.9%) Wave Disperser ($18000): BombDamage = 758 (98.7%) ExplodePixels (Level 1) = 65 (65.7%) ExplodePixels (Level 2) = 130 (65.7%) ExplodePixels (Level 3) = 195 (65.7%) ExplodePixels (Level 4) = 260 (65.7%) Level 1 ShrapnelDamage = 54 (70.1%) Level 2 ShrapnelDamage = 80 (69.6%) Level 3 ShrapnelDamage = 107 (69.5%) Level 4 ShrapnelDamage = 134 (69.8%) InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 12 (120.0%) InActShrapDamage (Level 3) = 24 (120.0%) InActShrapDamage (Level 4) = 36 (120.0%) Glow Cover ($20000): Level 1 Bullet = 102 (80.0%) Level 2 Bullet = 160 (83.3%) Level 3 Bullet = 218 (85.2%) Level 4 Bullet = 276 (86.3%) BombDamage = 680 (88.5%) BurstDamage = 239 (93.3%) Others = -10 Energy, -10 Recharge Metaphasic Armor ($22600): Level 1 Bullet = 108 (84.4%) Level 2 Bullet = 162 (84.4%) Level 3 Bullet = 216 (84.4%) Level 4 Bullet = 270 (84.4%) BombDamage = 833 (108.5%) Debris Deflector ($24000): Jittertime = 90 (94.7%) BurstDamage = 236 (92.2%) Level 1 ShrapnelDamage = 61 (79.2%) Level 2 ShrapnelDamage = 92 (80.0%) Level 3 ShrapnelDamage = 123 (79.9%) Level 4 ShrapnelDamage = 154 (80.2%) InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 7 (70.0%) InActShrapDamage (Level 3) = 14 (70.0%) InActShrapDamage (Level 4) = 21 (70.0%) Shock Matrix ($25000): BombDamage = 618 (80.5%) InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 9 (90.0%) InActShrapDamage (Level 3) = 18 (90.0%) InActShrapDamage (Level 4) = 27 (90.0%) ExplodePixels (Level 1) = 98 (99.0%) ExplodePixels (Level 2) = 196 (99.0%) ExplodePixels (Level 3) = 294 (99.0%) ExplodePixels (Level 4) = 392 (99.0%) Radiating Coils ($50900): InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 0 (0.0%) InActShrapDamage (Level 3) = 0 (0.0%) InActShrapDamage (Level 4) = 0 (0.0%) Level 1 ShrapnelDamage = 37 (48.1%) Level 2 ShrapnelDamage = 54 (47.0%) Level 3 ShrapnelDamage = 71 (46.1%) Level 4 ShrapnelDamage = 87 (45.3%) BurstDamage = 112 (43.8%) Level 1 Bullet = 123 (96.1%) Level 2 Bullet = 179 (93.2%) Level 3 Bullet = 235 (91.8%) Level 4 Bullet = 291 (90.9%) Solid Nutronium ($69000; SIGNATURE): Level 1 Bullet = 80 (62.5%) Level 2 Bullet = 120 (62.5%) Level 3 Bullet = 160 (62.5%) Level 4 Bullet = 200 (62.5%) BombDamage = 628 (81.8%) EMPBombDamage = 128 (47.8%) Others = -2 Speed, -1 MaxSpeed, -2 Thrust, -1 MaxThrust, -1 Rotation, -675 RocketSpeed, -5 RocketThrust Slipstream ($59100; SIGNATURE): Level 1 Bullet = 137 (107.0%) Level 2 Bullet = 206 (107.3%) Level 3 Bullet = 275 (107.4%) Level 4 Bullet = 344 (107.5%) BombDamage = 792 (103.1%) EMPBombDamage = 317 (117.8%) Others = +4 Speed, +3 MaxThrust, +3 Thrust, +3 MaxThrust, +2 Rotation, -30 AfterBurner Adamantine Shell ($5000000; SIGNATURE): Jittertime = 75 (78.9%) Level 1 Bullet = 78 (60.9%) Level 2 Bullet = 117 (60.9%) Level 3 Bullet = 156 (60.9%) Level 4 Bullet = 195 (60.9%) BombDamage = 613 (79.8%) EMPBombDamage = 119 (44.2%) ExplodePixels (Level 1) = 94 (94.9%) ExplodePixels (Level 2) = 188 (94.9%) ExplodePixels (Level 3) = 282 (94.9%) ExplodePixels (Level 4) = 376 (94.9%) EMPFreezetime = 431 (89.6%) BurstDamage = 223 (87.1%) InActShrapDamage (Level 1) = 0 (100.0%) InActShrapDamage (Level 2) = 7 (70.0%) InActShrapDamage (Level 3) = 14 (70.0%) InActShrapDamage (Level 4) = 21 (70.0%) Quote by Bomook about ExplodePixels
  10. Your item suggestions are so good.
  11. +------------------+ | Leviathan | +------------------+-------+--------+-----------------------------------------------------+ | Item Name | Count | Ammo | Item Types | +------------------+-------+--------+-----------------------------------------------------+ | Combat Sensors | 1 | | Emitter | | Antideath | 1 | | Antideath, Alien Tech | | HE Missile | 1 | | Bomb | | Naquadah Gen. | 1 | | Reactor | | Carnot Engine | 1 | | Sublight Drives | | Cloak Shaper | 1 | | Addon | | Defense Mount | 2 | | Mount, -15 Bullet Burst, -20 Repeller, Repel Mount | | Power Strip | 1 | | Addon | | Inertial Damper | 1 | | Emitter | | Repel | 20 | | Repeller | | Burst | 15 | | Bullet Burst | | Faraday Shield | 1 | | Armor | | Point Defense | 1 | | Gun, Signature | | Extra Mount | 1 | | 2 Capacity, -1 Mount | | Speed Mount | 1 | | Mount | | Transwarp Key | 1 | | FTL | +------------------+-------+--------+-----------------------------------------------------+ That's what I used last reset.
  12. Rivel

    So mean

    I want some money
  13. I have a bad ship but wish to signup.
  14. Heh I remember those funny swastikas in base 5 and those rigged bomblines!
  15. Rivel

    Who are you?

    Rivel
  16. Rivel

    Word Association

    (Way to relate USA to a dog) Canada, the country full of heroes.
  17. Rivel

    Rate

    Playwolf - 3 A awesome Zap - 1 All in attendance - 1 Cheese! - 4 Doyle Brunson - 2 Exiili+ - 4 notractionta - 1 railway - 2 emit - 10 sniperZ - 7 theserpentmage - 5 wallbomb - 5 zaphodbeebz/foobarz - 2 zonnza - 2 bobwantsyou - 1 daniii - 2 fewports - 1 poppoleful - 1 tw!$t3d - 6 fireblind - 10 janra - 4 masaru - 5 oid - 3 raw - 10 relos - 9 sdpzap - 9 tachikoma805 - 4 warchild_125 - 2 wbread86 - 1 vanilla - 10 poison ink - 10 courage - 9 mav hz - 3 playercontinuum - 8 acer - 7 d1st0rt - 1 Dr block - 1 humandevil - 7 shuugei hisagi - 7 cdb-man - 5 linear-key - 3 sri - 3 gilligann - 2 destroyer of stars - 7 rivel - 9 samapico - 9 adonibyte - 7 quchi - 6 wolfie nightmare - 2 rushlimbaughsdrugs - 2 morte wulfe - 10 jbueno - 10 bundtcake - 7 whiskeytango - 8 rico007 - 7 star destroyer - 9 swift warrior - 3 stapled - 2 corey s - 2 hiro- - 7 diphlodocus - 1 xizyz - 9 the drinking fool - 1 zoro<3 - 4 Hessian Matrix - 6 theorb - 5 iamlegend - 2 omgomg - 1 ubabotibnot - 5 supersolver - 5 project dragon - 9 gimel - 10 http://www.ssforum.net/public/style_emoticons/default/clapping.gif adi. - 7 jonpants - 2 686 - 3 Bronxbob - 1 Kack900vs - 1 psygoose - 4 capnboost - 3 suicide_run - 7 dr snyder - 9 flying dog brew - 9 suneater - 8 spaceeagle - 4 hackett tobitts - 4 bzap - 7 c!+o - 4 1d10t - 3 dello - 7 linair - 5 onuzimMX - 3 mike504 - 2 bad digestion - 4 haje haje - 2 Lugg - 1 noldec - 7 R daneel olivaw - 3 Sanford - 1 Culex - 2 hackysack - 6 c0ntinuum 0.40 - 4 sixsixzerosix - 5 xl1979-24 - 2 sabriam - 1
  18. The last two are very nice.
  19. Rivel

    Reset

    Time to start from scratch again.
  20. Team Omni forfeits due to lack of players. Team Courage wins.
  21. Rivel

    1/2 Off Sale

    4 Extra Mounts 1 Extra Addon 1 Rush PD Leviathan 1 Lancaster 1 Center Warbird 1 Rush Jav 3 AD 1 TW Pass Most I have played in forever...
  22. Rivel

    Base Hunt

    Sure needs some tweaking (like that last turn before the FR) and some rounding up around edges. Overall it should look nice. Yes it is base 3 with an expansion and nerfed to follow guidelines. http://i48.tinypic.com/33mr1o4.jpg Base.lvl
  23. Deploy a cage brick in the ID Tunnel while you guys are at it.
  24. Rivel

    late signups?

    http://www.ssforum.net/index.php?showtopic=24114
  25. Team Namp (The Free Radicals): Mav HZ, Linear-Key, Ceiu, ipwn, Neostar, Blocks, WhiskeyTango, 1d10t, Havoc_777 Team Omni (Team Womanizers): Acer, Sri, Spidernl, Enjoi?, CDB-Man, Adonibyte, Deathmonger, D1st0rt, Cheese! Team Unix (Team Oppressors): Sprinkle, Rivel, Raw-Tard, BZAP, Zamin, Choprock, ArcticxWolf, Hatemail, Dago El Taco Team Courage (Team Badseeds): Fireblind, Operation, 3vil, El Diablo, Dr. Snyder, Glider, Zr, Wolf Dude, Beast Round 1 Namp: Mav HZ Omni: Acer Unix: sprinkLe Courage: fireBLiND Round 2 Courage: Operation Unix: Rivel Omni: sri Namp: Linear-Key Round 3 Namp: Ceiu Omni: Spidernl Unix: RAw-TArd Courage: 3vil Round 4 Courage: El Diablo Unix: BZAP Omni: Enjoi? Namp: ipwn Round 5 Namp: Neostar Omni: CDB-Man Unix: Zamin Courage: Dr. Snyder Round 6 Courage: gilder Unix: Choprock Omni: Adonibyte Namp: Blocks Round 7 Namp: WhiskeyTango Omni: Deathmonger Unix: Arcticxwolf Courage: Zr Round 8 Courage: Wolf Dude Unix: Hatemail Omni: D1st0rt Namp: 1d10t Round 9 Namp: Havoc_777 Omni: Cheese! Unix: Dago El Taco Courage: Beast
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